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223739bc52ff11684b4e7bcfdf718a619d2ab1cc
GS13NG/code/modules/mob/living/simple_animal
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kevinz000 80a06368bf Fixes Colossus Projectiles (#32621)
2017-11-12 01:27:20 -06:00
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bot
Fixes medbots not injecting from one tile away
2017-11-11 14:31:29 -06:00
friendly
[MIRROR] Does some code standardization/consistency. (#3161)
2017-10-21 06:10:22 -05:00
guardian
Spamming runes / battlecries / etc will no longer trigger spam prevention (#32303)
2017-11-02 04:13:18 -05:00
hostile
Fixes Colossus Projectiles (#32621)
2017-11-12 01:27:20 -06:00
slime
Allows simple animals to qdel, generally (#31680)
2017-10-14 15:18:07 -05:00
animal_defense.dm
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constructs.dm
Process_Spacemove proc improvement
2017-11-08 19:51:57 -06:00
corpse.dm
Fixes old simple animal humanoid issues (#32214)
2017-10-30 06:50:04 -05:00
damage_procs.dm
Configuration datum refactor
2017-09-28 21:37:53 -05:00
parrot.dm
[MIRROR] Grammar fixes to atom descriptions (#3165)
2017-10-21 07:17:03 -05:00
shade.dm
Process_Spacemove proc improvement
2017-11-08 19:51:57 -06:00
simple_animal_vr.dm
Ashdrake noms (#2868)
2017-09-21 06:29:08 -05:00
simple_animal.dm
[MIRROR] Fixes simple mob flying corpses (#3521)
2017-10-21 03:46:00 -05:00
spawner.dm
expand simple_animals/hostile/aistatus into a simple_animals-wide system for putting mobs into idling mode (#31778)
2017-10-19 04:57:49 -05:00
status_procs.dm
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