Logo
Explore Help
Sign In
shikix/GS13NG
1
0
Fork 0
You've already forked GS13NG
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
dbd08a18a45012ee6ea0b2c4af2c76da8037a1b5
GS13NG/code/game/turfs/simulated
T
History
Jordan Brown 057d05df91 Merge pull request #33484 from vuonojenmustaturska/eminencefix
Fixes glass shard/bananium floor behavior for cameras and ghosts
2017-12-13 09:14:16 -06:00
..
floor
Merge pull request #33484 from vuonojenmustaturska/eminencefix
2017-12-13 09:14:16 -06:00
wall
Clockwork Cult Defenses Patch - Leader role, traps and wiring, hulk and mech soft-counters, +more
2017-12-06 16:37:15 -06:00
chasm.dm
Refactor chasm paths to be more sane (#32701)
2017-11-22 03:30:49 -06:00
dirtystation.dm
Removes duplicate typecaches
2017-10-23 08:25:30 -05:00
floor.dm
[MIRROR] Does some code standardization/consistency. (#3161)
2017-10-21 06:10:22 -05:00
lava.dm
Refactor chasm paths to be more sane (#32701)
2017-11-22 03:30:49 -06:00
minerals.dm
Updates some item drops to use drop_location()
2017-11-24 12:59:33 -06:00
reebe_void.dm
Reebe is fancier now
2017-09-28 21:59:05 -05:00
river.dm
Lava is no longer a plating subtype (#2138)
2017-07-26 00:05:53 -07:00
walls.dm
Limit bullet overlays on walls (#33364)
2017-12-08 10:33:39 -06:00
water.dm
Refactor chasm paths to be more sane (#32701)
2017-11-22 03:30:49 -06:00
Powered by Gitea Version: 1.26.4 Page: 647ms Template: 16ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API