Files
GS13NG/code/__DEFINES/cult.dm
2018-09-11 00:45:50 -05:00

23 lines
731 B
Plaintext

//rune colors, for easy reference
#define RUNE_COLOR_TALISMAN "#0000FF"
#define RUNE_COLOR_TELEPORT "#551A8B"
#define RUNE_COLOR_OFFER "#FFFFFF"
#define RUNE_COLOR_DARKRED "#7D1717"
#define RUNE_COLOR_MEDIUMRED "#C80000"
#define RUNE_COLOR_BURNTORANGE "#CC5500"
#define RUNE_COLOR_RED "#FF0000"
#define RUNE_COLOR_EMP "#4D94FF"
#define RUNE_COLOR_SUMMON "#00FF00"
//blood magic
#define MAX_BLOODCHARGE 4
#define RUNELESS_MAX_BLOODCHARGE 1
#define CULT_RISEN 0.2 //percent before rise
#define CULT_ASCENDENT 0.4 //percent before ascend
//screen locations
#define DEFAULT_BLOODSPELLS "6:-29,4:-2"
#define DEFAULT_BLOODTIP "14:6,14:27"
#define DEFAULT_TOOLTIP "6:-29,5:-2"
//misc
#define SOULS_TO_REVIVE 3
#define BLOODCULT_EYE "f00"