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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../"><link rel="stylesheet" href="dmdoc.css"><title>/datum/thrownthing - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="datum/thrownthing.html#var">Var Details</a> - <a href="datum/thrownthing.html#proc">Proc Details</a></header><main><h1>thrownthing <aside>/<a href="datum.html">datum</a>/<a href="datum/thrownthing.html">thrownthing</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L43"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 43"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="datum/thrownthing.html#var/callback">callback</a></th><td>If a thrown thing has a callback, it can be invoked here within thrownthing.</td></tr><tr><th><a href="datum/thrownthing.html#var/delayed_time">delayed_time</a></th><td>How long an object has been paused for, to be added to the travel time.</td></tr><tr><th><a href="datum/thrownthing.html#var/diagonal_error">diagonal_error</a></th><td>How many tiles that need to be moved in order to travel to the target.</td></tr><tr><th><a href="datum/thrownthing.html#var/diagonals_first">diagonals_first</a></th><td>A variable that helps in describing objects thrown at an angle, if it should be moved diagonally first or last.</td></tr><tr><th><a href="datum/thrownthing.html#var/dist_travelled">dist_travelled</a></th><td>Tracks how far a thrownthing has traveled mid-throw for the purposes of maxrange</td></tr><tr><th><a href="datum/thrownthing.html#var/dist_x">dist_x</a></th><td>Distance to travel in the X axis/direction.</td></tr><tr><th><a href="datum/thrownthing.html#var/dist_y">dist_y</a></th><td>Distance to travel in the y axis/direction.</td></tr><tr><th><a href="datum/thrownthing.html#var/dx">dx</a></th><td>The Horizontal direction we're traveling (EAST or WEST)</td></tr><tr><th><a href="datum/thrownthing.html#var/dy">dy</a></th><td>The VERTICAL direction we're traveling (NORTH or SOUTH)</td></tr><tr><th><a href="datum/thrownthing.html#var/force">force</a></th><td>The movement force provided to a given object in transit. More info on these in move_force.dm</td></tr><tr><th><a href="datum/thrownthing.html#var/gentle">gentle</a></th><td>If the throw is gentle, then the thrownthing is harmless on impact.</td></tr><tr><th><a href="datum/thrownthing.html#var/init_dir">init_dir</a></th><td>The initial direction of the thrower of the thrownthing for building the trajectory of the throw.</td></tr><tr><th><a href="datum/thrownthing.html#var/initial_target">initial_target</a></th><td>Weakref to the original intended target of the throw, to prevent hardDels</td></tr><tr><th><a href="datum/thrownthing.html#var/last_move">last_move</a></th><td>The last world.time value stored when the thrownthing was moving.</td></tr><tr><th><a href="datum/thrownthing.html#var/maxrange">maxrange</a></th><td>The maximum number of turfs that the thrownthing will travel to reach it's target.</td></tr><tr><th><a href="datum/thrownthing.html#var/paused">paused</a></th><td>Mainly exists for things that would freeze a thrown object in place, like a timestop'd tile. Or a Tractor Beam.</td></tr><tr><th><a href="datum/thrownthing.html#var/pure_diagonal">pure_diagonal</a></th><td>Set to TRUE if the throw is exclusively diagonal (45 Degree angle throws for example)</td></tr><tr><th><a href="datum/thrownthing.html#var/speed">speed</a></th><td>The speed of the projectile thrownthing being thrown.</td></tr><tr><th><a href="datum/thrownthing.html#var/start_time">start_time</a></th><td>The start_time obtained via world.time for the purposes of tiles moved/tick.</td></tr><tr><th><a href="datum/thrownthing.html#var/target_turf">target_turf</a></th><td>The turf that the target was on, if it's not a turf itself.</td></tr><tr><th><a href="datum/thrownthing.html#var/target_zone">target_zone</a></th><td>If the target happens to be a carbon and that carbon has a body zone aimed at, this is carried on here.</td></tr><tr><th><a href="datum/thrownthing.html#var/thrower">thrower</a></th><td>If a mob is the one who has thrown the object, then it's moved here.</td></tr><tr><th><a href="datum/thrownthing.html#var/thrownthing">thrownthing</a></th><td>Defines the atom that has been thrown (Objects and Mobs, mostly.)</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="datum/thrownthing.html#proc/on_thrownthing_qdel">on_thrownthing_qdel</a></th><td>Defines the datum behavior on the thrownthing's qdeletion event.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/callback"><aside class="declaration">var </aside>callback <aside>– /<a href="datum.html">datum</a>/<a href="datum/callback.html">callback</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L83"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 83"></a></h3><p>If a thrown thing has a callback, it can be invoked here within thrownthing.</p><h3 id="var/delayed_time"><aside class="declaration">var </aside>delayed_time <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L87"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 87"></a></h3><p>How long an object has been paused for, to be added to the travel time.</p><h3 id="var/diagonal_error"><aside class="declaration">var </aside>diagonal_error <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L81"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 81"></a></h3><p>How many tiles that need to be moved in order to travel to the target.</p><h3 id="var/diagonals_first"><aside class="declaration">var </aside>diagonals_first <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L61"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 61"></a></h3><p>A variable that helps in describing objects thrown at an angle, if it should be moved diagonally first or last.