Fixes explosion particles causing a massive amount of runtimes (#31608)

This commit is contained in:
kevinz000
2017-10-13 07:14:42 -07:00
committed by CitadelStationBot
parent 692e226d24
commit 40a1ceed26

View File

@@ -17,7 +17,7 @@
var/direct = pick(GLOB.alldirs)
var/steps_amt = pick(1;25,2;50,3,4;200)
for(var/j in 1 to steps_amt)
addtimer(CALLBACK(src, .proc/_step, expl, direct), j)
addtimer(CALLBACK(GLOBAL_PROC, .proc/_step, expl, direct), j)
/obj/effect/explosion
name = "fire"