112 lines
5.6 KiB
Plaintext
112 lines
5.6 KiB
Plaintext
/obj/item/clothing/suit/toggle/labcoat
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name = "labcoat"
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desc = "A suit that protects against minor chemical spills."
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icon_state = "labcoat"
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item_state = "labcoat"
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blood_overlay_type = "coat"
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body_parts_covered = CHEST|ARMS
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allowed = list(
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/obj/item/analyzer,
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/obj/item/stack/medical,
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/obj/item/dnainjector,
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/obj/item/reagent_containers/dropper,
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/obj/item/reagent_containers/syringe,
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/obj/item/reagent_containers/hypospray,
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/obj/item/hypospray/mkii,
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/obj/item/healthanalyzer,
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/obj/item/flashlight/pen,
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/obj/item/reagent_containers/glass/bottle,
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/obj/item/reagent_containers/glass/beaker,
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/obj/item/reagent_containers/pill,
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/obj/item/storage/pill_bottle,
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/obj/item/paper,
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/obj/item/melee/classic_baton/telescopic,
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/obj/item/soap,
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/obj/item/sensor_device,
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/obj/item/tank/internals/emergency_oxygen,
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/obj/item/tank/internals/plasmaman
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)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 50, "rad" = 0, "fire" = 50, "acid" = 50)
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togglename = "buttons"
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species_exception = list(/datum/species/golem)
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/obj/item/clothing/suit/toggle/labcoat/cmo
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name = "chief medical officer's labcoat"
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desc = "Bluer than the standard model."
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icon_state = "labcoat_cmo"
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item_state = "labcoat_cmo"
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/obj/item/clothing/suit/toggle/labcoat/mad
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name = "\proper The Mad's labcoat"
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desc = "It makes you look capable of konking someone on the noggin and shooting them into space."
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icon_state = "labgreen"
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item_state = "labgreen"
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/obj/item/clothing/suit/toggle/labcoat/genetics
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name = "geneticist labcoat"
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desc = "A suit that protects against minor chemical spills. Has a blue stripe on the shoulder."
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icon_state = "labcoat_gen"
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/obj/item/clothing/suit/toggle/labcoat/chemist
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name = "chemist labcoat"
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desc = "A suit that protects against minor chemical spills. Has an orange stripe on the shoulder."
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icon_state = "labcoat_chem"
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/obj/item/clothing/suit/toggle/labcoat/virologist
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name = "virologist labcoat"
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desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Has a green stripe on the shoulder."
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icon_state = "labcoat_vir"
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/obj/item/clothing/suit/toggle/labcoat/science
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name = "scientist labcoat"
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desc = "A suit that protects against minor chemical spills. Has a purple stripe on the shoulder."
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icon_state = "labcoat_tox"
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// Departmental Jackets
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/obj/item/clothing/suit/toggle/labcoat/depjacket
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mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
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/obj/item/clothing/suit/toggle/labcoat/depjacket/sci
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name = "science jacket"
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desc = "A comfortable jacket in science purple."
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icon_state = "sci_dep_jacket"
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item_state = "sci_dep_jacket"
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allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
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/obj/item/clothing/suit/toggle/labcoat/depjacket/med
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name = "medical jacket"
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desc = "A comfortable jacket in medical blue."
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icon_state = "med_dep_jacket"
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item_state = "med_dep_jacket"
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allowed = list(/obj/item/analyzer, /obj/item/sensor_device, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 50, "rad" = 0, "fire" = 0, "acid" = 45)
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/obj/item/clothing/suit/toggle/labcoat/depjacket/sec
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name = "security jacket"
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desc = "A comfortable jacket in security red."
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icon_state = "sec_dep_jacket"
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item_state = "sec_dep_jacket"
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armor = list("melee" = 25, "bullet" = 15, "laser" = 30, "energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 45)
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/obj/item/clothing/suit/toggle/labcoat/depjacket/sup
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name = "supply jacket"
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desc = "A comfortable jacket in supply brown."
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icon_state = "supply_dep_jacket"
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item_state = "supply_dep_jacket"
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/obj/item/clothing/suit/toggle/labcoat/depjacket/sup/qm
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name = "quartermaster's jacket"
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desc = "A loose covering often warn by station quartermasters."
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icon_state = "qmjacket"
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item_state = "qmjacket"
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/obj/item/clothing/suit/toggle/labcoat/depjacket/eng
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name = "engineering jacket"
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desc = "A comfortable jacket in engineering yellow."
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icon_state = "engi_dep_jacket"
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item_state = "engi_dep_jacket"
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 20, "fire" = 30, "acid" = 45)
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/t_scanner, /obj/item/construction/rcd, /obj/item/pipe_dispenser, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
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