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GS13NG/code/modules/reagents/chemistry/holder.dm
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CitadelStationBotandPoojawa dad2d44ea2 [MIRROR] [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#5992)
* [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#36344)

cl Floyd / Qustinnus
del: Removes short-term effects of mood
add; Adds long-term effects of mood by implementing sanity which goes up with good mood, down with bad mood, but takes time to change. Your sanity can be seen as your average mood in the recent past. All effects of moods are now covered by this system
add: Beauty component, currently only attached to cleanables, but you could attach it to any atom/movable and make them pretty/ugly, affecting mood of anyone in the room.
refactor: Removes the original way of adding mood events, uses signals properly instead.
fix: Cleanables "giving" area's free beauty during initialization
fix: Fixes some events not clearing properly
/cl

Fixes #36444

From now on mood no longer affects you directly, instead it decides whether your sanity goes up or down, when your sanity gets too low you will get the effects of what mood did before.

This means getting hit with bad moods due to being attacked while not mean you are doomed anymore, and you get a large timeframe to get away and just fix your mood later.

I also added the beauty component, you could add this to any object and it would either make a room prettier or uglier, comparable to DF or Rimworld. You could add traits to make certain people ugly, for example.

* [READY] Several fixes/changes to mood, longterm mood effects, beauty component
2018-03-19 21:33:18 -05:00

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/proc/build_chemical_reagent_list()
//Chemical Reagents - Initialises all /datum/reagent into a list indexed by reagent id
if(GLOB.chemical_reagents_list)
return
var/paths = subtypesof(/datum/reagent)
GLOB.chemical_reagents_list = list()
for(var/path in paths)
var/datum/reagent/D = new path()
GLOB.chemical_reagents_list[D.id] = D
/proc/build_chemical_reactions_list()
//Chemical Reactions - Initialises all /datum/chemical_reaction into a list
// It is filtered into multiple lists within a list.
// For example:
// chemical_reaction_list["plasma"] is a list of all reactions relating to plasma
if(GLOB.chemical_reactions_list)
return
var/paths = subtypesof(/datum/chemical_reaction)
GLOB.chemical_reactions_list = list()
for(var/path in paths)
var/datum/chemical_reaction/D = new path()
var/list/reaction_ids = list()
if(D.required_reagents && D.required_reagents.len)
for(var/reaction in D.required_reagents)
reaction_ids += reaction
// Create filters based on each reagent id in the required reagents list
for(var/id in reaction_ids)
if(!GLOB.chemical_reactions_list[id])
GLOB.chemical_reactions_list[id] = list()
GLOB.chemical_reactions_list[id] += D
break // Don't bother adding ourselves to other reagent ids, it is redundant
///////////////////////////////////////////////////////////////////////////////////
/datum/reagents
var/list/datum/reagent/reagent_list = new/list()
var/total_volume = 0
var/maximum_volume = 100
var/atom/my_atom = null
var/chem_temp = 150
var/last_tick = 1
var/addiction_tick = 1
var/list/datum/reagent/addiction_list = new/list()
var/flags
/datum/reagents/New(maximum=100)
maximum_volume = maximum
//I dislike having these here but map-objects are initialised before world/New() is called. >_>
if(!GLOB.chemical_reagents_list)
build_chemical_reagent_list()
if(!GLOB.chemical_reactions_list)
build_chemical_reactions_list()
/datum/reagents/Destroy()
. = ..()
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
qdel(R)
cached_reagents.Cut()
cached_reagents = null
if(my_atom && my_atom.reagents == src)
my_atom.reagents = null
// Used in attack logs for reagents in pills and such
/datum/reagents/proc/log_list()
if(!length(reagent_list))
return "no reagents"
var/list/data = list()
for(var/r in reagent_list) //no reagents will be left behind
var/datum/reagent/R = r
data += "[R.id] ([round(R.volume, 0.1)]u)"
//Using IDs because SOME chemicals (I'm looking at you, chlorhydrate-beer) have the same names as other chemicals.
