13 lines
645 B
Plaintext
13 lines
645 B
Plaintext
/mob/living/carbon/adjustStaminaLoss(amount, updating_health = TRUE, forced = FALSE, affected_zone = BODY_ZONE_CHEST)
|
|
if(!forced && (status_flags & GODMODE))
|
|
return FALSE
|
|
var/obj/item/bodypart/BP = isbodypart(affected_zone)? affected_zone : (get_bodypart(check_zone(affected_zone)) || bodyparts[1])
|
|
if(amount > 0? BP.receive_damage(0, 0, amount * incomingstammult) : BP.heal_damage(0, 0, abs(amount), FALSE, FALSE))
|
|
update_damage_overlays()
|
|
if(updating_health)
|
|
updatehealth()
|
|
update_stamina()
|
|
if((combat_flags & COMBAT_FLAG_HARD_STAMCRIT) && amount > 20)
|
|
incomingstammult = max(0.01, incomingstammult/(amount*0.05))
|
|
return amount
|