Files
GS13NG/code/modules/awaymissions/mission_code/spacebattle.dm
2018-09-11 07:51:01 -05:00

52 lines
1.5 KiB
Plaintext

//Spacebattle Areas
/area/awaymission/spacebattle
name = "Space Battle"
icon_state = "awaycontent1"
requires_power = FALSE
/area/awaymission/spacebattle/cruiser
name = "Nanotrasen Cruiser"
icon_state = "awaycontent2"
/area/awaymission/spacebattle/syndicate1
name = "Syndicate Assault Ship 1"
icon_state = "awaycontent3"
/area/awaymission/spacebattle/syndicate2
name = "Syndicate Assault Ship 2"
icon_state = "awaycontent4"
/area/awaymission/spacebattle/syndicate3
name = "Syndicate Assault Ship 3"
icon_state = "awaycontent5"
/area/awaymission/spacebattle/syndicate4
name = "Syndicate War Sphere 1"
icon_state = "awaycontent6"
/area/awaymission/spacebattle/syndicate5
name = "Syndicate War Sphere 2"
icon_state = "awaycontent7"
/area/awaymission/spacebattle/syndicate6
name = "Syndicate War Sphere 3"
icon_state = "awaycontent8"
/area/awaymission/spacebattle/syndicate7
name = "Syndicate Fighter"
icon_state = "awaycontent9"
/area/awaymission/spacebattle/secret
name = "Hidden Chamber"
icon_state = "awaycontent10"
/mob/living/simple_animal/hostile/syndicate/ranged/spacebattle
loot = list(/obj/effect/mob_spawn/human/corpse/syndicatesoldier,
/obj/item/gun/ballistic/automatic/c20r,
/obj/item/shield/energy)
/mob/living/simple_animal/hostile/syndicate/melee/spacebattle
deathmessage = "falls limp as they release their grip from the energy weapons, activating their self-destruct function!"
loot = list(/obj/effect/mob_spawn/human/corpse/syndicatesoldier)