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GS13NG/code/modules/mob/living/simple_animal/hostile/faithless.dm
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2020-08-15 23:38:21 -07:00

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/mob/living/simple_animal/hostile/faithless
name = "The Faithless"
desc = "The Wish Granter's faith in humanity, incarnate."
icon_state = "faithless"
icon_living = "faithless"
icon_dead = "faithless_dead"
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
gender = MALE
speak_chance = 0
turns_per_move = 5
response_help_continuous = "passes through"
response_help_simple = "pass through"
response_disarm_continuous = "shoves"
response_disarm_simple = "shove"
response_harm_continuous = "hits"
response_harm_simple = "hit"
emote_taunt = list("wails")
taunt_chance = 25
speed = 0
maxHealth = 80
health = 80
spacewalk = TRUE
stat_attack = UNCONSCIOUS
robust_searching = 1
blood_volume = 0
harm_intent_damage = 10
obj_damage = 50
melee_damage_lower = 15
melee_damage_upper = 15
attack_verb_continuous = "grips"
attack_verb_simple = "grip"
attack_sound = 'sound/hallucinations/growl1.ogg'
speak_emote = list("growls")
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
faction = list("faithless")
gold_core_spawnable = HOSTILE_SPAWN
footstep_type = FOOTSTEP_MOB_SHOE
/mob/living/simple_animal/hostile/faithless/AttackingTarget()
. = ..()
if(. && prob(12) && iscarbon(target))
var/mob/living/carbon/C = target
C.DefaultCombatKnockdown(60)
C.visible_message("<span class='danger'>\The [src] knocks down \the [C]!</span>", \
"<span class='userdanger'>\The [src] knocks you down!</span>")