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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><link rel="stylesheet" href="dmdoc.css"><title>/datum - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="datum.html#var">Var Details</a> - <a href="datum.html#proc">Proc Details</a></header><main><h1>datum <aside>/<a href="datum.html">datum</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/datum.dm#L11"><img src="git.png" width="16" height="16" title="code/datums/datum.dm 11"></a></h1><p>The absolute base class for everything</p>
<p>A datum instantiated has no physical world prescence, use an atom if you want something
that actually lives in the world</p>
<p>Be very mindful about adding variables to this class, they are inherited by every single
thing in the entire game, and so you can easily cause memory usage to rise a lot with careless
use of variables at this level</p><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="datum.html#var/active_timers">active_timers</a></th><td>Active timers with this datum as the target</td></tr><tr><th><a href="datum.html#var/comp_lookup">comp_lookup</a></th><td>Any datum registered to receive signals from this datum is in this list</td></tr><tr><th><a href="datum.html#var/datum_components">datum_components</a></th><td>Components attached to this datum</td></tr><tr><th><a href="datum.html#var/datum_flags">datum_flags</a></th><td>Datum level flags</td></tr><tr><th><a href="datum.html#var/gc_destroyed">gc_destroyed</a></th><td>Tick count time when this object was destroyed.</td></tr><tr><th><a href="datum.html#var/signal_enabled">signal_enabled</a></th><td>Is this datum capable of sending signals?</td></tr><tr><th><a href="datum.html#var/signal_procs">signal_procs</a></th><td>Lazy associated list in the structure of <code>signals:proctype</code> that are run when the datum receives that signal</td></tr><tr><th><a href="datum.html#var/status_traits">status_traits</a></th><td>Status traits attached to this datum</td></tr><tr><th><a href="datum.html#var/tgui_shared_states">tgui_shared_states</a></th><td>global</td></tr><tr><th><a href="datum.html#var/weak_reference">weak_reference</a></th><td>A weak reference to another datum</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="datum.html#proc/Destroy">Destroy</a></th><td>Default implementation of clean-up code.</td></tr><tr><th><a href="datum.html#proc/GetComponent">GetComponent</a></th><td>Return any component assigned to this datum of the given type
This will throw an error if it's possible to have more than one component of that type on the parent</td></tr><tr><th><a href="datum.html#proc/GetComponents">GetComponents</a></th><td>Get all components of a given type that are attached to this datum</td></tr><tr><th><a href="datum.html#proc/GetExactComponent">GetExactComponent</a></th><td>Return any component assigned to this datum of the exact given type
This will throw an error if it's possible to have more than one component of that type on the parent</td></tr><tr><th><a href="datum.html#proc/LoadComponent">LoadComponent</a></th><td>Get existing component of type, or create it and return a reference to it</td></tr><tr><th><a href="datum.html#proc/RegisterSignal">RegisterSignal</a></th><td>Register to listen for a signal from the passed in target</td></tr><tr><th><a href="datum.html#proc/TakeComponent">TakeComponent</a></th><td>Transfer this component to another parent</td></tr><tr><th><a href="datum.html#proc/Topic">Topic</a></th><td>Called when a href for this datum is clicked</td></tr><tr><th><a href="datum.html#proc/TransferComponents">TransferComponents</a></th><td>Transfer all components to target</td></tr><tr><th><a href="datum.html#proc/UnregisterSignal">UnregisterSignal</a></th><td>Stop listening to a given signal from target</td></tr><tr><th><a href="datum.html#proc/_AddComponent">_AddComponent</a></th><td>Creates an instance of <code>new_type</code> in the datum and attaches to it as parent
Sends the <code>COMSIG_COMPONENT_ADDED</code> signal to the datum
Returns the component that was created. Or the old component in a dupe situation where <code>COMPONENT_DUPE_UNIQUE</code> was set
If this tries to add an component to an incompatible type, the component will be deleted and the result will be <code>null</code>. This is very unperformant, try not to do it
Properly handles duplicate situations based on the <code>dupe_mode</code> var</td></tr><tr><th><a href="datum.html#proc/_AddElement">_AddElement</a></th><td>Finds the singleton for the element type given and attaches it to src</td></tr><tr><th><a href="datum.html#proc/_RemoveElement">_RemoveElement</a></th><td>Finds the singleton for the element type given and detaches it from src
You only need additional arguments beyond the type if you're using <a href="code/__DEFINES/dcs/flags.html#define/ELEMENT_BESPOKE" title="ELEMENT_BESPOKE">ELEMENT_BESPOKE</a></td></tr><tr><th><a href="datum.html#proc/_SendSignal">_SendSignal</a></th><td>Internal proc to handle most all of the signaling procedure
Will runtime if used on datums with an empty component list
Use the <code>SEND_SIGNAL</code> define instead</td></tr><tr><th><a href="datum.html#proc/deserialize_json">deserialize_json</a></th><td>Deserializes from JSON. Does not parse type.</td></tr><tr><th><a href="datum.html#proc/deserialize_list">deserialize_list</a></th><td>Accepts a LIST from deserialize_datum. Should return src or another datum.</td></tr><tr><th><a href="datum.html#proc/process">process</a></th><td>This proc is called on a datum on every &quot;cycle&quot; if it is being processed by a subsystem. The time between each cycle is determined by the subsystem's &quot;wait&quot; setting.
