273 lines
12 KiB
Plaintext
273 lines
12 KiB
Plaintext
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//Reminders-
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// If you add something to this list, please group it by type and sort it alphabetically instead of just jamming it in like an animal
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// cost = 700- Minimum cost, or infinite points are possible.
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//////////////////////////////////////////////////////////////////////////////
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//////////////////////////// Armory //////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////
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/datum/supply_pack/security/armory
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group = "Armory"
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access = ACCESS_ARMORY
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crate_type = /obj/structure/closet/crate/secure/weapon
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/datum/supply_pack/security/armory/bulletarmor
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name = "Bulletproof Armor Crate"
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desc = "Contains three sets of bulletproof armor. Guaranteed to reduce a bullet's stopping power by over half. Requires Armory access to open."
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cost = 1250
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contains = list(/obj/item/clothing/suit/armor/bulletproof,
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/obj/item/clothing/suit/armor/bulletproof,
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/obj/item/clothing/suit/armor/bulletproof)
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crate_name = "bulletproof armor crate"
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/datum/supply_pack/security/armory/bullethelmets
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name = "Bulletproof Helmet Crate"
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desc = "Contains three sets of bulletproof helmets. Guaranteed to reduce a bullet's stopping power by over half. Requires Armory access to open."
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cost = 1250
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contains = list(/obj/item/clothing/head/helmet/alt,
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/obj/item/clothing/head/helmet/alt,
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/obj/item/clothing/head/helmet/alt)
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crate_name = "bulletproof helmet crate"
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/datum/supply_pack/security/armory/chemimp
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name = "Chemical Implants Crate"
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desc = "Contains five Remote Chemical implants. Requires Armory access to open."
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cost = 1700
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contains = list(/obj/item/storage/box/chemimp)
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crate_name = "chemical implant crate"
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/datum/supply_pack/security/armory/combatknives
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name = "Combat Knives Crate"
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desc = "Contains three sharpened combat knives. Each knife guaranteed to fit snugly inside any Nanotrasen-standard boot. Requires Armory access to open."
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cost = 3200
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contains = list(/obj/item/kitchen/knife/combat,
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/obj/item/kitchen/knife/combat,
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/obj/item/kitchen/knife/combat)
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crate_name = "combat knife crate"
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/datum/supply_pack/security/armory/ballistic
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name = "Combat Shotguns Crate"
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desc = "For when the enemy absolutely needs to be replaced with lead. Contains three Aussec-designed Combat Shotguns, with three Shotgun Bandoliers, as well as seven buchshot and 12g shotgun slugs. Requires Armory access to open."
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cost = 8000
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contains = list(/obj/item/gun/ballistic/shotgun/automatic/combat,
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/obj/item/gun/ballistic/shotgun/automatic/combat,
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/obj/item/gun/ballistic/shotgun/automatic/combat,
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/obj/item/storage/belt/bandolier,
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/obj/item/storage/belt/bandolier,
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/obj/item/storage/belt/bandolier,
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/obj/item/storage/box/lethalshot,
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/obj/item/storage/box/lethalslugs)
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crate_name = "combat shotguns crate"
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/datum/supply_pack/security/armory/dragnetgun
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name = "DRAGnet gun Crate"
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desc = "Contains two DRAGnet guns. A Dynamic Rapid-Apprehension of the Guilty net the revolution in law enforcement technology that YOU Want! Requires Armory access to open."
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cost = 3250
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contains = list(/obj/item/gun/energy/e_gun/dragnet,
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/obj/item/gun/energy/e_gun/dragnet)
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crate_name = "anti riot net guns crate"
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/datum/supply_pack/security/armory/energy
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name = "Energy Guns Crate"
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desc = "Contains three Energy Guns, capable of firing both nonlethal and lethal blasts of light. Requires Armory access to open."
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cost = 3250
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contains = list(/obj/item/gun/energy/e_gun,
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/obj/item/gun/energy/e_gun,
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/obj/item/gun/energy/e_gun)
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crate_name = "energy gun crate"
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crate_type = /obj/structure/closet/crate/secure/plasma
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/datum/supply_pack/security/armory/exileimp // Theres boxes in 2 lockers as well as gateway never realy being used sad
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name = "Exile Implants Crate"
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desc = "Contains five Exile implants. Requires Armory access to open."
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cost = 1050 //stops endless points
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contains = list(/obj/item/storage/box/exileimp)
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crate_name = "exile implant crate"
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/datum/supply_pack/security/armory/mindshield
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name = "Mindshield Implants Crate"
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desc = "Prevent against radical thoughts with three Mindshield implants. Requires Armory access to open."
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cost = 4000
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contains = list(/obj/item/storage/lockbox/loyalty)
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crate_name = "mindshield implant crate"
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/datum/supply_pack/security/armory/trackingimp
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name = "Tracking Implants Crate"
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desc = "Contains four tracking implants and three tracking speedloaders of tracing .38 ammo. Requires Armory access to open."
