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GS13NG
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30ea4f9cba551fa19d9d5a243ea5d3bb8e198caa
GS13NG
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code
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game
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turfs
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simulated
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History
Jordan Brown
057d05df91
Merge pull request
#33484
from vuonojenmustaturska/eminencefix
...
Fixes glass shard/bananium floor behavior for cameras and ghosts
2017-12-13 09:14:16 -06:00
..
floor
Merge pull request
#33484
from vuonojenmustaturska/eminencefix
2017-12-13 09:14:16 -06:00
wall
Clockwork Cult Defenses Patch - Leader role, traps and wiring, hulk and mech soft-counters, +more
2017-12-06 16:37:15 -06:00
chasm.dm
Refactor chasm paths to be more sane (
#32701
)
2017-11-22 03:30:49 -06:00
dirtystation.dm
Removes duplicate typecaches
2017-10-23 08:25:30 -05:00
floor.dm
[MIRROR] Does some code standardization/consistency. (
#3161
)
2017-10-21 06:10:22 -05:00
lava.dm
Refactor chasm paths to be more sane (
#32701
)
2017-11-22 03:30:49 -06:00
minerals.dm
Updates some item drops to use drop_location()
2017-11-24 12:59:33 -06:00
reebe_void.dm
Reebe is fancier now
2017-09-28 21:59:05 -05:00
river.dm
Lava is no longer a plating subtype (
#2138
)
2017-07-26 00:05:53 -07:00
walls.dm
Limit bullet overlays on walls (
#33364
)
2017-12-08 10:33:39 -06:00
water.dm
Refactor chasm paths to be more sane (
#32701
)
2017-11-22 03:30:49 -06:00