return english_list(data)
/datum/reagents/proc/remove_any(amount = 1)
var/list/cached_reagents = reagent_list
var/total_transfered = 0
var/current_list_element = 1
current_list_element = rand(1, cached_reagents.len)
while(total_transfered != amount)
if(total_transfered >= amount)
break
if(total_volume <= 0 || !cached_reagents.len)
break
if(current_list_element > cached_reagents.len)
current_list_element = 1
var/datum/reagent/R = cached_reagents[current_list_element]
remove_reagent(R.id, 1)
current_list_element++
total_transfered++
update_total()
handle_reactions()
return total_transfered
/datum/reagents/proc/remove_all(amount = 1)
var/list/cached_reagents = reagent_list
if(total_volume > 0)
var/part = amount / total_volume
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
remove_reagent(R.id, R.volume * part)
update_total()
handle_reactions()
return amount
/datum/reagents/proc/get_master_reagent_name()
var/list/cached_reagents = reagent_list
var/name
var/max_volume = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.volume > max_volume)
max_volume = R.volume
name = R.name
return name
/datum/reagents/proc/get_master_reagent_id()
var/list/cached_reagents = reagent_list
var/id
var/max_volume = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.volume > max_volume)
max_volume = R.volume
id = R.id
return id
/datum/reagents/proc/get_master_reagent()
var/list/cached_reagents = reagent_list
var/datum/reagent/master
var/max_volume = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.volume > max_volume)
max_volume = R.volume
master = R
return master
/datum/reagents/proc/trans_to(obj/target, amount=1, multiplier=1, preserve_data=1, no_react = 0)//if preserve_data=0, the reagents data will be lost. Usefull if you use data for some strange stuff and don't want it to be transferred.
var/list/cached_reagents = reagent_list
if(!target || !total_volume)
return
if(amount < 0)
return
var/datum/reagents/R
if(istype(target, /datum/reagents))
R = target
else
if(!target.reagents)
return
R = target.reagents
amount = min(min(amount, src.total_volume), R.maximum_volume-R.total_volume)
var/part = amount / src.total_volume
var/trans_data = null
for(var/reagent in cached_reagents)
var/datum/reagent/T = reagent
var/transfer_amount = T.volume * part
if(preserve_data)
trans_data = copy_data(T)
R.add_reagent(T.id, transfer_amount * multiplier, trans_data, chem_temp, no_react = 1) //we only handle reaction after every reagent has been transfered.
remove_reagent(T.id, transfer_amount)
update_total()
R.update_total()
if(!no_react)
R.handle_reactions()
src.handle_reactions()
return amount
/datum/reagents/proc/copy_to(obj/target, amount=1, multiplier=1, preserve_data=1)
var/list/cached_reagents = reagent_list
if(!target || !total_volume)
return
var/datum/reagents/R
if(istype(target, /datum/reagents))
R = target
else
if(!target.reagents)
return
R = target.reagents
if(amount < 0)
return
amount = min(min(amount, total_volume), R.maximum_volume-R.total_volume)
var/part = amount / total_volume
var/trans_data = null
for(var/reagent in cached_reagents)
var/datum/reagent/T = reagent
var/copy_amount = T.volume * part
if(preserve_data)
trans_data = T.data
R.add_reagent(T.id, copy_amount * multiplier, trans_data)
src.update_total()
R.update_total()
R.handle_reactions()
src.handle_reactions()
return amount
/datum/reagents/proc/trans_id_to(obj/target, reagent, amount=1, preserve_data=1)//Not sure why this proc didn't exist before. It does now! /N
var/list/cached_reagents = reagent_list
if (!target)
return
if (!target.reagents || src.total_volume<=0 || !src.get_reagent_amount(reagent))
return
if(amount < 0)
return
var/datum/reagents/R = target.reagents
if(src.get_reagent_amount(reagent)<amount)
amount = src.get_reagent_amount(reagent)
amount = min(amount, R.maximum_volume-R.total_volume)
var/trans_data = null
for (var/CR in cached_reagents)
var/datum/reagent/current_reagent = CR
if(current_reagent.id == reagent)
if(preserve_data)
trans_data = current_reagent.data
R.add_reagent(current_reagent.id, amount, trans_data, src.chem_temp)
remove_reagent(current_reagent.id, amount, 1)
break
src.update_total()
R.update_total()
R.handle_reactions()
return amount
/datum/reagents/proc/metabolize(mob/living/carbon/C, can_overdose = FALSE, liverless = FALSE)
var/list/cached_reagents = reagent_list
var/list/cached_addictions = addiction_list
if(C)
expose_temperature(C.bodytemperature, 0.25)
var/need_mob_update = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(QDELETED(R.holder))
continue
if(liverless && !R.self_consuming) //need to be metabolized
continue
if(!C)
C = R.holder.my_atom
if(C && R)
if(C.reagent_check(R) != 1)
if(can_overdose)
if(R.overdose_threshold)
if(R.volume >= R.overdose_threshold && !R.overdosed)
R.overdosed = 1
need_mob_update += R.overdose_start(C)
if(R.addiction_threshold)
if(R.volume >= R.addiction_threshold && !is_type_in_list(R, cached_addictions))
var/datum/reagent/new_reagent = new R.type()
cached_addictions.Add(new_reagent)
if(R.overdosed)
need_mob_update += R.overdose_process(C)
if(is_type_in_list(R,cached_addictions))
for(var/addiction in cached_addictions)
var/datum/reagent/A = addiction
if(istype(R, A))
A.addiction_stage = -15 // you're satisfied for a good while.
