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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/structure/carving_block - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/structure/carving_block.html#var">Var Details</a> - <a href="obj/structure/carving_block.html#proc">Proc Details</a></header><main><h1>carving_block <aside>/<a href="obj.html">obj</a>/<a href="obj/structure/carving_block.html">structure/carving_block</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/structures/statues.dm#L422"><img src="git.png" width="16" height="16" title="code/game/objects/structures/statues.dm 422"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/structure/carving_block.html#var/completion">completion</a></th><td>statue completion from 0 to 1.0</td></tr><tr><th><a href="obj/structure/carving_block.html#var/current_preset_type">current_preset_type</a></th><td>Currently chosen preset statue type</td></tr><tr><th><a href="obj/structure/carving_block.html#var/current_target">current_target</a></th><td>The thing it will look like - Unmodified resulting statue appearance</td></tr><tr><th><a href="obj/structure/carving_block.html#var/greyscale_with_value_bump">greyscale_with_value_bump</a></th><td>HSV color filters parameters</td></tr><tr><th><a href="obj/structure/carving_block.html#var/target_appearance_with_filters">target_appearance_with_filters</a></th><td>Greyscaled target with cutout filter</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/structure/carving_block.html#proc/get_possible_statues">get_possible_statues</a></th><td>Returns a list of preset statues carvable from this block depending on the custom materials</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/completion"><aside class="declaration">var </aside>completion <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/structures/statues.dm#L438"><img src="git.png" width="16" height="16" title="code/game/objects/structures/statues.dm 438"></a></h3><p>statue completion from 0 to 1.0</p><h3 id="var/current_preset_type"><aside class="declaration">var </aside>current_preset_type <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/structures/statues.dm#L434"><img src="git.png" width="16" height="16" title="code/game/objects/structures/statues.dm 434"></a></h3><p>Currently chosen preset statue type</p><h3 id="var/current_target"><aside class="declaration">var </aside>current_target <aside> </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/structures/statues.dm#L432"><img src="git.png" width="16" height="16" title="code/game/objects/structures/statues.dm 432"></a></h3><p>The thing it will look like - Unmodified resulting statue appearance</p><h3 id="var/greyscale_with_value_bump"><aside class="declaration">var </aside>greyscale_with_value_bump <aside> /static/list</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/structures/statues.dm#L442"><img src="git.png" width="16" height="16" title="code/game/objects/structures/statues.dm 442"></a></h3><p>HSV color filters parameters</p><h3 id="var/target_appearance_with_filters"><aside class="declaration">var </aside>target_appearance_with_filters <aside> /mutable_appearance</aside> <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/structures/statues.dm#L440"><img src="git.png" width="16" height="16" title="code/game/objects/structures/statues.dm 440"></a></h3><p>Greyscaled target with cutout filter</p><h2 id="proc">Proc Details</h2><h3 id="proc/get_possible_statues"><aside class="declaration">proc </aside>get_possible_statues<aside>() <a href="https://github.com/evilew/GS13-Citadel/blob/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e/code/game/objects/structures/statues.dm#L524"><img src="git.png" width="16" height="16" title="code/game/objects/structures/statues.dm 524"></a></aside></h3><p>Returns a list of preset statues carvable from this block depending on the custom materials</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/e8e0068531dd988f9e65b33ae7866d4fbf1fdd9e">e8e0068</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html>