15 lines
11 KiB
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15 lines
11 KiB
HTML
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/machinery/computer/communications - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/machinery/computer/communications.html#var">Var Details</a> - <a href="obj/machinery/computer/communications.html#proc">Proc Details</a></header><main><h1>communications <aside>/<a href="obj.html">obj</a>/<a href="obj/machinery.html">machinery</a>/<a href="obj/machinery/computer/communications.html">computer/communications</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/computer/communications.dm#L10"><img src="git.png" width="16" height="16" title="code/game/machinery/computer/communications.dm 10"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/machinery/computer/communications.html#var/alert_level_tick">alert_level_tick</a></th><td>How many times the alert level has been changed
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Used to clear the modal to change alert level</td></tr><tr><th><a href="obj/machinery/computer/communications.html#var/authorize_access">authorize_access</a></th><td>The access that the card had on login</td></tr><tr><th><a href="obj/machinery/computer/communications.html#var/authorize_name">authorize_name</a></th><td>The name of the user who logged in</td></tr><tr><th><a href="obj/machinery/computer/communications.html#var/cyborg_state">cyborg_state</a></th><td>The current state of the UI for AIs</td></tr><tr><th><a href="obj/machinery/computer/communications.html#var/important_action_cooldown">important_action_cooldown</a></th><td>Cooldown for important actions, such as messaging CentCom or other sectors</td></tr><tr><th><a href="obj/machinery/computer/communications.html#var/last_status_display">last_status_display</a></th><td>The last lines used for changing the status display</td></tr><tr><th><a href="obj/machinery/computer/communications.html#var/messages">messages</a></th><td>The messages this console has been sent</td></tr><tr><th><a href="obj/machinery/computer/communications.html#var/state">state</a></th><td>The current state of the UI</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/machinery/computer/communications.html#proc/authenticated">authenticated</a></th><td>Are we a silicon, OR logged in?</td></tr><tr><th><a href="obj/machinery/computer/communications.html#proc/authenticated_as_non_silicon_captain">authenticated_as_non_silicon_captain</a></th><td>Are we NOT a silicon, AND we're logged in as the captain?</td></tr><tr><th><a href="obj/machinery/computer/communications.html#proc/authenticated_as_silicon_or_captain">authenticated_as_silicon_or_captain</a></th><td>Are we a silicon, OR we're logged in as the captain?</td></tr><tr><th><a href="obj/machinery/computer/communications.html#proc/can_buy_shuttles">can_buy_shuttles</a></th><td>Returns TRUE if the user can buy shuttles.
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If they cannot, returns FALSE or a string detailing why.</td></tr><tr><th><a href="obj/machinery/computer/communications.html#proc/emergency_meeting">emergency_meeting</a></th><td>Call an emergency meeting</td></tr><tr><th><a href="obj/machinery/computer/communications.html#proc/has_communication">has_communication</a></th><td>Returns whether or not the communications console can communicate with the station</td></tr><tr><th><a href="obj/machinery/computer/communications.html#proc/override_cooldown">override_cooldown</a></th><td>Override the cooldown for special actions
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Used in places such as CentCom messaging back so that the crew can answer right away</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/alert_level_tick"><aside class="declaration">var </aside>alert_level_tick <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/computer/communications.dm#L39"><img src="git.png" width="16" height="16" title="code/game/machinery/computer/communications.dm 39"></a></h3><p>How many times the alert level has been changed
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Used to clear the modal to change alert level</p><h3 id="var/authorize_access"><aside class="declaration">var </aside>authorize_access <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/computer/communications.dm#L32"><img src="git.png" width="16" height="16" title="code/game/machinery/computer/communications.dm 32"></a></h3><p>The access that the card had on login</p><h3 id="var/authorize_name"><aside class="declaration">var </aside>authorize_name <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/computer/communications.dm#L29"><img src="git.png" width="16" height="16" title="code/game/machinery/computer/communications.dm 29"></a></h3><p>The name of the user who logged in</p><h3 id="var/cyborg_state"><aside class="declaration">var </aside>cyborg_state <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/computer/communications.dm#L26"><img src="git.png" width="16" height="16" title="code/game/machinery/computer/communications.dm 26"></a></h3><p>The current state of the UI for AIs</p><h3 id="var/important_action_cooldown"><aside