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5fdaba2b0ebec74ea8a1bee9a828b42bfeb15f2e
GS13NG/code/game/objects/effects/effect_system
History
kevinz000 40a1ceed26 Fixes explosion particles causing a massive amount of runtimes (#31608)
2017-10-13 09:15:53 -05:00
..
effect_system.dm
[MIRROR] Adds defines for mouse_opacity (#2381)
2017-08-21 20:29:37 -07:00
effects_explosion.dm
Fixes explosion particles causing a massive amount of runtimes (#31608)
2017-10-13 09:15:53 -05:00
effects_foam.dm
Minor refactor of how gas IDs are handled
2017-10-12 00:30:09 -05:00
effects_other.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
effects_smoke.dm
Minor refactor of how gas IDs are handled
2017-10-12 00:30:09 -05:00
effects_sparks.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
effects_water.dm
[MIRROR] Adds defines for mouse_opacity (#2381)
2017-08-21 20:29:37 -07:00
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