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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../"><link rel="stylesheet" href="dmdoc.css"><title>/datum/status_effect - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="datum/status_effect.html#var">Var Details</a> - <a href="datum/status_effect.html#proc">Proc Details</a></header><main><h1>status_effect <aside>/<a href="datum.html">datum</a>/<a href="datum/status_effect.html">status_effect</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/status_effects/status_effect.dm#L5"><img src="git.png" width="16" height="16" title="code/datums/status_effects/status_effect.dm 5"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="datum/status_effect.html#var/blocks_sprint">blocks_sprint</a></th><td>If this is TRUE, the user will have sprint forcefully disabled while this is active.</td></tr><tr><th><a href="datum/status_effect.html#var/status_type">status_type</a></th><td>How many of the effect can be on one mob, and what happens when you try to add another</td></tr><tr><th><a href="datum/status_effect.html#var/tick">tick</a></th><td>do we tick()?</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="datum/status_effect.html#proc/action_cooldown_mod">action_cooldown_mod</a></th><td>Multiplied to clickdelays</td></tr><tr><th><a href="datum/status_effect.html#proc/before_remove">before_remove</a></th><td>Called before being removed; returning FALSE will cancel removal</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/blocks_sprint"><aside class="declaration">var </aside>blocks_sprint <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/status_effects/status_effect.dm#L17"><img src="git.png" width="16" height="16" title="code/datums/status_effects/status_effect.dm 17"></a></h3><p>If this is TRUE, the user will have sprint forcefully disabled while this is active.</p><h3 id="var/status_type"><aside class="declaration">var </aside>status_type <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/status_effects/status_effect.dm#L20"><img src="git.png" width="16" height="16" title="code/datums/status_effects/status_effect.dm 20"></a></h3><p>How many of the effect can be on one mob, and what happens when you try to add another</p><h3 id="var/tick"><aside class="declaration">var </aside>tick <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/status_effects/status_effect.dm#L9"><img src="git.png" width="16" height="16" title="code/datums/status_effects/status_effect.dm 9"></a></h3><p>do we tick()?</p><h2 id="proc">Proc Details</h2><h3 id="proc/action_cooldown_mod"><aside class="declaration">proc </aside>action_cooldown_mod<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/status_effects/status_effect.dm#L97"><img src="git.png" width="16" height="16" title="code/datums/status_effects/status_effect.dm 97"></a></aside></h3><p>Multiplied to clickdelays</p><h3 id="proc/before_remove"><aside class="declaration">proc </aside>before_remove<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/datums/status_effects/status_effect.dm#L71"><img src="git.png" width="16" height="16" title="code/datums/status_effects/status_effect.dm 71"></a></aside></h3><p>Called before being removed; returning FALSE will cancel removal</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html> |