You can start and stop processing a datum using the START_PROCESSING and STOP_PROCESSING defines.</td></tr><tr><th><a href="datum.html#proc/serialize_json">serialize_json</a></th><td>Serializes into JSON. Does not encode type.</td></tr><tr><th><a href="datum.html#proc/serialize_list">serialize_list</a></th><td>Return a LIST for serialize_datum to encode! Not the actual json!</td></tr><tr><th><a href="datum.html#proc/ui_act">ui_act</a></th><td>public</td></tr><tr><th><a href="datum.html#proc/ui_assets">ui_assets</a></th><td>public</td></tr><tr><th><a href="datum.html#proc/ui_close">ui_close</a></th><td>public</td></tr><tr><th><a href="datum.html#proc/ui_data">ui_data</a></th><td>public</td></tr><tr><th><a href="datum.html#proc/ui_host">ui_host</a></th><td>private</td></tr><tr><th><a href="datum.html#proc/ui_interact">ui_interact</a></th><td>public</td></tr><tr><th><a href="datum.html#proc/ui_state">ui_state</a></th><td>private</td></tr><tr><th><a href="datum.html#proc/ui_static_data">ui_static_data</a></th><td>public</td></tr><tr><th><a href="datum.html#proc/ui_status">ui_status</a></th><td>public</td></tr><tr><th><a href="datum.html#proc/update_static_data">update_static_data</a></th><td>public</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/active_timers"><aside class="declaration">var </aside>active_timers <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/datum.dm#L21"><img src="git.png" width="16" height="16" title="code/datums/datum.dm 21"></a></h3><p>Active timers with this datum as the target</p><h3 id="var/comp_lookup"><aside class="declaration">var </aside>comp_lookup <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/datum.dm#L36"><img src="git.png" width="16" height="16" title="code/datums/datum.dm 36"></a></h3><p>Any datum registered to receive signals from this datum is in this list</p>
<p>Lazy associated list in the structure of <code>signal:registree/list of registrees</code></p><h3 id="var/datum_components"><aside class="declaration">var </aside>datum_components <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/datum.dm#L30"><img src="git.png" width="16" height="16" title="code/datums/datum.dm 30"></a></h3><p>Components attached to this datum</p>
<p>Lazy associated list in the structure of <code>type:component/list of components</code></p><h3 id="var/datum_flags"><aside class="declaration">var </aside>datum_flags <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/datum.dm#L47"><img src="git.png" width="16" height="16" title="code/datums/datum.dm 47"></a></h3><p>Datum level flags</p><h3 id="var/gc_destroyed"><aside class="declaration">var </aside>gc_destroyed <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/datum.dm#L18"><img src="git.png" width="16" height="16" title="code/datums/datum.dm 18"></a></h3><p>Tick count time when this object was destroyed.</p>
<p>If this is non zero then the object has been garbage collected and is awaiting either
a hard del by the GC subsystme, or to be autocollected (if it has no references)</p><h3 id="var/signal_enabled"><aside class="declaration">var </aside>signal_enabled <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/datum.dm#L44"><img src="git.png" width="16" height="16" title="code/datums/datum.dm 44"></a></h3><p>Is this datum capable of sending signals?</p>
<p>Set to true when a signal has been registered</p><h3 id="var/signal_procs"><aside class="declaration">var </aside>signal_procs <aside> /list/list/datum/callback</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/datum.dm#L38"><img src="git.png" width="16" height="16" title="code/datums/datum.dm 38"></a></h3><p>Lazy associated list in the structure of <code>signals:proctype</code> that are run when the datum receives that signal</p><h3 id="var/status_traits"><aside class="declaration">var </aside>status_traits <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/datum.dm#L23"><img src="git.png" width="16" height="16" title="code/datums/datum.dm 23"></a></h3><p>Status traits attached to this datum</p><h3 id="var/tgui_shared_states"><aside class="declaration">var </aside>tgui_shared_states <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tgui/external.dm#L119"><img src="git.png" width="16" height="16" title="code/modules/tgui/external.dm 119"></a></h3><p>global</p>
<p>Associative list of JSON-encoded shared states that were set by
