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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/datum/controller/subsystem/runechat - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="datum/controller/subsystem/runechat.html#var">Var Details</a></header><main><h1>runechat <aside>/<a href="datum.html">datum</a>/<a href="datum/controller/subsystem.html">controller/subsystem</a>/<a href="datum/controller/subsystem/runechat.html">runechat</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/runechat.dm#L18"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/runechat.dm 18"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="datum/controller/subsystem/runechat.html#var/bucket_count">bucket_count</a></th><td>How many messages are in the buckets</td></tr><tr><th><a href="datum/controller/subsystem/runechat.html#var/bucket_list">bucket_list</a></th><td>List of buckets, each bucket holds every message that has to be killed that byond tick</td></tr><tr><th><a href="datum/controller/subsystem/runechat.html#var/bucket_resolution">bucket_resolution</a></th><td>world.tick_lag the bucket was designed for</td></tr><tr><th><a href="datum/controller/subsystem/runechat.html#var/head_offset">head_offset</a></th><td>world.time of the first entry in the bucket list, effectively the 'start time' of the current buckets</td></tr><tr><th><a href="datum/controller/subsystem/runechat.html#var/practical_offset">practical_offset</a></th><td>Index of the first non-empty bucket</td></tr><tr><th><a href="datum/controller/subsystem/runechat.html#var/second_queue">second_queue</a></th><td>Queue used for storing messages that are scheduled for deletion too far in the future for the buckets</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/bucket_count"><aside class="declaration">var </aside>bucket_count <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/runechat.dm#L31"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/runechat.dm 31"></a></h3><p>How many messages are in the buckets</p><h3 id="var/bucket_list"><aside class="declaration">var </aside>bucket_list <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/runechat.dm#L33"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/runechat.dm 33"></a></h3><p>List of buckets, each bucket holds every message that has to be killed that byond tick</p><h3 id="var/bucket_resolution"><aside class="declaration">var </aside>bucket_resolution <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/runechat.dm#L29"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/runechat.dm 29"></a></h3><p>world.tick_lag the bucket was designed for</p><h3 id="var/head_offset"><aside class="declaration">var </aside>head_offset <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/runechat.dm#L25"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/runechat.dm 25"></a></h3><p>world.time of the first entry in the bucket list, effectively the 'start time' of the current buckets</p><h3 id="var/practical_offset"><aside class="declaration">var </aside>practical_offset <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/runechat.dm#L27"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/runechat.dm 27"></a></h3><p>Index of the first non-empty bucket</p><h3 id="var/second_queue"><aside class="declaration">var </aside>second_queue <aside>– /list/datum/chatmessage</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/runechat.dm#L35"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/runechat.dm 35"></a></h3><p>Queue used for storing messages that are scheduled for deletion too far in the future for the buckets</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html> |