class="declaration">var </aside>important_action_cooldown <aside>– /static</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/computer/communications.dm#L20"><img src="git.png" width="16" height="16" title="code/game/machinery/computer/communications.dm 20"></a></h3><p>Cooldown for important actions, such as messaging CentCom or other sectors</p><h3 id="var/last_status_display"><aside class="declaration">var </aside>last_status_display <aside>– /static</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/computer/communications.dm#L44"><img src="git.png" width="16" height="16" title="code/game/machinery/computer/communications.dm 44"></a></h3><p>The last lines used for changing the status display</p><h3 id="var/messages"><aside class="declaration">var </aside>messages <aside>– /list/datum/comm_message</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/computer/communications.dm#L35"><img src="git.png" width="16" height="16" title="code/game/machinery/computer/communications.dm 35"></a></h3><p>The messages this console has been sent</p><h3 id="var/state"><aside class="declaration">var </aside>state <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/computer/communications.dm#L23"><img src="git.png" width="16" height="16" title="code/game/machinery/computer/communications.dm 23"></a></h3><p>The current state of the UI</p><h2 id="proc">Proc Details</h2><h3 id="proc/authenticated"><aside class="declaration">proc </aside>authenticated<aside>(/<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/computer/communications.dm#L67"><img src="git.png" width="16" height="16" title="code/game/machinery/computer/communications.dm 67"></a></aside></h3><p>Are we a silicon, OR logged in?</p><h3 id="proc/authenticated_as_non_silicon_captain"><aside class="declaration">proc </aside>authenticated_as_non_silicon_captain<aside>(/<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/computer/communications.dm#L50"><img src="git.png" width="16" height="16" title="code/game/machinery/computer/communications.dm 50"></a></aside></h3><p>Are we NOT a silicon, AND we're logged in as the captain?</p><h3 id="proc/authenticated_as_silicon_or_captain"><aside class="declaration">proc </aside>authenticated_as_silicon_or_captain<aside>(/<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/computer/communications.dm#L61"><img src="git.png" width="16" height="16" title="code/game/machinery/computer/communications.dm 61"></a></aside></h3><p>Are we a silicon, OR we're logged in as the captain?</p><h3 id="proc/can_buy_shuttles"><aside class="declaration">proc </aside>can_buy_shuttles<aside>(/<a href="mob.html">mob</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/computer/communications.dm#L507"><img src="git.png" width="16" height="16" title="code/game/machinery/computer/communications.dm 507"></a></aside></h3><p>Returns TRUE if the user can buy shuttles.
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If they cannot, returns FALSE or a string detailing why.</p><h3 id="proc/emergency_meeting"><aside class="declaration">proc </aside>emergency_meeting<aside>(/<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/user) <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/computer/communications.dm#L537"><img src="git.png" width="16" height="16" title="code/game/machinery/computer/communications.dm 537"></a></aside></h3><p>Call an emergency meeting</p>
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<p>Comm Console wrapper for the Communications subsystem wrapper for the call_emergency_meeting world proc.
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Checks to make sure the proc can be called, and handles relevant feedback, logging and timing.
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See the SScommunications proc definition for more detail, in short, teleports the entire crew to
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the bridge for a meetup. Should only really happen during april fools.
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Arguments:</p>
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<ul>
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<li>user - Mob who called the meeting</li>
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</ul><h3 id="proc/has_communication"><aside class="declaration">proc </aside>has_communication<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/computer/communications.dm#L494"><img src="git.png" width="16" height="16" title="code/game/machinery/computer/communications.dm 494"></a></aside></h3><p>Returns whether or not the communications console can communicate with the station</p><h3 id="proc/override_cooldown"><aside class="declaration">proc </aside>override_cooldown<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/computer/communications.dm#L584"><img src="git.png" width="16" height="16" title="code/game/machinery/computer/communications.dm 584"></a></aside></h3><p>Override the cooldown for special actions
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Used in places such as CentCom messaging back so that the crew can answer right away</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html> |