Logo
Explore Help
Sign In
shikix/GS13NG
1
0
Fork 0
You've already forked GS13NG
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
b9cef4a3a4726b20be7ccc7ac5bf81277f26e6d3
GS13NG/code/game/objects/effects/spawners
T
History
LetterJay 168519c328 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-32311
2018-01-01 07:00:34 -06:00
..
bombspawner.dm
Update bombspawner.dm
2017-11-26 21:20:00 -05:00
bundle.dm
Tiny batch of Initialize() fixes, mostly stuff that isn't around at roundstart
2017-09-24 17:42:13 -05:00
gibspawner.dm
[READY]Component Forensics and Item Blood OverlayS!
2017-12-27 15:19:14 -06:00
lootdrop.dm
Improves loot drop spawners, adds AI law spawners to cores (#33945)
2017-12-31 02:27:12 -06:00
structure.dm
Cleans up some qdel(src)'s in Initialize()
2017-11-26 20:15:18 -06:00
vaultspawner.dm
turns the baseturf var into a part time list (#33705)
2017-12-25 19:11:06 -06:00
xeno_egg_delivery.dm
Tiny batch of Initialize() fixes, mostly stuff that isn't around at roundstart
2017-09-24 17:42:13 -05:00
Powered by Gitea Version: 1.26.1 Page: 562ms Template: 20ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API