tgui clients.</p><h3 id="var/weak_reference"><aside class="declaration">var </aside>weak_reference <aside> /<a href="datum.html">datum</a>/weakref</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/datum.dm#L50"><img src="git.png" width="16" height="16" title="code/datums/datum.dm 50"></a></h3><p>A weak reference to another datum</p><h2 id="proc">Proc Details</h2><h3 id="proc/Destroy"><aside class="declaration">proc </aside>Destroy<aside>(force, ...) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/datum.dm#L99"><img src="git.png" width="16" height="16" title="code/datums/datum.dm 99"></a></aside></h3><p>Default implementation of clean-up code.</p>
<p>This should be overridden to remove all references pointing to the object being destroyed, if
you do override it, make sure to call the parent and return it's return value by default</p>
<p>Return an appropriate <a href="code/__DEFINES/qdel.html#define/QDEL_HINT_QUEUE" title="QDEL_HINT_QUEUE">QDEL_HINT</a> to modify handling of your deletion;
in most cases this is <a href="code/__DEFINES/qdel.html#define/QDEL_HINT_QUEUE" title="QDEL_HINT_QUEUE">QDEL_HINT_QUEUE</a>.</p>
<p>The base case is responsible for doing the following</p>
<ul>
<li>Erasing timers pointing to this datum</li>
<li>Erasing compenents on this datum</li>
<li>Notifying datums listening to signals from this datum that we are going away</li>
</ul>
<p>Returns <a href="code/__DEFINES/qdel.html#define/QDEL_HINT_QUEUE" title="QDEL_HINT_QUEUE">QDEL_HINT_QUEUE</a></p><h3 id="proc/GetComponent"><aside class="declaration">proc </aside>GetComponent<aside>(/<a href="datum.html">datum</a>/<a href="datum/component.html">component</a>/c_type) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/components/_component.dm#L314"><img src="git.png" width="16" height="16" title="code/datums/components/_component.dm 314"></a></aside></h3><p>Return any component assigned to this datum of the given type
This will throw an error if it's possible to have more than one component of that type on the parent</p>
<p>Arguments:</p>
<ul>
<li>datum/component/c_type The typepath of the component you want to get a reference to</li>
</ul><h3 id="proc/GetComponents"><aside class="declaration">proc </aside>GetComponents<aside>(c_type) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/components/_component.dm#L354"><img src="git.png" width="16" height="16" title="code/datums/components/_component.dm 354"></a></aside></h3><p>Get all components of a given type that are attached to this datum</p>
<p>Arguments:</p>
<ul>
<li>c_type The component type path</li>
</ul><h3 id="proc/GetExactComponent"><aside class="declaration">proc </aside>GetExactComponent<aside>(/<a href="datum.html">datum</a>/<a href="datum/component.html">component</a>/c_type) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/components/_component.dm#L333"><img src="git.png" width="16" height="16" title="code/datums/components/_component.dm 333"></a></aside></h3><p>Return any component assigned to this datum of the exact given type
This will throw an error if it's possible to have more than one component of that type on the parent</p>
<p>Arguments:</p>
<ul>
<li>datum/component/c_type The typepath of the component you want to get a reference to</li>
</ul><h3 id="proc/LoadComponent"><aside class="declaration">proc </aside>LoadComponent<aside>(component_type, ...) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/components/_component.dm#L444"><img src="git.png" width="16" height="16" title="code/datums/components/_component.dm 444"></a></aside></h3><p>Get existing component of type, or create it and return a reference to it</p>
<p>Use this if the item needs to exist at the time of this call, but may not have been created before now</p>
<p>Arguments:</p>
<ul>
<li>component_type The typepath of the component to create or return</li>
<li>... additional arguments to be passed when creating the component if it does not exist</li>
</ul><h3 id="proc/RegisterSignal"><aside class="declaration">proc </aside>RegisterSignal<aside>(/<a href="datum.html">datum</a>/target, sig_type_or_types, proctype, override) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/components/_component.dm#L162"><img src="git.png" width="16" height="16" title="code/datums/components/_component.dm 162"></a></aside></h3><p>Register to listen for a signal from the passed in target</p>
