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GS13NG
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45340ef1ac317c80bbffc5e6a9b4bbaf161ed452
GS13NG
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status_effects
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necromanceranne
45340ef1ac
Makes shove off-balancing remove any active item, not just guns. Makes baton knockdowns not go on cooldown from normal hits, makes baton offbalance trait share a duration. Gives the stunprod a little more oomph to keep it comparable to unarmed.
2021-03-25 09:27:33 +11:00
..
buffs.dm
Merge pull request
#14032
from kappa-sama/kaiowhat
2021-01-13 16:50:50 -07:00
debuffs.dm
Makes shove off-balancing remove any active item, not just guns. Makes baton knockdowns not go on cooldown from normal hits, makes baton offbalance trait share a duration. Gives the stunprod a little more oomph to keep it comparable to unarmed.
2021-03-25 09:27:33 +11:00
gas.dm
relatively small 71 file 700 lines changed refactor/rework to combat mode/sprint and some miscellaneous things that totally aren't important (
#11376
)
2020-03-21 16:04:26 +01:00
neutral.dm
relatively small 71 file 700 lines changed refactor/rework to combat mode/sprint and some miscellaneous things that totally aren't important (
#11376
)
2020-03-21 16:04:26 +01:00
status_effect.dm
fix
2021-01-10 06:20:27 +01:00
wound_effects.dm
mass ports like 15 tg prs + counting (
#13386
)
2020-10-10 12:20:33 +02:00