Logo
Explore Help
Sign In
shikix/GS13NG
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
d2e771c9f319ee014239a37a0679a3ee303fa892
GS13NG/code/game/gamemodes/clock_cult
T
History
CitadelStationBot 79fcbfece6 Charging the clockwork slab now uses overlays
2017-07-19 10:57:09 -05:00
..
clock_effects
Rename Bumped to CollidedWith (#2017)
2017-07-15 11:44:12 -07:00
clock_helpers
Clockwork component icons for tgui will only be generated once (#1995)
2017-07-14 03:21:13 -07:00
clock_items
Charging the clockwork slab now uses overlays
2017-07-19 10:57:09 -05:00
clock_mobs
[MIRROR] Rename Bump to Collide (#2002)
2017-07-14 21:35:56 -07:00
clock_scriptures
Charging the clockwork slab now uses overlays
2017-07-19 10:57:09 -05:00
clock_structures
Fixes the Ark not pushing stuff away even while waiting for components
2017-07-17 07:16:55 -05:00
clock_cult.dm
another huge sync
2017-06-21 18:00:00 -05:00
clock_effect.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
clock_item.dm
Clockwork stuff uses Initialize (#426)
2017-04-16 18:15:48 -04:00
clock_mobs.dm
July 5th TG sync (#1883)
2017-07-05 22:14:19 -05:00
clock_scripture.dm
Charging the clockwork slab now uses overlays
2017-07-19 10:57:09 -05:00
clock_structure.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
Powered by Gitea Version: 1.27.1 Page: 760ms Template: 34ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API