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GS13NG/code/controllers/subsystem/jukeboxes.dm

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//As a brief warning to all those who dare tread upon these grounds:
//The bulk of this code here was written years ago, back in the days of 512.
//We were incredibly drunk back then. And nowadays, we've found that being drunk is a hard requirement for working with this code.
//So if you're here to make changes? Brandish a glass. There are many sins here, but it's exactly as engineered as it needs to be.
//We physically won't be able to tell you what half of this code does. The only thing that'll help you here is the ballmer peak.
//Bottoms up, friend. And be sure to drink responsibly. Be sure to fetch some water, too; it eases the hangover. - Bhijn & Myr
// Jukelist indices
#define JUKE_TRACK 1
#define JUKE_CHANNEL 2
#define JUKE_BOX 3
#define JUKE_FALLOFF 4
#define JUKE_SOUND 5
SUBSYSTEM_DEF(jukeboxes)
name = "Jukeboxes"
wait = 5
var/list/songs = list()
var/list/activejukeboxes = list()
var/list/freejukeboxchannels = list()
/datum/track
var/song_name = "generic"
var/song_path = null
var/song_length = 0
var/song_beat = 0
var/song_associated_id = null
/datum/track/New(name, path, length, beat, assocID)
song_name = name
song_path = path
song_length = length
song_beat = beat
song_associated_id = assocID
/datum/controller/subsystem/jukeboxes/proc/addjukebox(obj/jukebox, datum/track/T, jukefalloff = 1)
if(!istype(T))
CRASH("[src] tried to play a song with a nonexistant track")
var/channeltoreserve = pick(freejukeboxchannels)
if(!channeltoreserve)
return FALSE
freejukeboxchannels -= channeltoreserve
var/list/youvegotafreejukebox = list(T, channeltoreserve, jukebox, jukefalloff, null)
var/sound/song_to_init = sound(T.song_path)
song_to_init.status = SOUND_MUTE
youvegotafreejukebox[JUKE_SOUND] = song_to_init
activejukeboxes.len++
activejukeboxes[activejukeboxes.len] = youvegotafreejukebox
for(var/mob/M in GLOB.player_list)
if(!M.client)
continue
if(!(M.client.prefs.toggles & SOUND_INSTRUMENTS))
continue
M.playsound_local(M, null, 100, channel = youvegotafreejukebox[JUKE_CHANNEL], S = song_to_init)
return activejukeboxes.len
//Updates jukebox by transferring to different object or modifying falloff.
/datum/controller/subsystem/jukeboxes/proc/updatejukebox(IDtoupdate, obj/jukebox, jukefalloff)
if(islist(activejukeboxes[IDtoupdate]))
if(istype(jukebox))
activejukeboxes[IDtoupdate][JUKE_BOX] = jukebox
if(!isnull(jukefalloff))
activejukeboxes[IDtoupdate][JUKE_FALLOFF] = jukefalloff
/datum/controller/subsystem/jukeboxes/proc/removejukebox(IDtoremove)
if(islist(activejukeboxes[IDtoremove]))
var/jukechannel = activejukeboxes[IDtoremove][JUKE_CHANNEL]
for(var/mob/M in GLOB.player_list)
if(!M.client)
continue
M.stop_sound_channel(jukechannel)
freejukeboxchannels |= jukechannel
activejukeboxes.Cut(IDtoremove, IDtoremove+1)
return TRUE
else
CRASH("Tried to remove jukebox with invalid ID")
/datum/controller/subsystem/jukeboxes/proc/findjukeboxindex(obj/jukebox)
if(activejukeboxes.len)
for(var/list/jukeinfo in activejukeboxes)
if(jukebox in jukeinfo)
return activejukeboxes.Find(jukeinfo)
return FALSE
/datum/controller/subsystem/jukeboxes/Initialize()
var/list/tracks = flist("config/jukebox_music/sounds/")
for(var/S in tracks)
var/datum/track/T = new()
T.song_path = file("config/jukebox_music/sounds/[S]")
var/list/L = splittext(S,"+")
T.song_name = L[1]
T.song_length = text2num(L[2])
T.song_beat = text2num(L[3])
T.song_associated_id = L[4]
songs |= T
for(var/i in CHANNEL_JUKEBOX_START to CHANNEL_JUKEBOX)
freejukeboxchannels |= i
return ..()
/datum/controller/subsystem/jukeboxes/fire()
if(!activejukeboxes.len)
return
for(var/list/jukeinfo in activejukeboxes)
if(!jukeinfo.len)
stack_trace("Active jukebox without any associated metadata.")
continue
var/datum/track/juketrack = jukeinfo[JUKE_TRACK]
if(!istype(juketrack))
stack_trace("Invalid jukebox track datum.")
continue
var/obj/jukebox = jukeinfo[JUKE_BOX]
if(!istype(jukebox))
stack_trace("Nonexistant or invalid object associated with jukebox.")
continue
var/list/audible_zlevels = get_multiz_accessible_levels(jukebox.z) //TODO - for multiz refresh, this should use the cached zlevel connections var in SSMapping. For now this is fine!
var/sound/song_played = jukeinfo[JUKE_SOUND]
var/turf/currentturf = get_turf(jukebox)
var/area/currentarea = get_area(jukebox)
var/list/hearerscache = hearers(7, jukebox)
var/targetfalloff = jukeinfo[JUKE_FALLOFF]
var/mixes = ((targetfalloff*250)-750)
var/inrange
for(var/mob/M in GLOB.player_list)
if(!M.client)
continue
if(!(M.client.prefs.toggles & SOUND_INSTRUMENTS))
M.stop_sound_channel(jukeinfo[JUKE_CHANNEL])
continue
inrange = FALSE
if(targetfalloff && M.can_hear() && (M.z in audible_zlevels))
if(get_area(M) == currentarea)
inrange = TRUE
else if(M in hearerscache)
inrange = TRUE
song_played.status = SOUND_UPDATE
else
song_played.status = SOUND_MUTE | SOUND_UPDATE
song_played.falloff = (inrange ? targetfalloff : targetfalloff * targetfalloff) //The wet channel uses a sqrt falloff by default. Exponentially increasing the falloff when muffled cancels out that sqrt falloff
M.playsound_local(currentturf, null, (targetfalloff ? min((targetfalloff * 50), 100) : 1), channel = jukeinfo[JUKE_CHANNEL], S = song_played, envwet = ((inrange) ? mixes : max(mixes, 0)), envdry = (inrange ? max(mixes, 0) : -10000))
CHECK_TICK
return
#undef JUKE_TRACK
#undef JUKE_CHANNEL
#undef JUKE_BOX
#undef JUKE_FALLOFF
#undef JUKE_SOUND