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GS13NG
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3aefc8ae10b520b0f7c006b9ddba297a04eaf4eb
GS13NG
/
code
/
game
/
turfs
/
simulated
History
KathrinBailey
ab86d669a7
Framework for (hopefully) reducing memory usage by replacing thousands of decals with turfs that look visually identical (
#12383
)
...
* yeah don't worry trilby I have the 'sprites' * conflict
2020-05-28 23:30:34 -07:00
..
floor
Framework for (hopefully) reducing memory usage by replacing thousands of decals with turfs that look visually identical (
#12383
)
2020-05-28 23:30:34 -07:00
wall
Update reinf_walls.dm
2020-02-10 07:41:36 +01:00
chasm.dm
Ports TG Icemoon framework and map (
#49680
) (
#12002
)
2020-05-07 14:46:16 +02:00
dirtystation.dm
…
floor.dm
Ports TG Icemoon framework and map (
#49680
) (
#12002
)
2020-05-07 14:46:16 +02:00
lava.dm
Porting the BEPIS research machinery. (
#12277
)
2020-05-24 13:05:15 -07:00
minerals.dm
Porting updates related to material datums. (
#12317
)
2020-05-25 14:21:00 -07:00
reebe_void.dm
…
river.dm
funny story my byond crashes every compile
2020-02-29 01:47:59 -06:00
walls.dm
Plane adjustments on several low layer objects. (
#12286
)
2020-05-17 17:02:57 -07:00
water.dm
…