need_mob_update += R.on_mob_life(C)
if(can_overdose)
if(addiction_tick == 6)
addiction_tick = 1
for(var/addiction in cached_addictions)
var/datum/reagent/R = addiction
if(C && R)
R.addiction_stage++
switch(R.addiction_stage)
if(1 to 10)
need_mob_update += R.addiction_act_stage1(C)
if(10 to 20)
need_mob_update += R.addiction_act_stage2(C)
if(20 to 30)
need_mob_update += R.addiction_act_stage3(C)
if(30 to 40)
need_mob_update += R.addiction_act_stage4(C)
if(40 to INFINITY)
to_chat(C, "<span class='notice'>You feel like you've gotten over your need for [R.name].</span>")
C.SendSignal(COMSIG_CLEAR_MOOD_EVENT, "[R.id]_addiction")
cached_addictions.Remove(R)
addiction_tick++
if(C && need_mob_update) //some of the metabolized reagents had effects on the mob that requires some updates.
C.updatehealth()
C.update_canmove()
C.update_stamina()
update_total()
/datum/reagents/proc/set_reacting(react = TRUE)
if(react)
flags &= ~(REAGENT_NOREACT)
else
flags |= REAGENT_NOREACT
/datum/reagents/proc/conditional_update_move(atom/A, Running = 0)
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
R.on_move (A, Running)
update_total()
/datum/reagents/proc/conditional_update(atom/A)
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
R.on_update (A)
update_total()
/datum/reagents/proc/handle_reactions()
var/list/cached_reagents = reagent_list
var/list/cached_reactions = GLOB.chemical_reactions_list
var/datum/cached_my_atom = my_atom
if(flags & REAGENT_NOREACT)
return //Yup, no reactions here. No siree.
var/reaction_occurred = 0
do
var/list/possible_reactions = list()
reaction_occurred = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
for(var/reaction in cached_reactions[R.id]) // Was a big list but now it should be smaller since we filtered it with our reagent id
if(!reaction)
continue
var/datum/chemical_reaction/C = reaction
var/list/cached_required_reagents = C.required_reagents
var/total_required_reagents = cached_required_reagents.len
var/total_matching_reagents = 0
var/list/cached_required_catalysts = C.required_catalysts
var/total_required_catalysts = cached_required_catalysts.len
var/total_matching_catalysts= 0
var/matching_container = 0
var/matching_other = 0
var/required_temp = C.required_temp
var/is_cold_recipe = C.is_cold_recipe
var/meets_temp_requirement = 0
for(var/B in cached_required_reagents)
if(!has_reagent(B, cached_required_reagents[B]))
break
total_matching_reagents++
for(var/B in cached_required_catalysts)
if(!has_reagent(B, cached_required_catalysts[B]))
break
total_matching_catalysts++
if(cached_my_atom)
if(!C.required_container)
matching_container = 1
else
if(cached_my_atom.type == C.required_container)
matching_container = 1
if (isliving(cached_my_atom) && !C.mob_react) //Makes it so certain chemical reactions don't occur in mobs
return
if(!C.required_other)
matching_other = 1
else if(istype(cached_my_atom, /obj/item/slime_extract))
var/obj/item/slime_extract/M = cached_my_atom
if(M.Uses > 0) // added a limit to slime cores -- Muskets requested this
matching_other = 1
else
if(!C.required_container)
matching_container = 1
if(!C.required_other)
matching_other = 1
if(required_temp == 0 || (is_cold_recipe && chem_temp <= required_temp) || (!is_cold_recipe && chem_temp >= required_temp))
meets_temp_requirement = 1
if(total_matching_reagents == total_required_reagents && total_matching_catalysts == total_required_catalysts && matching_container && matching_other && meets_temp_requirement)
possible_reactions += C
if(possible_reactions.len)
var/datum/chemical_reaction/selected_reaction = possible_reactions[1]
//select the reaction with the most extreme temperature requirements
for(var/V in possible_reactions)
var/datum/chemical_reaction/competitor = V
if(selected_reaction.is_cold_recipe) //if there are no recipe conflicts, everything in possible_reactions will have this same value for is_cold_reaction. warranty void if assumption not met.
