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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/machinery/turretid - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/machinery/turretid.html#var">Var Details</a></header><main><h1>turretid <aside>/<a href="obj.html">obj</a>/<a href="obj/machinery.html">machinery</a>/<a href="obj/machinery/turretid.html">turretid</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/porta_turret/portable_turret.dm#L902"><img src="git.png" width="16" height="16" title="code/game/machinery/porta_turret/portable_turret.dm 902"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/machinery/turretid.html#var/ailock">ailock</a></th><td>AI is unable to use this machine if set to TRUE</td></tr><tr><th><a href="obj/machinery/turretid.html#var/control_area">control_area</a></th><td>An area in which linked turrets are located, it can be an area name, path or nothing</td></tr><tr><th><a href="obj/machinery/turretid.html#var/enabled">enabled</a></th><td>Variable dictating if linked turrets are active and will shoot targets</td></tr><tr><th><a href="obj/machinery/turretid.html#var/lethal">lethal</a></th><td>Variable dictating if linked turrets will shoot lethal projectiles</td></tr><tr><th><a href="obj/machinery/turretid.html#var/locked">locked</a></th><td>Variable dictating if the panel is locked, preventing changes to turret settings</td></tr><tr><th><a href="obj/machinery/turretid.html#var/shoot_cyborgs">shoot_cyborgs</a></th><td>Variable dictating if linked turrets will shoot cyborgs</td></tr><tr><th><a href="obj/machinery/turretid.html#var/turrets">turrets</a></th><td>List of all linked turrets</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/ailock"><aside class="declaration">var </aside>ailock <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/porta_turret/portable_turret.dm#L919"><img src="git.png" width="16" height="16" title="code/game/machinery/porta_turret/portable_turret.dm 919"></a></h3><p>AI is unable to use this machine if set to TRUE</p><h3 id="var/control_area"><aside class="declaration">var </aside>control_area <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/porta_turret/portable_turret.dm#L917"><img src="git.png" width="16" height="16" title="code/game/machinery/porta_turret/portable_turret.dm 917"></a></h3><p>An area in which linked turrets are located, it can be an area name, path or nothing</p><h3 id="var/enabled"><aside class="declaration">var </aside>enabled <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/porta_turret/portable_turret.dm#L911"><img src="git.png" width="16" height="16" title="code/game/machinery/porta_turret/portable_turret.dm 911"></a></h3><p>Variable dictating if linked turrets are active and will shoot targets</p><h3 id="var/lethal"><aside class="declaration">var </aside>lethal <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/porta_turret/portable_turret.dm#L913"><img src="git.png" width="16" height="16" title="code/game/machinery/porta_turret/portable_turret.dm 913"></a></h3><p>Variable dictating if linked turrets will shoot lethal projectiles</p><h3 id="var/locked"><aside class="declaration">var </aside>locked <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/porta_turret/portable_turret.dm#L915"><img src="git.png" width="16" height="16" title="code/game/machinery/porta_turret/portable_turret.dm 915"></a></h3><p>Variable dictating if the panel is locked, preventing changes to turret settings</p><h3 id="var/shoot_cyborgs"><aside class="declaration">var </aside>shoot_cyborgs <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/porta_turret/portable_turret.dm#L921"><img src="git.png" width="16" height="16" title="code/game/machinery/porta_turret/portable_turret.dm 921"></a></h3><p>Variable dictating if linked turrets will shoot cyborgs</p><h3 id="var/turrets"><aside class="declaration">var </aside>turrets <aside>– /list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/machinery/porta_turret/portable_turret.dm#L923"><img src="git.png" width="16" height="16" title="code/game/machinery/porta_turret/portable_turret.dm 923"></a></h3><p>List of all linked turrets</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html> |