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88486f97ca3961351b7b13e66175295012d06e16
GS13NG
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code
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modules
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projectiles
T
History
kevinz000
87b84cedf0
Fixes vehicles granting projectile immunity and YET AGAIN reworks projectile targetting priorities (
#31660
)
...
* Update projectile.dm * fixes projectiles
2017-10-17 03:51:10 -05:00
..
ammunition
Fixes c20r damage (
#31425
)
2017-10-08 15:36:04 -05:00
boxes_magazines
[MIRROR] Ammo cleanup (
#2643
)
2017-09-22 22:30:44 -05:00
guns
Update beam_rifle.dm
2017-10-16 06:14:24 -05:00
projectile
Moves projectile processing to a subsystem
2017-10-15 21:51:24 -05:00
ammunition.dm
ok this is going to be a pain in the ass ain't it (
#2458
)
2017-08-22 05:01:38 -07:00
box_magazine.dm
Remove drop_item, drop_item_v, put_in_hands_or_del
2017-10-07 12:37:06 -05:00
firing.dm
Update firing.dm
2017-10-16 06:13:51 -05:00
gun.dm
Removes a bunch of sleeps/spawns and makes a few booleans defines
2017-10-14 18:53:48 -05:00
pins.dm
quadruple wew
2017-08-29 10:02:18 -07:00
projectile.dm
Fixes vehicles granting projectile immunity and YET AGAIN reworks projectile targetting priorities (
#31660
)
2017-10-17 03:51:10 -05:00