<p>This sets up a listening relationship such that when the target object emits a signal
the source datum this proc is called upon, will recieve a callback to the given proctype
Return values from procs registered must be a bitfield</p>
<p>Arguments:</p>
<ul>
<li>datum/target The target to listen for signals from</li>
<li>sig_type_or_types Either a string signal name, or a list of signal names (strings)</li>
<li>proctype The proc to call back when the signal is emitted</li>
<li>override If a previous registration exists you must explicitly set this</li>
</ul><h3 id="proc/TakeComponent"><aside class="declaration">proc </aside>TakeComponent<aside>(/<a href="datum.html">datum</a>/<a href="datum/component.html">component</a>/target) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/components/_component.dm#L469"><img src="git.png" width="16" height="16" title="code/datums/components/_component.dm 469"></a></aside></h3><p>Transfer this component to another parent</p>
<p>Component is taken from source datum</p>
<p>Arguments:</p>
<ul>
<li>datum/component/target Target datum to transfer to</li>
</ul><h3 id="proc/Topic"><aside class="declaration">proc </aside>Topic<aside>(href, /list/href_list) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/datum.dm#L78"><img src="git.png" width="16" height="16" title="code/datums/datum.dm 78"></a></aside></h3><p>Called when a href for this datum is clicked</p>
<p>Sends a <a href="code/__DEFINES/dcs/signals.html#define/COMSIG_TOPIC" title="COMSIG_TOPIC">COMSIG_TOPIC</a> signal</p><h3 id="proc/TransferComponents"><aside class="declaration">proc </aside>TransferComponents<aside>(/<a href="datum.html">datum</a>/target) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/components/_component.dm#L493"><img src="git.png" width="16" height="16" title="code/datums/components/_component.dm 493"></a></aside></h3><p>Transfer all components to target</p>
<p>All components from source datum are taken</p>
<p>Arguments:</p>
<ul>
<li>/datum/target the target to move the components to</li>
</ul><h3 id="proc/UnregisterSignal"><aside class="declaration">proc </aside>UnregisterSignal<aside>(/<a href="datum.html">datum</a>/target, sig_type_or_types) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/components/_component.dm#L204"><img src="git.png" width="16" height="16" title="code/datums/components/_component.dm 204"></a></aside></h3><p>Stop listening to a given signal from target</p>
<p>Breaks the relationship between target and source datum, removing the callback when the signal fires
Doesn't care if a registration exists or not</p>
<p>Arguments:</p>
<ul>
<li>datum/target Datum to stop listening to signals from</li>
<li>sig_typeor_types Signal string key or list of signal keys to stop listening to specifically</li>
</ul><h3 id="proc/_AddComponent"><aside class="declaration">proc </aside>_AddComponent<aside>(/list/raw_args) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/components/_component.dm#L369"><img src="git.png" width="16" height="16" title="code/datums/components/_component.dm 369"></a></aside></h3><p>Creates an instance of <code>new_type</code> in the datum and attaches to it as parent
Sends the <code>COMSIG_COMPONENT_ADDED</code> signal to the datum
Returns the component that was created. Or the old component in a dupe situation where <code>COMPONENT_DUPE_UNIQUE</code> was set
If this tries to add an component to an incompatible type, the component will be deleted and the result will be <code>null</code>. This is very unperformant, try not to do it
Properly handles duplicate situations based on the <code>dupe_mode</code> var</p><h3 id="proc/_AddElement"><aside class="declaration">proc </aside>_AddElement<aside>(/list/arguments) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/elements/_element.dm#L45"><img src="git.png" width="16" height="16" title="code/datums/elements/_element.dm 45"></a></aside></h3><p>Finds the singleton for the element type given and attaches it to src</p><h3 id="proc/_RemoveElement"><aside class="declaration">proc </aside>_RemoveElement<aside>(/list/arguments) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/elements/_element.dm#L55"><img src="git.png" width="16" height="16" title="code/datums/elements/_element.dm 55"></a></aside></h3><p>Finds the singleton for the element type given and detaches it from src
