119 lines
4.3 KiB
Plaintext
119 lines
4.3 KiB
Plaintext
/datum/design/m10mm/fire
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name = "pistol magazine (10mm incendiary)"
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desc = "A gun magazine. Loaded with rounds which ignite the target.."
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id = "10mminc"
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build_type = PROTOLATHE
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materials = list(/datum/material/plasma = 5000, /datum/material/iron = 7500)
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build_path = /obj/item/ammo_box/magazine/m10mm/fire
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category = list("Ammo")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/m10mm
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name = "pistol magazine (10mm)"
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desc = "A gun magazine."
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id = "10mm"
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 6000)
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build_path = /obj/item/ammo_box/magazine/m10mm
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category = list("Ammo")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/m10mm/hp
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name = "pistol magazine (10mm HP)"
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desc = "A gun magazine. Loaded with hollow-point rounds, extremely effective against unarmored targets, but nearly useless against protective clothing."
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id = "10mmhp"
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 7500, /datum/material/glass = 5000)
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build_path = /obj/item/ammo_box/magazine/m10mm/hp
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category = list("Ammo")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/m10mm/ap
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name = "pistol magazine (10mm AP)"
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desc = "A gun magazine. Loaded with rounds which penetrate armour, but are less effective against normal targets."
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id = "10mmap"
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 7500, /datum/material/titanium = 6500)
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build_path = /obj/item/ammo_box/magazine/m10mm/ap
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category = list("Ammo")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/bolt_clip
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name = "Surplus Rifle Clip"
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desc = "A stripper clip used to quickly load bolt action rifles. Contains 5 rounds."
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id = "bolt_clip"
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 8000)
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build_path = /obj/item/ammo_box/a762
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category = list("Ammo")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/m45 //Kinda NT in theory
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name = "handgun magazine (.45)"
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id = "m45"
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 8000)
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build_path = /obj/item/ammo_box/magazine/m45
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category = list("Ammo")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/pistolm9mm
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name = "pistol magazine (9mm)"
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desc = "A gun magazine."
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id = "pistolm9mm"
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 7500)
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build_path = /obj/item/ammo_box/magazine/pistolm9mm
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category = list("Ammo")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/sl357
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name = "revolver speedloader (.357)"
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desc = "A revolver speedloader."
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id = "sl357"
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 30000)
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build_path = /obj/item/ammo_box/a357
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category = list("Ammo")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/sl357ap
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name = "revolver speedloader (.357 AP)"
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desc = "A revolver speedloader. Cuts through like a hot knife through butter."
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id = "sl357ap"
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 30000, /datum/material/titanium = 5000)
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build_path = /obj/item/ammo_box/a357/ap
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category = list("Ammo")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/m10apbox
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name = "ammo box (10mm Armour Piercing)"
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desc = "A box of ammo containing 20 rounds designed to penetrate armor, at the cost of raw damage."
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id = "m10apbox"
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 30000, /datum/material/titanium = 6000)
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build_path = /obj/item/ammo_box/c10mm/ap
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category = list("Ammo")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/m10firebox
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name = "ammo box (10mm Incendiary)"
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desc = "A box of ammo containing 20 rounds designed to set people ablaze, at the cost of raw damage."
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id = "m10firebox"
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 30000, /datum/material/plasma = 6000)
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build_path = /obj/item/ammo_box/c10mm/fire
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category = list("Ammo")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/m10hpbox
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name = "ammo box (10mm Hollowpoint)"
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desc = "A box of ammo containing 20 rounds designed to tear through unarmored opponents, while being completely ineffective against armor."
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id = "m10hpbox"
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 30000, /datum/material/glass = 6000)
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build_path = /obj/item/ammo_box/c10mm/hp
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category = list("Ammo")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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