if(competitor.required_temp < selected_reaction.required_temp)
selected_reaction = competitor
else
if(competitor.required_temp > selected_reaction.required_temp)
selected_reaction = competitor
var/list/cached_required_reagents = selected_reaction.required_reagents
var/list/cached_results = selected_reaction.results
var/list/multiplier = INFINITY
for(var/B in cached_required_reagents)
multiplier = min(multiplier, round(get_reagent_amount(B) / cached_required_reagents[B]))
for(var/B in cached_required_reagents)
remove_reagent(B, (multiplier * cached_required_reagents[B]), safety = 1)
for(var/P in selected_reaction.results)
multiplier = max(multiplier, 1) //this shouldnt happen ...
SSblackbox.record_feedback("tally", "chemical_reaction", cached_results[P]*multiplier, P)
add_reagent(P, cached_results[P]*multiplier, null, chem_temp)
var/list/seen = viewers(4, get_turf(my_atom))
var/iconhtml = icon2html(cached_my_atom, seen)
if(cached_my_atom)
if(!ismob(cached_my_atom)) // No bubbling mobs
if(selected_reaction.mix_sound)
playsound(get_turf(cached_my_atom), selected_reaction.mix_sound, 80, 1)
for(var/mob/M in seen)
to_chat(M, "<span class='notice'>[iconhtml] [selected_reaction.mix_message]</span>")
if(istype(cached_my_atom, /obj/item/slime_extract))
var/obj/item/slime_extract/ME2 = my_atom
ME2.Uses--
if(ME2.Uses <= 0) // give the notification that the slime core is dead
for(var/mob/M in seen)
to_chat(M, "<span class='notice'>[iconhtml] \The [my_atom]'s power is consumed in the reaction.</span>")
ME2.name = "used slime extract"
ME2.desc = "This extract has been used up."
