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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/transformation_item - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/transformation_item.html#var">Var Details</a></header><main><h1>transformation_item <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/transformation_item.html">transformation_item</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/mechanics/transformation/transformation_item.dm#L1"><img src="git.png" width="16" height="16" title="GainStation13/code/mechanics/transformation/transformation_item.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/transformation_item.html#var/able_to_emote">able_to_emote</a></th><td>Do we want our transformed person to be able to emote as the object?</td></tr><tr><th><a href="obj/item/transformation_item.html#var/able_to_speak">able_to_speak</a></th><td>Do we want our transformed person to be able to speak as the object?</td></tr><tr><th><a href="obj/item/transformation_item.html#var/able_to_struggle_out">able_to_struggle_out</a></th><td>Is our captured person able to struggle out?</td></tr><tr><th><a href="obj/item/transformation_item.html#var/object_blacklist">object_blacklist</a></th><td>Do we have any items we can't turn people into?</td></tr><tr><th><a href="obj/item/transformation_item.html#var/scale_object">scale_object</a></th><td>Do we want the item to scale?</td></tr><tr><th><a href="obj/item/transformation_item.html#var/show_that_object_is_tf">show_that_object_is_tf</a></th><td>Do we want to show that the object was once a person?</td></tr><tr><th><a href="obj/item/transformation_item.html#var/target_item">target_item</a></th><td>What item are we wanting to TF people into?</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/able_to_emote"><aside class="declaration">var </aside>able_to_emote <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/mechanics/transformation/transformation_item.dm#L15"><img src="git.png" width="16" height="16" title="GainStation13/code/mechanics/transformation/transformation_item.dm 15"></a></h3><p>Do we want our transformed person to be able to emote as the object?</p><h3 id="var/able_to_speak"><aside class="declaration">var </aside>able_to_speak <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/mechanics/transformation/transformation_item.dm#L13"><img src="git.png" width="16" height="16" title="GainStation13/code/mechanics/transformation/transformation_item.dm 13"></a></h3><p>Do we want our transformed person to be able to speak as the object?</p><h3 id="var/able_to_struggle_out"><aside class="declaration">var </aside>able_to_struggle_out <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/mechanics/transformation/transformation_item.dm#L21"><img src="git.png" width="16" height="16" title="GainStation13/code/mechanics/transformation/transformation_item.dm 21"></a></h3><p>Is our captured person able to struggle out?</p><h3 id="var/object_blacklist"><aside class="declaration">var </aside>object_blacklist <aside> /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/mechanics/transformation/transformation_item.dm#L23"><img src="git.png" width="16" height="16" title="GainStation13/code/mechanics/transformation/transformation_item.dm 23"></a></h3><p>Do we have any items we can't turn people into?</p><h3 id="var/scale_object"><aside class="declaration">var </aside>scale_object <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/mechanics/transformation/transformation_item.dm#L17"><img src="git.png" width="16" height="16" title="GainStation13/code/mechanics/transformation/transformation_item.dm 17"></a></h3><p>Do we want the item to scale?</p><h3 id="var/show_that_object_is_tf"><aside class="declaration">var </aside>show_that_object_is_tf <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/mechanics/transformation/transformation_item.dm#L19"><img src="git.png" width="16" height="16" title="GainStation13/code/mechanics/transformation/transformation_item.dm 19"></a></h3><p>Do we want to show that the object was once a person?</p><h3 id="var/target_item"><aside class="declaration">var </aside>target_item <aside> /<a href="obj.html">obj</a>/<a href="obj/item.html">item</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/GainStation13/code/mechanics/transformation/transformation_item.dm#L11"><img src="git.png" width="16" height="16" title="GainStation13/code/mechanics/transformation/transformation_item.dm 11"></a></h3><p>What item are we wanting to TF people into?</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>