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GS13NG
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bb3d4b13d4dbfbf58a7dbdb33d5fb3b0d25e7928
GS13NG
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gamemodes
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clock_cult
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deathride58
ec9f66e32e
Merge pull request
#4938
from Citadel-Station-13/upstream-merge-34452
...
[MIRROR] Reduce the volume of the death sound on clock work mobs
2018-01-19 19:36:18 +00:00
..
clock_effects
Reebe rifts no longer instantly teleport you on collision, and servant blockers also block airflow (
#34427
)
2018-01-16 14:33:46 -06:00
clock_helpers
Merge pull request
#34478
from ChangelingRain/runtimefix
2018-01-16 08:32:50 -06:00
clock_items
initial commit - game folder + maps + dme
2018-01-03 22:52:38 -05:00
clock_mobs
initial commit - game folder + maps + dme
2018-01-03 22:52:38 -05:00
clock_scriptures
Merge branch 'master' of
https://github.com/Citadel-Station-13/Citadel-Station-13
into upstream-merge-33829
2018-01-01 14:09:07 -06:00
clock_structures
Merge pull request
#4938
from Citadel-Station-13/upstream-merge-34452
2018-01-19 19:36:18 +00:00
clock_cult.dm
Antag Panel / Check antagonists Refactor
2018-01-19 08:43:49 -06:00
clock_effect.dm
Changes some 1s and 0s to TRUE and FALSE (
#1967
)
2017-07-10 16:13:16 -07:00
clock_item.dm
Clockwork stuff uses Initialize (
#426
)
2017-04-16 18:15:48 -04:00
clock_mobs.dm
Merge pull request
#32039
from Xhuis/marauders
2017-10-26 05:03:59 -05:00
clock_scripture.dm
Replace explicit z-level checks with defines
2017-12-29 13:41:10 -06:00
clock_structure.dm
(Ready) Clockwork Cult Rework: Proof-of-concept
2017-09-26 15:22:09 -05:00