selected_reaction.on_reaction(src, multiplier)
reaction_occurred = 1
while(reaction_occurred)
update_total()
return 0
/datum/reagents/proc/isolate_reagent(reagent)
var/list/cached_reagents = reagent_list
for(var/_reagent in cached_reagents)
var/datum/reagent/R = _reagent
if(R.id != reagent)
del_reagent(R.id)
update_total()
/datum/reagents/proc/del_reagent(reagent)
var/list/cached_reagents = reagent_list
for(var/_reagent in cached_reagents)
var/datum/reagent/R = _reagent
if(R.id == reagent)
if(my_atom && isliving(my_atom))
var/mob/living/M = my_atom
R.on_mob_delete(M)
qdel(R)
reagent_list -= R
update_total()
if(my_atom)
my_atom.on_reagent_change(DEL_REAGENT)
return 1
/datum/reagents/proc/update_total()
var/list/cached_reagents = reagent_list
total_volume = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.volume < 0.1)
del_reagent(R.id)
else
total_volume += R.volume
return 0
/datum/reagents/proc/clear_reagents()
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
del_reagent(R.id)
return 0
/datum/reagents/proc/reaction(atom/A, method = TOUCH, volume_modifier = 1, show_message = 1)
var/react_type
if(isliving(A))
react_type = "LIVING"
if(method == INGEST)
var/mob/living/L = A
L.taste(src)
else if(isturf(A))
react_type = "TURF"
else if(isobj(A))
react_type = "OBJ"
else
return
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
switch(react_type)
if("LIVING")
var/touch_protection = 0
if(method == VAPOR)
var/mob/living/L = A
touch_protection = L.get_permeability_protection()
R.reaction_mob(A, method, R.volume * volume_modifier, show_message, touch_protection)
if("TURF")
R.reaction_turf(A, R.volume * volume_modifier, show_message)
if("OBJ")
R.reaction_obj(A, R.volume * volume_modifier, show_message)
/datum/reagents/proc/holder_full()
if(total_volume >= maximum_volume)
return TRUE
return FALSE
/datum/reagents/proc/add_reagent(reagent, amount, list/data=null, reagtemp = 300, no_react = 0)
if(!isnum(amount) || !amount)
return FALSE
if(amount < 0)
return FALSE
var/list/cached_reagents = reagent_list
update_total()
if(total_volume + amount > maximum_volume)
amount = (maximum_volume - total_volume) //Doesnt fit in. Make it disappear. Shouldnt happen. Will happen.
chem_temp = round(((amount * reagtemp) + (total_volume * chem_temp)) / (total_volume + amount)) //equalize with new chems
for(var/A in cached_reagents)
var/datum/reagent/R = A
if (R.id == reagent)
R.volume += amount
update_total()
if(my_atom)
my_atom.on_reagent_change(ADD_REAGENT)
R.on_merge(data, amount)
if(!no_react)
handle_reactions()
return TRUE
var/datum/reagent/D = GLOB.chemical_reagents_list[reagent]
if(D)
var/datum/reagent/R = new D.type(data)
cached_reagents += R
R.holder = src
R.volume = amount
if(data)
R.data = data
R.on_new(data)
update_total()
if(my_atom)
my_atom.on_reagent_change(ADD_REAGENT)
if(!no_react)
handle_reactions()
if(isliving(my_atom))
R.on_mob_add(my_atom)
return TRUE
else
WARNING("[my_atom] attempted to add a reagent called '[reagent]' which doesn't exist. ([usr])")
return FALSE
/datum/reagents/proc/add_reagent_list(list/list_reagents, list/data=null) // Like add_reagent but you can enter a list. Format it like this: list("toxin" = 10, "beer" = 15)
for(var/r_id in list_reagents)
var/amt = list_reagents[r_id]
add_reagent(r_id, amt, data)
/datum/reagents/proc/remove_reagent(reagent, amount, safety)//Added a safety check for the trans_id_to
if(isnull(amount))
amount = 0
CRASH("null amount passed to reagent code")
return FALSE
if(!isnum(amount))
return FALSE
if(amount < 0)
return FALSE
var/list/cached_reagents = reagent_list
for(var/A in cached_reagents)
var/datum/reagent/R = A
if (R.id == reagent)
//clamp the removal amount to be between current reagent amount
//and zero, to prevent removing more than the holder has stored
amount = CLAMP(amount, 0, R.volume)
R.volume -= amount
update_total()
if(!safety)//So it does not handle reactions when it need not to
handle_reactions()
if(my_atom)
my_atom.on_reagent_change(REM_REAGENT)
return TRUE
return FALSE
/datum/reagents/proc/has_reagent(reagent, amount = -1)
var/list/cached_reagents = reagent_list
for(var/_reagent in cached_reagents)
var/datum/reagent/R = _reagent
if (R.id == reagent)
if(!amount)
return R
else
if(R.volume >= amount)
return R
else
return 0
return 0
/datum/reagents/proc/get_reagent_amount(reagent)
var/list/cached_reagents = reagent_list
for(var/_reagent in cached_reagents)
var/datum/reagent/R = _reagent
if (R.id == reagent)
return R.volume
return 0
/datum/reagents/proc/get_reagents()
var/list/names = list()
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
names += R.name
return jointext(names, ",")
/datum/reagents/proc/remove_all_type(reagent_type, amount, strict = 0, safety = 1) // Removes all reagent of X type. @strict set to 1 determines whether the childs of the type are included.
