Logo
Explore Help
Sign In
shikix/GS13NG
1
0
Fork 0
You've already forked GS13NG
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
bb3d4b13d4dbfbf58a7dbdb33d5fb3b0d25e7928
GS13NG/code/game/gamemodes/clock_cult
T
History
deathride58 ec9f66e32e Merge pull request #4938 from Citadel-Station-13/upstream-merge-34452
[MIRROR] Reduce the volume of the death sound on clock work mobs
2018-01-19 19:36:18 +00:00
..
clock_effects
Reebe rifts no longer instantly teleport you on collision, and servant blockers also block airflow (#34427)
2018-01-16 14:33:46 -06:00
clock_helpers
Merge pull request #34478 from ChangelingRain/runtimefix
2018-01-16 08:32:50 -06:00
clock_items
initial commit - game folder + maps + dme
2018-01-03 22:52:38 -05:00
clock_mobs
initial commit - game folder + maps + dme
2018-01-03 22:52:38 -05:00
clock_scriptures
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-33829
2018-01-01 14:09:07 -06:00
clock_structures
Merge pull request #4938 from Citadel-Station-13/upstream-merge-34452
2018-01-19 19:36:18 +00:00
clock_cult.dm
Antag Panel / Check antagonists Refactor
2018-01-19 08:43:49 -06:00
clock_effect.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
clock_item.dm
Clockwork stuff uses Initialize (#426)
2017-04-16 18:15:48 -04:00
clock_mobs.dm
Merge pull request #32039 from Xhuis/marauders
2017-10-26 05:03:59 -05:00
clock_scripture.dm
Replace explicit z-level checks with defines
2017-12-29 13:41:10 -06:00
clock_structure.dm
(Ready) Clockwork Cult Rework: Proof-of-concept
2017-09-26 15:22:09 -05:00
Powered by Gitea Version: 1.26.2 Page: 1119ms Template: 26ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API