466 lines
21 KiB
YAML
466 lines
21 KiB
YAML
2020-07-02:
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Ghommie:
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- bugfix: Fixing a few issues with twohanded items.
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- bugfix: Unum decks now work correctly.
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- bugfix: Abductor walls are once again buildable with alien alloy.
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Trilbyspaceclone:
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- tweak: Makes pride and envy ruin a bit smaller!
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- rscadd: Pride now has rings, lipstick wigs and silver walls/door making a nice
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and polished look then cyan blue walls.
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- rscadd: more trash and better dagger placement on food ruin
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- rscadd: Snowboim now has snowballs and toy gifts for the two skeles daw!
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- tweak: Beach boim now has carp light branding beer, as well as soap!
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- tweak: Greed ruin now uses nice slick walls and carpet!
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- tweak: Founten ruin looks a lot better with its carpets and well maintained fluff
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things, but walls suffered and no longer can salvage ruined metal...
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- rscadd: Alien nest has a bit more glowy floors of resin looking a bit more lived
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in by the drones. As well as the "door" now being see through resin rather then
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the thicker stuff that you cant see through
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- rscadd: Pizza party has a few more gifts, some candy and snap pops yay!
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- balance: Sloth ruin is about 15~ tiles shorter, has and has more fruit for a bowl.
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How lazy!
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silicons:
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- bugfix: bohbombing is a thing now
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2020-07-03:
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Arturlang:
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- rscadd: You can now toggle hardsuit helmets from the strip menu
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Ghommie:
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- bugfix: fixed custom speech/tongue stuff.
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- balance: Lowered shaft miners' paycheck, they have other ways to make cash.
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- rscadd: You can't (un)equip garments on/from obscured inventory slots anymore.
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- balance: The stamina cost multiplier for swinging melee weapons against mobs has
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been brought back to 1 from 0.8
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- balance: The stamina cost for throwing mobs now scales with their mob size variable.
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LetterN:
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- tweak: Ported some tags from tgui-3.0 to Vending.js
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- bugfix: vending icons
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- bugfix: r&d icons
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- bugfix: chem master icons
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Onule:
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- tweak: titanium wall man good
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Sonic121x:
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- bugfix: Bringback the ChemMaster pill type button.
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- bugfix: Fix Technode icon.
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bunny232:
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- tweak: Witchhunter hat no longer obscures mask ears ,eyes, face and mouth
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timothyteakettle:
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- bugfix: bloodpacks initialise correctly now
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2020-07-04:
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Sonic121x:
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- rscadd: crushed Soldry sodacan
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- rscadd: digitigrade version of chief medical officer's turtleneck and captain's
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female formal outfit.
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silicons:
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- refactor: blood_DNA["color"] is now a single variable instead of a list
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2020-07-05:
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Ghommie:
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- bugfix: You can now actually gain wiring experience from using cable coils.
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- bugfix: Opening the View Skill Panel shouldn't trigger messages about insufficient
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admin privileges anymore.
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Yakumo Chen, kappa-sama:
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- rscdel: Removes improvised handguns
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- rscdel: removed handsaws, improvised gun barrels (you can use atmos pipes again)
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- balance: Guncrafting is less time and resource intensive
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- tweak: Item names in guncrafting are user-friendly.
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kappa-sama:
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- rscadd: cloth string to replace durathread string
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- rscdel: durathread string
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- balance: All bows and arrows have had crafting times significantly reduced, coming
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out at up to 6 times faster crafting speeds. Improvised bows no longer require
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durathread; instead, they use cloth materials.
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silicons:
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- tweak: active blocking now has a toggle keybind
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- rscadd: auto bunker override verb has been added
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- balance: shields take 2.5 stam instead of 3.5 stam per second to maintain block
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- rscadd: Cybernetic implant shields will auto-extend and be used to block if the
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user has no item to block with
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timothyteakettle:
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- tweak: cooking oil is now far less lethal, requiring a higher volume of the reagent
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to deal more damage
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2020-07-07:
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KasparoVy:
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- tweak: Fixes misaligned south-facing silver legwraps sprite.
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Owai-Seek:
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- bugfix: Bee Balm is now visible.
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Weblure:
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- bugfix: Fixed the slowdown formula for small character sprites; you guys don't
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use custom sprite sizes so just ignore these changes.
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- bugfix: Fixed the "Move it to the threshold" button; it now does what it says.
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- tweak: Reworded some text to be clearer.
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2020-07-08:
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DeltaFire15:
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- bugfix: The kill-once objective now works properly.
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EmeraldSundisk:
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- rscadd: CogStation now has an apothecary
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- rscdel: Removes an outdated note on sleepers
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- tweak: Readjusts CogStation's chemistry lab
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- tweak: Slight area designation adjustments for Robotics
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- bugfix: The arrivals plaque should be readable now
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Owai-Seek:
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- rscadd: Margarine, Chili Cheese Fries.
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- tweak: Egg Wraps are now categorized under egg foods.
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- bugfix: Tuna Sandwich crafting/sprite is now visible.
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- imageadd: Icons for chicken, cooked chicken, steak, grilled carp, corndogs
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- imageadd: Icons for chili cheese fries, margarine, BLT sandwich
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- imageadd: (Unused) icons for raw meatballs, and lard
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2020-07-09:
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timothyteakettle:
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- rscadd: bluespace tray added, allowing twice as many items as the regular tray,
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printable at the service lathe, researched through science
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- rscadd: bluespace jar added, a kind of pet carrier that allows human sized mobs
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inside, and smashes when thrown, researched and printed through science
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2020-07-10:
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Chiirno:
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- code_imp: Gave jellypeople a unique brain object /obj/item/organ/brain/jelly
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- imageadd: added an icon for jellypeople brains.
