Logo
Explore Help
Sign In
shikix/GS13NG
1
0
Fork 0
You've already forked GS13NG
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
dd8fb2a5adc45de71db29bb5fa72558e8039ee74
GS13NG/code/game/objects/effects/effect_system
History
kevinz000 40a1ceed26 Fixes explosion particles causing a massive amount of runtimes (#31608)
2017-10-13 09:15:53 -05:00
..
effect_system.dm
[MIRROR] Adds defines for mouse_opacity (#2381)
2017-08-21 20:29:37 -07:00
effects_explosion.dm
Fixes explosion particles causing a massive amount of runtimes (#31608)
2017-10-13 09:15:53 -05:00
effects_foam.dm
Minor refactor of how gas IDs are handled
2017-10-12 00:30:09 -05:00
effects_other.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
effects_smoke.dm
Minor refactor of how gas IDs are handled
2017-10-12 00:30:09 -05:00
effects_sparks.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
effects_water.dm
[MIRROR] Adds defines for mouse_opacity (#2381)
2017-08-21 20:29:37 -07:00
Powered by Gitea Version: 1.25.4 Page: 726ms Template: 38ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API