Logo
Explore Help
Sign In
shikix/GS13NG
1
0
Fork 0
You've already forked GS13NG
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
6cd994d3429c2028cb0cd8bf9694c7f0c7e8c60f
GS13NG/code/game/objects
T
History
CitadelStationBot 9f182d89ed [MIRROR] Distinguishes law types by colour (#6022)
* Distinguishes law types by colour

* merge conflict
2018-03-19 22:17:24 -05:00
..
effects
[MIRROR] [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#5992)
2018-03-19 21:33:18 -05:00
items
[MIRROR] Distinguishes law types by colour (#6022)
2018-03-19 22:17:24 -05:00
structures
[MIRROR] [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#5992)
2018-03-19 21:33:18 -05:00
buckling.dm
Fixes lavaboat buckling (#34450)
2018-01-16 14:31:02 -06:00
empulse.dm
…
items.dm
[MIRROR] [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#5992)
2018-03-19 21:33:18 -05:00
obj_defense.dm
Tesla coils and grounding rods actually shock buckled mobs. (#36437)
2018-03-17 08:49:38 -05:00
objs.dm
[READY] NTNet airlocks
2018-03-08 22:42:46 -06:00
structures.dm
Adds minor roundstart traits! (ala CDDA, etc.)
2018-03-02 14:38:18 -06:00
Powered by Gitea Version: 1.26.1 Page: 1123ms Template: 24ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API