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cost = 1100
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contains = list(/obj/item/storage/box/trackimp,
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/obj/item/ammo_box/c38/trac,
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/obj/item/ammo_box/c38/trac,
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/obj/item/ammo_box/c38/trac)
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crate_name = "tracking implant crate"
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/datum/supply_pack/security/armory/fire
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name = "Incendiary Weapons Crate"
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desc = "Burn, baby burn. Contains three incendiary grenades, seven incendiary slugs, three plasma canisters, and a flamethrower. Requires Brige access to open."
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cost = 1750
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access = ACCESS_HEADS
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contains = list(/obj/item/flamethrower/full,
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/obj/item/tank/internals/plasma,
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/obj/item/tank/internals/plasma,
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/obj/item/tank/internals/plasma,
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/obj/item/grenade/chem_grenade/incendiary,
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/obj/item/grenade/chem_grenade/incendiary,
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/obj/item/grenade/chem_grenade/incendiary,
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/obj/item/storage/box/fireshot)
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crate_name = "incendiary weapons crate"
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crate_type = /obj/structure/closet/crate/secure/plasma
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dangerous = TRUE
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/datum/supply_pack/security/armory/miniguns
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name = "Personal Miniature Energy Guns"
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desc = "Contains three miniature energy guns. Each gun has a disabler and a lethal option. Requires Armory access to open."
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cost = 3000
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contains = list(/obj/item/gun/energy/e_gun/mini,
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/obj/item/gun/energy/e_gun/mini,
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/obj/item/gun/energy/e_gun/mini)
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crate_name = "personal energy guns crate"
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crate_type = /obj/structure/closet/crate/secure/plasma
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/datum/supply_pack/security/armory/laserarmor
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name = "Reflector Vest Crate"
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desc = "Contains two vests of highly reflective material. Each armor piece diffuses a laser's energy by over half, as well as offering a good chance to reflect the laser entirely. Requires Armory access to open."
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cost = 2000
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contains = list(/obj/item/clothing/suit/armor/laserproof,
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/obj/item/clothing/suit/armor/laserproof)
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crate_name = "reflector vest crate"
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crate_type = /obj/structure/closet/crate/secure/plasma
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/datum/supply_pack/security/armory/riotarmor
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name = "Riot Armor Crate"
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desc = "Contains three sets of heavy body armor. Advanced padding protects against close-ranged weaponry, making melee attacks feel only half as potent to the user. Requires Armory access to open."
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cost = 1750
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contains = list(/obj/item/clothing/suit/armor/riot,
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/obj/item/clothing/suit/armor/riot,
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/obj/item/clothing/suit/armor/riot)
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crate_name = "riot armor crate"
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/datum/supply_pack/security/armory/riothelmets
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name = "Riot Helmets Crate"
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desc = "Contains three riot helmets. Requires Armory access to open."
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cost = 1750
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contains = list(/obj/item/clothing/head/helmet/riot,
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/obj/item/clothing/head/helmet/riot,
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/obj/item/clothing/head/helmet/riot)
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crate_name = "riot helmets crate"
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/datum/supply_pack/security/armory/riotshields
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name = "Riot Shields Crate"
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desc = "For when the greytide gets really uppity. Contains three riot shields. Requires Armory access to open."
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cost = 2200
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contains = list(/obj/item/shield/riot,
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/obj/item/shield/riot,
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/obj/item/shield/riot)
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crate_name = "riot shields crate"
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/datum/supply_pack/security/armory/riotshotguns
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name = "Riot Shotgun Crate"
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desc = "For when the greytide gets really uppity. Contains three riot shotguns, seven rubber shot and beanbag shells. Requires Armory access to open."
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cost = 6500
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contains = list(/obj/item/gun/ballistic/shotgun/riot,
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/obj/item/gun/ballistic/shotgun/riot,
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/obj/item/gun/ballistic/shotgun/riot,
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/obj/item/storage/box/rubbershot,
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/obj/item/storage/box/beanbag)
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crate_name = "riot shotgun crate"
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/datum/supply_pack/security/armory/russian
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name = "Russian Surplus Crate"
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desc = "Hello Comrade, we have the most modern russian military equipment the black market can offer, for the right price of course. Sadly we couldnt remove the lock so it requires Armory access to open."