You only need additional arguments beyond the type if you're using <a href="code/__DEFINES/dcs/flags.html#define/ELEMENT_BESPOKE" title="ELEMENT_BESPOKE">ELEMENT_BESPOKE</a></p><h3 id="proc/_SendSignal"><aside class="declaration">proc </aside>_SendSignal<aside>(sigtype, /list/arguments) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/components/_component.dm#L290"><img src="git.png" width="16" height="16" title="code/datums/components/_component.dm 290"></a></aside></h3><p>Internal proc to handle most all of the signaling procedure
Will runtime if used on datums with an empty component list
Use the <code>SEND_SIGNAL</code> define instead</p><h3 id="proc/deserialize_json"><aside class="declaration">proc </aside>deserialize_json<aside>(/list/input, /list/options) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/datum.dm#L191"><img src="git.png" width="16" height="16" title="code/datums/datum.dm 191"></a></aside></h3><p>Deserializes from JSON. Does not parse type.</p><h3 id="proc/deserialize_list"><aside class="declaration">proc </aside>deserialize_list<aside>(json, /list/options) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/datum.dm#L179"><img src="git.png" width="16" height="16" title="code/datums/datum.dm 179"></a></aside></h3><p>Accepts a LIST from deserialize_datum. Should return src or another datum.</p><h3 id="proc/process"><aside class="declaration">proc </aside>process<aside>(delta_time) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/processing/processing.dm#L48"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/processing/processing.dm 48"></a></aside></h3><p>This proc is called on a datum on every &quot;cycle&quot; if it is being processed by a subsystem. The time between each cycle is determined by the subsystem's &quot;wait&quot; setting.
You can start and stop processing a datum using the START_PROCESSING and STOP_PROCESSING defines.</p>
<p>Since the wait setting of a subsystem can be changed at any time, it is important that any rate-of-change that you implement in this proc is multiplied by the delta_time that is sent as a parameter,
Additionally, any &quot;prob&quot; you use in this proc should instead use the DT_PROB define to make sure that the final probability per second stays the same even if the subsystem's wait is altered.
Examples where this must be considered:</p>
<ul>
<li>Implementing a cooldown timer, use <code>mytimer -= delta_time</code>, not <code>mytimer -= 1</code>. This way, <code>mytimer</code> will always have the unit of seconds</li>
<li>Damaging a mob, do <code>L.adjustFireLoss(20 * delta_time)</code>, not <code>L.adjustFireLoss(20)</code>. This way, the damage per second stays constant even if the wait of the subsystem is changed</li>
<li>Probability of something happening, do <code>if(DT_PROB(25, delta_time))</code>, not <code>if(prob(25))</code>. This way, if the subsystem wait is e.g. lowered, there won't be a higher chance of this event happening per second</li>
</ul>
<p>If you override this do not call parent, as it will return PROCESS_KILL. This is done to prevent objects that dont override process() from staying in the processing list</p><h3 id="proc/serialize_json"><aside class="declaration">proc </aside>serialize_json<aside>(/list/options) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/datum.dm#L183"><img src="git.png" width="16" height="16" title="code/datums/datum.dm 183"></a></aside></h3><p>Serializes into JSON. Does not encode type.</p><h3 id="proc/serialize_list"><aside class="declaration">proc </aside>serialize_list<aside>(/list/options) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/datum.dm#L175"><img src="git.png" width="16" height="16" title="code/datums/datum.dm 175"></a></aside></h3><p>Return a LIST for serialize_datum to encode! Not the actual json!</p><h3 id="proc/ui_act"><aside class="declaration">proc </aside>ui_act<aside>(action, /list/params, /<a href="datum.html">datum</a>/<a href="datum/tgui.html">tgui</a>/ui, /<a href="datum.html">datum</a>/<a href="datum/ui_state.html">ui_state</a>/state) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tgui/external.dm#L76"><img src="git.png" width="16" height="16" title="code/modules/tgui/external.dm 76"></a></aside></h3><p>public</p>
<p>Called on a UI when the UI receieves a href.
