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3.8 KiB
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/datum/computer_file/program/arcade - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="datum/computer_file/program/arcade.html#var">Var Details</a></header><main><h1>arcade <aside>/<a href="datum.html">datum</a>/<a href="datum/computer_file/program.html">computer_file/program</a>/<a href="datum/computer_file/program/arcade.html">arcade</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/file_system/programs/arcade.dm#L1"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/file_system/programs/arcade.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="datum/computer_file/program/arcade.html#var/boss_id">boss_id</a></th><td>Determines which boss image to use on the UI.</td></tr><tr><th><a href="datum/computer_file/program/arcade.html#var/game_active">game_active</a></th><td>Returns TRUE if the game is being played.</td></tr><tr><th><a href="datum/computer_file/program/arcade.html#var/heads_up">heads_up</a></th><td>Shows what text is shown on the app, usually showing the log of combat actions taken by the player.</td></tr><tr><th><a href="datum/computer_file/program/arcade.html#var/pause_state">pause_state</a></th><td>This disables buttom actions from having any impact if TRUE. Resets to FALSE when the player is allowed to make an action again.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/boss_id"><aside class="declaration">var </aside>boss_id <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/file_system/programs/arcade.dm#L24"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/file_system/programs/arcade.dm 24"></a></h3><p>Determines which boss image to use on the UI.</p><h3 id="var/game_active"><aside class="declaration">var </aside>game_active <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/file_system/programs/arcade.dm#L12"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/file_system/programs/arcade.dm 12"></a></h3><p>Returns TRUE if the game is being played.</p><h3 id="var/heads_up"><aside class="declaration">var </aside>heads_up <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/file_system/programs/arcade.dm#L21"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/file_system/programs/arcade.dm 21"></a></h3><p>Shows what text is shown on the app, usually showing the log of combat actions taken by the player.</p><h3 id="var/pause_state"><aside class="declaration">var </aside>pause_state <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/modules/modular_computers/file_system/programs/arcade.dm#L14"><img src="git.png" width="16" height="16" title="code/modules/modular_computers/file_system/programs/arcade.dm 14"></a></h3><p>This disables buttom actions from having any impact if TRUE. Resets to FALSE when the player is allowed to make an action again.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html> |