</p><h3 id="var/dist_travelled"><aside class="declaration">var </aside>dist_travelled <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L65"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 65"></a></h3><p>Tracks how far a thrownthing has traveled mid-throw for the purposes of maxrange</p><h3 id="var/dist_x"><aside class="declaration">var </aside>dist_x <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L69"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 69"></a></h3><p>Distance to travel in the X axis/direction.</p><h3 id="var/dist_y"><aside class="declaration">var </aside>dist_y <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L71"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 71"></a></h3><p>Distance to travel in the y axis/direction.</p><h3 id="var/dx"><aside class="declaration">var </aside>dx <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L73"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 73"></a></h3><p>The Horizontal direction we're traveling (EAST or WEST)</p><h3 id="var/dy"><aside class="declaration">var </aside>dy <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L75"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 75"></a></h3><p>The VERTICAL direction we're traveling (NORTH or SOUTH)</p><h3 id="var/force"><aside class="declaration">var </aside>force <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L77"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 77"></a></h3><p>The movement force provided to a given object in transit. More info on these in move_force.dm</p><h3 id="var/gentle"><aside class="declaration">var </aside>gentle <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L79"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 79"></a></h3><p>If the throw is gentle, then the thrownthing is harmless on impact.</p><h3 id="var/init_dir"><aside class="declaration">var </aside>init_dir <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L53"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 53"></a></h3><p>The initial direction of the thrower of the thrownthing for building the trajectory of the throw.</p><h3 id="var/initial_target"><aside class="declaration">var </aside>initial_target <aside>– /<a href="datum.html">datum</a>/weakref</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L47"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 47"></a></h3><p>Weakref to the original intended target of the throw, to prevent hardDels</p><h3 id="var/last_move"><aside class="declaration">var </aside>last_move <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L89"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 89"></a></h3><p>The last world.time value stored when the thrownthing was moving.</p><h3 id="var/maxrange"><aside class="declaration">var </aside>maxrange <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L55"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 55"></a></h3><p>The maximum number of turfs that the thrownthing will travel to reach it's target.</p><h3 id="var/paused"><aside class="declaration">var </aside>paused <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L85"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 85"></a></h3><p>Mainly exists for things that would freeze a thrown object in place, like a timestop'd tile. Or a Tractor Beam.</p><h3 id="var/pure_diagonal"><aside class="declaration">var </aside>pure_diagonal <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L63"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 63"></a></h3><p>Set to TRUE if the throw is exclusively diagonal (45 Degree angle throws for example)</p><h3 id="var/speed"><aside class="declaration">var </aside>speed <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L57"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 57"></a></h3><p>The speed of the projectile thrownthing being thrown.</p><h3 id="var/start_time"><aside class="declaration">var </aside>start_time <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L67"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 67"></a></h3><p>The start_time obtained via world.time for the purposes of tiles moved/tick.</p><h3 id="var/target_turf"><aside class="declaration">var </aside>target_turf <aside>– /<a href="turf.html">turf</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L49"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 49"></a></h3><p>The turf that the target was on, if it's not a turf itself.</p><h3 id="var/target_zone"><aside class="declaration">var </aside>target_zone <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L51"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 51"></a></h3><p>If the target happens to be a carbon and that carbon has a body zone aimed at, this is carried on here.</p><h3 id="var/thrower"><aside class="declaration">var </aside>thrower <aside>– /<a href="mob.html">mob</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L59"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 59"></a></h3><p>If a mob is the one who has thrown the object, then it's moved here.</p><h3 id="var/thrownthing"><aside class="declaration">var </aside>thrownthing <aside>– /<a href="atom.html">atom</a>/<a href="atom/movable.html">movable</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L45"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 45"></a></h3><p>Defines the atom that has been thrown (Objects and Mobs, mostly.)</p><h2 id="proc">Proc Details</h2><h3 id="proc/on_thrownthing_qdel"><aside class="declaration">proc </aside>on_thrownthing_qdel<aside>(/<a href="atom.html">atom</a>/<a href="atom/movable.html">movable</a>/source, force) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/controllers/subsystem/throwing.dm#L125"><img src="git.png" width="16" height="16" title="code/controllers/subsystem/throwing.dm 125"></a></aside></h3><p>Defines the datum behavior on the thrownthing's qdeletion event.</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html> |