330 lines
3.7 KiB
Plaintext
330 lines
3.7 KiB
Plaintext
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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"a" = (
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/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
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/area/lavaland/surface/outdoors)
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"b" = (
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/turf/closed/mineral/volcanic/lava_land_surface,
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/area/lavaland/surface/outdoors)
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"c" = (
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/turf/open/lava/smooth/lava_land_surface,
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/area/lavaland/surface/outdoors)
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"d" = (
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/turf/closed/wall/rust,
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/area/ruin/unpowered)
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"e" = (
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/obj/structure/mirror{
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desc = "This mirror has been shattered. It looks like the bad luck energies spilling from it are taking immediate effect on your surroundings!";
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icon_state = "mirror_broke";
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pixel_x = -28;
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broken = 1
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},
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/obj/item/clothing/suit/hooded/bloated_human,
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/obj/effect/decal/cleanable/blood,
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/turf/open/floor/plating,
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/area/ruin/unpowered)
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"f" = (
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/obj/structure/mirror{
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desc = "This mirror has been shattered. It looks like the bad luck energies spilling from it are taking immediate effect on your surroundings!";
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icon_state = "mirror_broke";
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pixel_x = 28;
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broken = 1
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},
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/turf/open/floor/plating{
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icon_state = "panelscorched"
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},
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/area/ruin/unpowered)
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"g" = (
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/obj/effect/decal/cleanable/blood/tracks,
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/obj/structure/mirror{
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desc = "This mirror has been shattered. It looks like the bad luck energies spilling from it are taking immediate effect on your surroundings!";
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icon_state = "mirror_broke";
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pixel_x = -28;
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broken = 1
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},
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/turf/open/floor/plating,
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/area/ruin/unpowered)
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"h" = (
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/obj/effect/decal/cleanable/blood,
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/turf/open/floor/plating,
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/area/ruin/unpowered)
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"i" = (
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/turf/open/floor/plating,
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/area/ruin/unpowered)
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"j" = (
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/obj/effect/decal/cleanable/blood/splatter,
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/turf/open/floor/plating,
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/area/ruin/unpowered)
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"k" = (
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/obj/structure/mirror{
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desc = "This mirror has been shattered. It looks like the bad luck energies spilling from it are taking immediate effect on your surroundings!";
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icon_state = "mirror_broke";
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pixel_y = 28;
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broken = 1
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},
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/obj/item/kitchen/knife/envy,
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/turf/open/floor/plating,
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/area/ruin/unpowered)
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"l" = (
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/obj/structure/mirror{
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desc = "This mirror has been shattered. It looks like the bad luck energies spilling from it are taking immediate effect on your surroundings!";
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icon_state = "mirror_broke";
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pixel_x = 28;
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broken = 1
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},
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/turf/open/floor/plating,
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/area/ruin/unpowered)
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"m" = (
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/obj/structure/mirror{
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desc = "This mirror has been shattered. It looks like the bad luck energies spilling from it are taking immediate effect on your surroundings!";
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icon_state = "mirror_broke";
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pixel_x = -28;
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broken = 1
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},
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/turf/open/floor/plating,
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/area/ruin/unpowered)
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"n" = (
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/turf/open/floor/plating{
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icon_state = "platingdmg2"
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},
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/area/ruin/unpowered)
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"o" = (
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/obj/structure/mirror{
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desc = "This mirror has been shattered. It looks like the bad luck energies spilling from it are taking immediate effect on your surroundings!";
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icon_state = "mirror_broke";
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pixel_x = -28;
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broken = 1
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},
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/turf/open/floor/plating{
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icon_state = "platingdmg1"
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},
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/area/ruin/unpowered)
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"p" = (
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/obj/machinery/door/airlock/hatch,
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/turf/open/floor/plating,
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/area/ruin/unpowered)
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"A" = (
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/obj/effect/mapping_helpers/no_lava,
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/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
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/area/lavaland/surface/outdoors)
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(1,1,1) = {"
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a
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"}
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(2,1,1) = {"
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"}
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(3,1,1) = {"
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b
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c
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a
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"}
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(4,1,1) = {"
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c
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c
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d
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d
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d
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e
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g
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m
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o
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m
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j
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d
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c
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a
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"}
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(5,1,1) = {"
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c
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d
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A
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a
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"}
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(6,1,1) = {"
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c
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k
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p
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A
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a
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"}
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(7,1,1) = {"
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c
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n
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"}
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(8,1,1) = {"
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"}
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(9,1,1) = {"
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"}
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(10,1,1) = {"
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b
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"}
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