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ce1f1bdf5ed29bf4f3fd0f8a77429ae807afbc4e
GS13NG/code/modules/projectiles
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Ghom ab5d65a454 Porting the BEPIS research machinery. (#12277)
* Initial B.E.P.I.S port.

* All nodes but sticky tape are in. Sweet.

* Mapping the BEPIS :DDD

* ah

* deers.
2020-05-24 13:05:15 -07:00
..
ammunition
adds a snowflakey-ish(??? maybe???) way to modify gun damage so we don't need more shot types for improvised shotguns (#12274)
2020-05-18 02:59:50 +02:00
boxes_magazines
shotgun shell clips (#11955)
2020-05-09 02:49:25 +02:00
guns
Removal of """silk""" (#12221)
2020-05-19 23:43:46 -07:00
projectile
Renames 'visible_atoms' and 'get_actual_viewers' procs to 'fov_view' and 'fov_viewers' (#12282)
2020-05-17 17:04:15 -07:00
gun.dm
adds a snowflakey-ish(??? maybe???) way to modify gun damage so we don't need more shot types for improvised shotguns (#12274)
2020-05-18 02:59:50 +02:00
pins.dm
Porting the BEPIS research machinery. (#12277)
2020-05-24 13:05:15 -07:00
projectile.dm
Fixes projectiles going sanic (#12167)
2020-05-09 01:27:26 +02:00
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