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cost = 7500
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contraband = TRUE
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contains = list(/obj/item/reagent_containers/food/snacks/rationpack,
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/obj/item/ammo_box/a762,
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/obj/item/storage/toolbox/ammo,
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/obj/item/clothing/suit/armor/vest/russian,
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/obj/item/clothing/head/helmet/rus_helmet,
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/obj/item/clothing/shoes/russian,
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/obj/item/clothing/gloves/combat,
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/obj/item/clothing/under/syndicate/rus_army,
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/obj/item/clothing/under/soviet,
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/obj/item/clothing/mask/russian_balaclava,
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/obj/item/clothing/head/helmet/rus_ushanka,
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/obj/item/clothing/suit/armor/vest/russian_coat,
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/obj/item/gun/ballistic/shotgun/boltaction)
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crate_name = "surplus military crate"
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/datum/supply_pack/security/armory/russian/fill(obj/structure/closet/crate/C)
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for(var/i in 1 to 5)
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var/item = pick(contains)
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new item(C)
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/datum/supply_pack/security/armory/swat
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name = "SWAT Crate"
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desc = "Contains two fullbody sets of tough, fireproof, pressurized suits designed in a joint effort by IS-ERI and Nanotrasen. Each set contains a suit, helmet, mask, combat belt, and combat gloves. Requires Armory access to open."
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cost = 6000
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contains = list(/obj/item/clothing/head/helmet/swat/nanotrasen,
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/obj/item/clothing/head/helmet/swat/nanotrasen,
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/obj/item/clothing/suit/space/swat,
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/obj/item/clothing/suit/space/swat,
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/obj/item/clothing/mask/gas/sechailer/swat,
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/obj/item/clothing/mask/gas/sechailer/swat,
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/obj/item/storage/belt/military/assault,
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/obj/item/storage/belt/military/assault,
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/obj/item/clothing/gloves/combat,
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/obj/item/clothing/gloves/combat)
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crate_name = "swat crate"
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/datum/supply_pack/security/armory/swattasers //Lesser AEG tbh
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name = "SWAT tactical tasers Crate"
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desc = "Contains two tactical energy gun, these guns are able to tase, disable and lethal as well as hold a seclight. Requires Armory access to open."
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cost = 7000
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contains = list(/obj/item/gun/energy/e_gun/stun,
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/obj/item/gun/energy/e_gun/stun)
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crate_name = "swat taser crate"
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/datum/supply_pack/security/armory/woodstock
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name = "WoodStock Classic Shotguns Crate"
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desc = "Contains three rustic, pumpaction shotguns. Requires Armory access to open."
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cost = 3000
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contains = list(/obj/item/gun/ballistic/shotgun,
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/obj/item/gun/ballistic/shotgun,
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/obj/item/gun/ballistic/shotgun)
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crate_name = "woodstock shotguns crate"
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/datum/supply_pack/security/armory/wt550
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name = "WT-550 Semi-Auto Rifle Crate"
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desc = "Contains two high-powered, semiautomatic rifles chambered in 4.6x30mm. Requires Armory access to open."
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cost = 2550
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contains = list(/obj/item/gun/ballistic/automatic/wt550,
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/obj/item/gun/ballistic/automatic/wt550)
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crate_name = "auto rifle crate"
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/datum/supply_pack/security/armory/wt550ammo
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name = "WT-550 Semi-Auto SMG Ammo Crate"
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desc = "Contains four 20-round magazines for the WT-550 Semi-Auto SMG. Each magazine is designed to facilitate rapid tactical reloads. Requires Armory access to open."
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cost = 1750
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contains = list(/obj/item/ammo_box/magazine/wt550m9,
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/obj/item/ammo_box/magazine/wt550m9,
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/obj/item/ammo_box/magazine/wt550m9,
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/obj/item/ammo_box/magazine/wt550m9)
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crate_name = "auto rifle ammo crate"
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/datum/supply_pack/security/armory/wt550ammo_nonlethal // Takes around 12 shots to stamcrit someone
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name = "WT-550 Semi-Auto SMG Non-Lethal Ammo Crate"
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desc = "Contains four 20-round magazines for the WT-550 Semi-Auto SMG. Each magazine is designed to facilitate rapid tactical reloads. Requires Armory access to open."
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cost = 1000
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contains = list(/obj/item/ammo_box/magazine/wt550m9/wtrubber,
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/obj/item/ammo_box/magazine/wt550m9/wtrubber,
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/obj/item/ammo_box/magazine/wt550m9/wtrubber,
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/obj/item/ammo_box/magazine/wt550m9/wtrubber)
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crate_name = "auto rifle ammo crate"
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/datum/supply_pack/security/armory/wt550ammo_special
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name = "WT-550 Semi-Auto SMG Special Ammo Crate"
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desc = "Contains 2 20-round Armour Piercing and Incendiary magazines for the WT-550 Semi-Auto SMG. Each magazine is designed to facilitate rapid tactical reloads. Requires Armory access to open."
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cost = 3000
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contains = list(/obj/item/ammo_box/magazine/wt550m9/wtap,
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/obj/item/ammo_box/magazine/wt550m9/wtap,
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/obj/item/ammo_box/magazine/wt550m9/wtic,
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/obj/item/ammo_box/magazine/wt550m9/wtic)
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crate_name = "auto rifle ammo crate"
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