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a1202bcec7bdbef048a6980f2f00a4939142ad21
GS13NG/code/game/machinery/doors
History
KorPhaeron 3e26e09db8 ismecha define
2017-10-02 01:04:53 -05:00
..
airlock_electronics.dm
You can now examine an airlock to find out how to construct/deconstruct it (#30605)
2017-10-01 00:04:14 -05:00
airlock_types.dm
[MIRROR] Adds Abandoned Airlocks (#2784)
2017-09-16 04:32:19 -05:00
airlock.dm
Airlocks are once again actually open when they appear to be open, instead of being uninteractable for a noticeable period (#30899)
2017-09-24 10:10:22 -05:00
alarmlock.dm
Removes a great amount of machinery copypasta with circuitboards.
2017-08-09 19:24:19 -05:00
brigdoors.dm
Removes a great amount of machinery copypasta with circuitboards.
2017-08-09 19:24:19 -05:00
checkForMultipleDoors.dm
initial commit - cross reference with 5th port - obviously has compile errors
2016-07-03 02:17:19 -05:00
door.dm
ismecha define
2017-10-02 01:04:53 -05:00
firedoor.dm
[MIRROR] Gives engineering cyborgs an item they can use in place of circuits for basic construction (#2875)
2017-09-22 23:35:54 -05:00
poddoor.dm
Rename Bumped to CollidedWith (#2017)
2017-07-15 11:44:12 -07:00
shutters.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
unpowered.dm
Rename Bumped to CollidedWith (#2017)
2017-07-15 11:44:12 -07:00
windowdoor.dm
ismecha define
2017-10-02 01:04:53 -05:00
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