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GS13NG/code/modules/mob/living/silicon/ai/death.dm
T
2017-07-05 22:14:19 -05:00

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/mob/living/silicon/ai/death(gibbed)
if(stat == DEAD)
return
. = ..()
if("[icon_state]_dead" in icon_states(src.icon,1))
icon_state = "[icon_state]_dead"
else
icon_state = "ai_dead"
cameraFollow = null
anchored = 0 //unbolt floorbolts
update_canmove()
if(eyeobj)
eyeobj.setLoc(get_turf(src))
GLOB.shuttle_caller_list -= src
SSshuttle.autoEvac()
ShutOffDoomsdayDevice()
if(explosive)
spawn(10)
explosion(src.loc, 3, 6, 12, 15)
for(var/obj/machinery/ai_status_display/O in GLOB.ai_status_displays) //change status
if(src.key)
O.mode = 2
if(istype(loc, /obj/item/device/aicard))
loc.icon_state = "aicard-404"
/mob/living/silicon/ai/proc/ShutOffDoomsdayDevice()
if(nuking)
set_security_level("red")
nuking = FALSE
for(var/obj/item/weapon/pinpointer/P in GLOB.pinpointer_list)
P.switch_mode_to(TRACK_NUKE_DISK) //Party's over, back to work, everyone
P.nuke_warning = FALSE
if(doomsday_device)
doomsday_device.timing = FALSE
SSshuttle.clearHostileEnvironment(doomsday_device)
qdel(doomsday_device)