if(!isnum(amount))
return 1
var/list/cached_reagents = reagent_list
var/has_removed_reagent = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
var/matches = 0
// Switch between how we check the reagent type
if(strict)
if(R.type == reagent_type)
matches = 1
else
if(istype(R, reagent_type))
matches = 1
// We found a match, proceed to remove the reagent. Keep looping, we might find other reagents of the same type.
if(matches)
// Have our other proc handle removement
has_removed_reagent = remove_reagent(R.id, amount, safety)
return has_removed_reagent
//two helper functions to preserve data across reactions (needed for xenoarch)
/datum/reagents/proc/get_data(reagent_id)
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.id == reagent_id)
return R.data
/datum/reagents/proc/set_data(reagent_id, new_data)
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.id == reagent_id)
R.data = new_data
/datum/reagents/proc/copy_data(datum/reagent/current_reagent)
if(!current_reagent || !current_reagent.data)
return null
if(!istype(current_reagent.data, /list))
return current_reagent.data
var/list/trans_data = current_reagent.data.Copy()
// We do this so that introducing a virus to a blood sample
// doesn't automagically infect all other blood samples from
// the same donor.
//
// Technically we should probably copy all data lists, but
// that could possibly eat up a lot of memory needlessly
// if most data lists are read-only.
if(trans_data["viruses"])
var/list/v = trans_data["viruses"]
trans_data["viruses"] = v.Copy()
return trans_data
/datum/reagents/proc/get_reagent(type)
var/list/cached_reagents = reagent_list
. = locate(type) in cached_reagents
/datum/reagents/proc/generate_taste_message(minimum_percent=15)
// the lower the minimum percent, the more sensitive the message is.
var/list/out = list()
var/list/tastes = list() //descriptor = strength
if(minimum_percent <= 100)
for(var/datum/reagent/R in reagent_list)
if(!R.taste_mult)
continue
if(istype(R, /datum/reagent/consumable/nutriment))
var/list/taste_data = R.data
for(var/taste in taste_data)
var/ratio = taste_data[taste]
var/amount = ratio * R.taste_mult * R.volume
if(taste in tastes)
tastes[taste] += amount
else
tastes[taste] = amount
else
var/taste_desc = R.taste_description
var/taste_amount = R.volume * R.taste_mult
if(taste_desc in tastes)
tastes[taste_desc] += taste_amount
else
tastes[taste_desc] = taste_amount
//deal with percentages
// TODO it would be great if we could sort these from strong to weak
var/total_taste = counterlist_sum(tastes)
if(total_taste > 0)
for(var/taste_desc in tastes)
var/percent = tastes[taste_desc]/total_taste * 100
if(percent < minimum_percent)
continue
var/intensity_desc = "a hint of"
if(percent > minimum_percent * 2 || percent == 100)
intensity_desc = ""
else if(percent > minimum_percent * 3)
intensity_desc = "the strong flavor of"
if(intensity_desc != "")
out += "[intensity_desc] [taste_desc]"
else
out += "[taste_desc]"
return english_list(out, "something indescribable")
/datum/reagents/proc/expose_temperature(var/temperature, var/coeff=0.02)
var/temp_delta = (temperature - chem_temp) * coeff
if(temp_delta > 0)
chem_temp = min(chem_temp + max(temp_delta, 1), temperature)
else
chem_temp = max(chem_temp + min(temp_delta, -1), temperature)
chem_temp = round(chem_temp)
handle_reactions()
///////////////////////////////////////////////////////////////////////////////////
// Convenience proc to create a reagents holder for an atom
// Max vol is maximum volume of holder
/atom/proc/create_reagents(max_vol)
if(reagents)
qdel(reagents)
reagents = new/datum/reagents(max_vol)
reagents.my_atom = src
/proc/get_random_reagent_id() // Returns a random reagent ID minus blacklisted reagents
var/static/list/random_reagents = list()
if(!random_reagents.len)
for(var/thing in subtypesof(/datum/reagent))
var/datum/reagent/R = thing
if(initial(R.can_synth))
random_reagents += initial(R.id)
var/picked_reagent = pick(random_reagents)
return picked_reagent