Files
GS13NG/modular_citadel
cebutris b2a5caa5ba Lavaknights now get polychromatic ID badges [READY!] (#5015)
* adds IDs to cammy's catknights

* sets the ID as a subtype for easier asset changing

* Makes lavaknight captains more captain-y

* icons!

* It's okay I'm only mildly an idiot

* Knight Badges are called Knight Badges

* Polychromes them hecking badges

* Polychromes them hecking badges

* Makes them work!

* moves the id to their own file

* how did I fucking miss this am I just that much of an idiot

* removes unnecessary copypaste

* they're not id cards i swear
2018-01-26 10:50:08 -06:00
..
2017-11-25 00:43:24 -05:00
2017-11-04 13:38:27 +08:00
2017-09-23 13:17:21 -04:00
2018-01-04 01:36:28 -05:00

Hooray modularity! Things that modify core files without directly touching said core files go here. This is similar to how Hippie handles things. This stops dreammaker from throwing errors and warnings if you try to compile these files while they're inside code/citadel/.