* Fixing updater * Adds the quirk * Lilly dosnt know how to code this stuff Watch it brake everything and cry 101 * IDK what im doing This will likely be speggie code * correct names are a thing * Adds light sensitivity * Adds the debuff * mite need to ask for helps * Not used somehow * Laughs in failer * H -> h * Update species.dm * Speed * Update species.dm * Apply suggestions from code review - Ghommie He got me Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com> * Update code/modules/mob/living/carbon/human/species.dm Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com> * Apply suggestions from code review Rag the grate Co-Authored-By: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com> * Update negative.dm
95 lines
3.6 KiB
Plaintext
95 lines
3.6 KiB
Plaintext
//mob traits
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#define TRAIT_BLIND "blind"
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#define TRAIT_MUTE "mute"
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#define TRAIT_EMOTEMUTE "emotemute"
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#define TRAIT_DEAF "deaf"
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#define TRAIT_NEARSIGHT "nearsighted"
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#define TRAIT_FAT "fat"
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#define TRAIT_HUSK "husk"
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#define TRAIT_NOCLONE "noclone"
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#define TRAIT_CLUMSY "clumsy"
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#define TRAIT_DUMB "dumb"
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#define TRAIT_MONKEYLIKE "monkeylike" //sets IsAdvancedToolUser to FALSE
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#define TRAIT_PACIFISM "pacifism"
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#define TRAIT_IGNORESLOWDOWN "ignoreslow"
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#define TRAIT_GOTTAGOFAST "fast"
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#define TRAIT_GOTTAGOREALLYFAST "2fast"
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#define TRAIT_DEATHCOMA "deathcoma" //Causes death-like unconsciousness
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#define TRAIT_FAKEDEATH "fakedeath" //Makes the owner appear as dead to most forms of medical examination
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#define TRAIT_DISFIGURED "disfigured"
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#define TRAIT_XENO_HOST "xeno_host" //Tracks whether we're gonna be a baby alien's mummy.
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#define TRAIT_STUNIMMUNE "stun_immunity"
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#define TRAIT_SLEEPIMMUNE "sleep_immunity"
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#define TRAIT_PUSHIMMUNE "push_immunity"
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#define TRAIT_SHOCKIMMUNE "shock_immunity"
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#define TRAIT_STABLEHEART "stable_heart"
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#define TRAIT_RESISTHEAT "resist_heat"
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#define TRAIT_RESISTHEATHANDS "resist_heat_handsonly" //For when you want to be able to touch hot things, but still want fire to be an issue.
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#define TRAIT_RESISTCOLD "resist_cold"
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#define TRAIT_RESISTHIGHPRESSURE "resist_high_pressure"
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#define TRAIT_RESISTLOWPRESSURE "resist_low_pressure"
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#define TRAIT_RADIMMUNE "rad_immunity"
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#define TRAIT_VIRUSIMMUNE "virus_immunity"
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#define TRAIT_PIERCEIMMUNE "pierce_immunity"
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#define TRAIT_NODISMEMBER "dismember_immunity"
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#define TRAIT_NOFIRE "nonflammable"
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#define TRAIT_NOGUNS "no_guns"
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#define TRAIT_NOHUNGER "no_hunger"
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#define TRAIT_EASYDISMEMBER "easy_dismember"
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#define TRAIT_LIMBATTACHMENT "limb_attach"
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#define TRAIT_TOXINLOVER "toxinlover"
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#define TRAIT_NOBREATH "no_breath"
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#define TRAIT_ANTIMAGIC "anti_magic"
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#define TRAIT_HOLY "holy"
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#define TRAIT_DEPRESSION "depression"
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#define TRAIT_JOLLY "jolly"
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#define TRAIT_NOCRITDAMAGE "no_crit"
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#define TRAIT_NOSLIPWATER "noslip_water"
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#define TRAIT_NOSLIPALL "noslip_all"
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#define TRAIT_NODEATH "nodeath"
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#define TRAIT_NOHARDCRIT "nohardcrit"
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#define TRAIT_NOSOFTCRIT "nosoftcrit"
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#define TRAIT_MINDSHIELD "mindshield"
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#define TRAIT_ALCOHOL_TOLERANCE "alcohol_tolerance"
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#define TRAIT_AGEUSIA "ageusia"
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#define TRAIT_HEAVY_SLEEPER "heavy_sleeper"
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#define TRAIT_NIGHT_VISION "night_vision"
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#define TRAIT_LIGHT_STEP "light_step"
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#define TRAIT_SPEEDY_STEP "speedy_step"
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#define TRAIT_SPIRITUAL "spiritual"
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#define TRAIT_VORACIOUS "voracious"
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#define TRAIT_SELF_AWARE "self_aware"
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#define TRAIT_FREERUNNING "freerunning"
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#define TRAIT_SKITTISH "skittish"
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#define TRAIT_POOR_AIM "poor_aim"
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#define TRAIT_PROSOPAGNOSIA "prosopagnosia"
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#define TRAIT_DRUNK_HEALING "drunk_healing"
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#define TRAIT_TAGGER "tagger"
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#define TRAIT_PHOTOGRAPHER "photographer"
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#define TRAIT_MUSICIAN "musician"
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// common trait sources
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#define TRAIT_GENERIC "generic"
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#define EYE_DAMAGE "eye_damage"
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#define GENETIC_MUTATION "genetic"
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#define OBESITY "obesity"
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#define MAGIC_TRAIT "magic"
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#define TRAUMA_TRAIT "trauma"
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#define SPECIES_TRAIT "species"
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#define ORGAN_TRAIT "organ"
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#define ROUNDSTART_TRAIT "roundstart" //cannot be removed without admin intervention
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// unique trait sources, still defines
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#define STATUE_MUTE "statue"
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#define CHANGELING_DRAIN "drain"
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#define CHANGELING_HIVEMIND_MUTE "ling_mute"
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#define ABYSSAL_GAZE_BLIND "abyssal_gaze"
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#define HIGHLANDER "highlander"
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#define TRAIT_HULK "hulk"
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#define STASIS_MUTE "stasis"
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#define GENETICS_SPELL "genetics_spell"
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#define EYES_COVERED "eyes_covered"
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#define CULT_EYES "cult_eyes"
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