Files
GS13NG/code/game/objects/effects/decals/crayon.dm
2017-05-20 18:37:48 -05:00

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/obj/effect/decal/cleanable/crayon
name = "rune"
desc = "Graffiti. Damn kids."
icon = 'icons/effects/crayondecal.dmi'
icon_state = "rune1"
gender = NEUTER
var/do_icon_rotate = TRUE
/obj/effect/decal/cleanable/crayon/Initialize(mapload, main = "#FFFFFF", var/type = "rune1", var/e_name = "rune", var/rotation = 0, var/alt_icon = null)
..()
name = e_name
desc = "A [name] vandalizing the station."
if(type == "poseur tag")
type = pick(GLOB.gang_name_pool)
if(alt_icon)
icon = alt_icon
icon_state = type
if(rotation && do_icon_rotate)
var/matrix/M = matrix()
M.Turn(rotation)
src.transform = M
add_atom_colour(main, FIXED_COLOUR_PRIORITY)
/obj/effect/decal/cleanable/crayon/gang
layer = HIGH_OBJ_LAYER //Harder to hide
do_icon_rotate = FALSE //These are designed to always face south, so no rotation please.
var/datum/gang/gang
var/obj/item/device/gangtool/linked_tool
var/area/territory
/obj/effect/decal/cleanable/crayon/gang/Initialize(mapload, var/datum/gang/G, var/e_name = "gang tag", var/rotation = 0, var/mob/user)
if(!type || !G)
qdel(src)
territory = get_area(src)
gang = G
var/newcolor = G.color_hex
icon_state = G.name
G.territory_new |= list(territory.type = territory.name)
linked_tool = locate(/obj/item/device/gangtool) in user.contents
if(linked_tool)
linked_tool.tags += src
..(mapload, newcolor, icon_state, e_name, rotation)
/obj/effect/decal/cleanable/crayon/gang/Destroy()
if(linked_tool)
linked_tool.tags -= src
if(gang)
gang.territory -= territory.type
gang.territory_new -= territory.type
gang.territory_lost |= list(territory.type = territory.name)
return ..()