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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../"><link rel="stylesheet" href="dmdoc.css"><title>/datum/centcom_announcer - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="datum/centcom_announcer.html#var">Var Details</a></header><main><h1>centcom_announcer <aside>/<a href="datum.html">datum</a>/<a href="datum/centcom_announcer.html">centcom_announcer</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/announcers/_announcer.dm#L2"><img src="git.png" width="16" height="16" title="code/datums/announcers/_announcer.dm 2"></a></h1><p>Data holder for the announcers that can be used in a game, this can be used to have alternative announcements outside of the default e.g.the intern</p><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="datum/centcom_announcer.html#var/alert_sounds">alert_sounds</a></th><td>Sounds made when announcement is receivedc</td></tr><tr><th><a href="datum/centcom_announcer.html#var/command_report_sounds">command_report_sounds</a></th><td>Sounds made when command report is received</td></tr><tr><th><a href="datum/centcom_announcer.html#var/custom_alert_message">custom_alert_message</a></th><td>Override this to have a custom message to show instead of the normal priority announcement</td></tr><tr><th><a href="datum/centcom_announcer.html#var/event_sounds">event_sounds</a></th><td>Event audio, can be used for specific event announcements and is assoc key - sound. If no sound is found the default is used.area</td></tr><tr><th><a href="datum/centcom_announcer.html#var/welcome_sounds">welcome_sounds</a></th><td>Roundshift start audio</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/alert_sounds"><aside class="declaration">var </aside>alert_sounds <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/announcers/_announcer.dm#L6"><img src="git.png" width="16" height="16" title="code/datums/announcers/_announcer.dm 6"></a></h3><p>Sounds made when announcement is receivedc</p><h3 id="var/command_report_sounds"><aside class="declaration">var </aside>command_report_sounds <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/announcers/_announcer.dm#L8"><img src="git.png" width="16" height="16" title="code/datums/announcers/_announcer.dm 8"></a></h3><p>Sounds made when command report is received</p><h3 id="var/custom_alert_message"><aside class="declaration">var </aside>custom_alert_message <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/announcers/_announcer.dm#L15"><img src="git.png" width="16" height="16" title="code/datums/announcers/_announcer.dm 15"></a></h3><p>Override this to have a custom message to show instead of the normal priority announcement</p><h3 id="var/event_sounds"><aside class="declaration">var </aside>event_sounds <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/announcers/_announcer.dm#L10"><img src="git.png" width="16" height="16" title="code/datums/announcers/_announcer.dm 10"></a></h3><p>Event audio, can be used for specific event announcements and is assoc key - sound. If no sound is found the default is used.area</p><h3 id="var/welcome_sounds"><aside class="declaration">var </aside>welcome_sounds <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/announcers/_announcer.dm#L4"><img src="git.png" width="16" height="16" title="code/datums/announcers/_announcer.dm 4"></a></h3><p>Roundshift start audio</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>