Think of this as Topic().</p>
<p>required action string The action/button that has been invoked by the user.
required params list A list of parameters attached to the button.</p>
<p>return bool If the user's input has been handled and the UI should update.</p><h3 id="proc/ui_assets"><aside class="declaration">proc </aside>ui_assets<aside>(/<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tgui/external.dm#L91"><img src="git.png" width="16" height="16" title="code/modules/tgui/external.dm 91"></a></aside></h3><p>public</p>
<p>Called on an object when a tgui object is being created, allowing you to
push various assets to tgui, for examples spritesheets.</p>
<p>return list List of asset datums or file paths.</p><h3 id="proc/ui_close"><aside class="declaration">proc </aside>ui_close<aside>(/<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tgui/external.dm#L148"><img src="git.png" width="16" height="16" title="code/modules/tgui/external.dm 148"></a></aside></h3><p>public</p>
<p>Called on a UI's object when the UI is closed, not to be confused with
client/verb/uiclose(), which closes the ui window</p><h3 id="proc/ui_data"><aside class="declaration">proc </aside>ui_data<aside>(/<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tgui/external.dm#L30"><img src="git.png" width="16" height="16" title="code/modules/tgui/external.dm 30"></a></aside></h3><p>public</p>
<p>Data to be sent to the UI.
This must be implemented for a UI to work.</p>
<p>required user mob The mob interacting with the UI.</p>
<p>return list Data to be sent to the UI.</p><h3 id="proc/ui_host"><aside class="declaration">proc </aside>ui_host<aside>(/<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tgui/external.dm#L101"><img src="git.png" width="16" height="16" title="code/modules/tgui/external.dm 101"></a></aside></h3><p>private</p>
<p>The UI's host object (usually src_object).
This allows modules/datums to have the UI attached to them,
and be a part of another object.</p><h3 id="proc/ui_interact"><aside class="declaration">proc </aside>ui_interact<aside>(/<a href="mob.html">mob</a>/user, /<a href="datum.html">datum</a>/<a href="datum/tgui.html">tgui</a>/ui) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tgui/external.dm#L17"><img src="git.png" width="16" height="16" title="code/modules/tgui/external.dm 17"></a></aside></h3><p>public</p>
<p>Used to open and update UIs.
If this proc is not implemented properly, the UI will not update correctly.</p>
<p>required user mob The mob who opened/is using the UI.
optional ui datum/tgui The UI to be updated, if it exists.</p><h3 id="proc/ui_state"><aside class="declaration">proc </aside>ui_state<aside>(/<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tgui/external.dm#L110"><img src="git.png" width="16" height="16" title="code/modules/tgui/external.dm 110"></a></aside></h3><p>private</p>
<p>The UI's state controller to be used for created uis
This is a proc over a var for memory reasons</p><h3 id="proc/ui_static_data"><aside class="declaration">proc </aside>ui_static_data<aside>(/<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tgui/external.dm#L47"><img src="git.png" width="16" height="16" title="code/modules/tgui/external.dm 47"></a></aside></h3><p>public</p>
<p>Static Data to be sent to the UI.</p>
<p>Static data differs from normal data in that it's large data that should be
sent infrequently. This is implemented optionally for heavy uis that would
be sending a lot of redundant data frequently. Gets squished into one
object on the frontend side, but the static part is cached.</p>
<p>required user mob The mob interacting with the UI.</p>
<p>return list Statuic Data to be sent to the UI.</p><h3 id="proc/ui_status"><aside class="declaration">proc </aside>ui_status<aside>(/<a href="mob.html">mob</a>/user, /<a href="datum.html">datum</a>/<a href="datum/ui_state.html">ui_state</a>/state) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tgui/states.dm#L19"><img src="git.png" width="16" height="16" title="code/modules/tgui/states.dm 19"></a></aside></h3><p>public</p>
<p>Checks the UI state for a mob.</p>
<p>required user mob The mob who opened/is using the UI.
required state datum/ui_state The state to check.</p>
<p>return UI_state The state of the UI.</p><h3 id="proc/update_static_data"><aside class="declaration">proc </aside>update_static_data<aside>(/<a href="mob.html">mob</a>/user, /<a href="datum.html">datum</a>/<a href="datum/tgui.html">tgui</a>/ui) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/tgui/external.dm#L59"><img src="git.png" width="16" height="16" title="code/modules/tgui/external.dm 59"></a></aside></h3><p>public</p>
<p>Forces an update on static data. Should be done manually whenever something
happens to change static data.</p>
<p>required user the mob currently interacting with the ui
optional ui ui to be updated</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>