1 line
3.2 KiB
HTML
1 line
3.2 KiB
HTML
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/datum/map_generator/jungle_generator - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="datum/map_generator/jungle_generator.html#var">Var Details</a> - <a href="datum/map_generator/jungle_generator.html#proc">Proc Details</a></header><main><h1>jungle_generator <aside>/<a href="datum.html">datum</a>/<a href="datum/map_generator.html">map_generator</a>/<a href="datum/map_generator/jungle_generator.html">jungle_generator</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/mapgen/JungleGenerator.dm#L4"><img src="git.png" width="16" height="16" title="code/datums/mapgen/JungleGenerator.dm 4"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="datum/map_generator/jungle_generator.html#var/perlin_zoom">perlin_zoom</a></th><td>Used to select "zoom" level into the perlin noise, higher numbers result in slower transitions</td></tr><tr><th><a href="datum/map_generator/jungle_generator.html#var/possible_biomes">possible_biomes</a></th><td>2D list of all biomes based on heat and humidity combos.</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="datum/map_generator/jungle_generator.html#proc/generate_terrain">generate_terrain</a></th><td>Seeds the rust-g perlin noise with a random number.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/perlin_zoom"><aside class="declaration">var </aside>perlin_zoom <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/mapgen/JungleGenerator.dm#L33"><img src="git.png" width="16" height="16" title="code/datums/mapgen/JungleGenerator.dm 33"></a></h3><p>Used to select "zoom" level into the perlin noise, higher numbers result in slower transitions</p><h3 id="var/possible_biomes"><aside class="declaration">var </aside>possible_biomes <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/mapgen/JungleGenerator.dm#L6"><img src="git.png" width="16" height="16" title="code/datums/mapgen/JungleGenerator.dm 6"></a></h3><p>2D list of all biomes based on heat and humidity combos.</p><h2 id="proc">Proc Details</h2><h3 id="proc/generate_terrain"><aside class="parent"><a title="/datum/map_generator" href="datum/map_generator.html#proc/generate_terrain">↑</a></aside>generate_terrain<aside>(/list/turfs) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/mapgen/JungleGenerator.dm#L36"><img src="git.png" width="16" height="16" title="code/datums/mapgen/JungleGenerator.dm 36"></a></aside></h3><p>Seeds the rust-g perlin noise with a random number.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html> |