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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/construction/plumbing - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/construction/plumbing.html#var">Var Details</a> - <a href="obj/item/construction/plumbing.html#proc">Proc Details</a></header><main><h1>plumbing <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/construction/plumbing.html">construction/plumbing</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/RCD.dm#L886"><img src="git.png" width="16" height="16" title="code/game/objects/items/RCD.dm 886"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/construction/plumbing.html#var/blueprint">blueprint</a></th><td>type of the plumbing machine</td></tr><tr><th><a href="obj/item/construction/plumbing.html#var/choices">choices</a></th><td>index, used in the attack self to get the type. stored here since it doesnt change</td></tr><tr><th><a href="obj/item/construction/plumbing.html#var/name_to_type">name_to_type</a></th><td>index, used in the attack self to get the type. stored here since it doesnt change</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/construction/plumbing.html#proc/create_machine">create_machine</a></th><td>pretty much rcd_create, but named differently to make myself feel less bad for copypasting from a sibling-type</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/blueprint"><aside class="declaration">var </aside>blueprint <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/RCD.dm#L897"><img src="git.png" width="16" height="16" title="code/game/objects/items/RCD.dm 897"></a></h3><p>type of the plumbing machine</p><h3 id="var/choices"><aside class="declaration">var </aside>choices <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/RCD.dm#L899"><img src="git.png" width="16" height="16" title="code/game/objects/items/RCD.dm 899"></a></h3><p>index, used in the attack self to get the type. stored here since it doesnt change</p><h3 id="var/name_to_type"><aside class="declaration">var </aside>name_to_type <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/RCD.dm#L901"><img src="git.png" width="16" height="16" title="code/game/objects/items/RCD.dm 901"></a></h3><p>index, used in the attack self to get the type. stored here since it doesnt change</p><h2 id="proc">Proc Details</h2><h3 id="proc/create_machine"><aside class="declaration">proc </aside>create_machine<aside>(/<a href="atom.html">atom</a>/A, /<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/items/RCD.dm#L925"><img src="git.png" width="16" height="16" title="code/game/objects/items/RCD.dm 925"></a></aside></h3><p>pretty much rcd_create, but named differently to make myself feel less bad for copypasting from a sibling-type</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html> |