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EmeraldSundisk:
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- rscadd: Adds a pool to PubbyStation
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- tweak: Slight adjustments to the surrounding area as to fit said pool
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Sneakyrat6:
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- bugfix: Fixes hair falling out of hoodies.
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TheObserver-sys:
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- bugfix: Actually adds the juice reagent to make laugh peas donuts.
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2020-07-11:
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Putnam3145:
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- refactor: Gas mixtures now live entirely in a DLL.
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2020-07-12:
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DeltaFire15:
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- balance: Sentinels compromise now heals augmented bodyparts.
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EmeraldSundisk:
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- rscadd: Adds turnstiles to CogStation's security wing
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- rscadd: Readds robotics to the Corpse Disposal Network
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- rscadd: Readds chemistry's ability to send items directly to the experimentation
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lab
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- tweak: Visual renovation and slight adjustments to CogStation's robotics lab
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- tweak: Slight visual adjustments elsewhere (the library)
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- bugfix: CogStation's mail and disposal pipes are once again complete
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- bugfix: CogStation's robotics lab now has spawners, lights, and other room essentials
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HeroWithYay:
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- rscadd: Added Telecrystal Dust
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- tweak: Telecrystals can be sold at cargo
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LetterN:
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- rscadd: Added d[thing] emojis
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- bugfix: bye xss
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MrJWhit:
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- rscdel: Removes northern tunnel to the monastery on Pubby
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Yakumo Chen:
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- rscadd: Adds a wedding crate to cargo full of wedding attire.
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kappa-sama:
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- tweak: wisdom cow is half as common and is wise enough to lag the server 66% less
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silicons:
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- config: 'policy configuration added, plus support hooks for assisting enforcement
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of clone memory disorder. logging: added logging of revival by defib, cloning,
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strangereagent, and revival surgery'
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- rscadd: You can now "audibly emote" by having ! at the start of a sentence.
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timothyteakettle:
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- rscadd: due to recent biological advancements, you can now make eye contact with
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people.
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zeroisthebiggay:
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- bugfix: a singular stray pixel
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2020-07-13:
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Linzolle:
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- bugfix: you can no longer vore and digest people regardless of vore preferences
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Owai-Seek:
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- tweak: Trashbags can now hold most shoes, and organs.
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- balance: You can no longer nest nuke disks or hold brains in the trash.
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2020-07-14:
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silicons:
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- rscadd: chemical reactions now are sorted by priority first and temperature second.
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- rscadd: sec and medical records have been added to character setup.
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- bugfix: circuit reagent heaters are now sanitized for temperature from 2.7 to
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1000.
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timothyteakettle:
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- bugfix: ports a money bag exploit
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2020-07-15:
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Sonic121x:
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- bugfix: Paramedic jumpsuit
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2020-07-16:
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DeltaFire15:
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- bugfix: Fixes a zeolite runtime caused by a missing check.
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Sneakyrat6:
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- bugfix: Fixes being able to meta people real name with OOC Notes
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timothyteakettle:
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- rscadd: travelling traders from another dimension can now visit the station in
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search of something specific, and reward you for giving it to them
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- bugfix: small error with pet carrier logic fixed and also making sure simple mobs
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are catered for properly inside bluespace jars
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- bugfix: fixes coin related issue
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2020-07-17:
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ShizCalev, Fikou:
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- bugfix: Added some sanity checking for varedit values.
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- bugfix: Fixed an exploit involving coins and mints that could crash the server.
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- bugfix: Fixed an exploit that would allow you to destroy round-critical / indestructible
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items with folders.
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- bugfix: Swarmers can no longer cut power lines by deconstructing catwalks underneath
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them.
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- bugfix: Fixed a scenario that allowed infinite resource generation via ore machines.
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- bugfix: you can no longer inject html in ahelps
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- admin: you cant either, jannies
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timothyteakettle:
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- bugfix: fixes a small pickle related issue
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- rscadd: recent culinary and scientific advancements have brought forth new pickle
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related technologies
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2020-07-19:
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Arturlang:
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- rscadd: TGUI 3.0 and enables all the UIs, plus the smart asset cache, and all
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the things required for them
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EmeraldSundisk:
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- rscadd: Adds a pool to Delta Station
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- rscadd: Adds light fixtures to specified areas
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- tweak: Relocates objects in impacted areas of Delta's starboard maintenance
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MrJWhit:
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- rscadd: Adds a small light next to the kitchen counter
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Putnam3145:
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- bugfix: Pen uplinks no longer broken
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TheObserver-sys:
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- rscadd: 'Adds a new reaction: Slime Extractification. Take 30u Slime Jelly, 5u
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Frost Oil, and 5u plasma to generate a fresh grey slime extract.'
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Yakumo Chen:
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- tweak: Hierophant club now checks for friendly fire by default.
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b1tt3r1n0:
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- rscadd: Added the updated circle game
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silicons:
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- rscadd: Unarmed parry is now a thing.
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timothyteakettle:
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- rscadd: plushies in the loadout have been replaced with a box that lets you choose
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one instead
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- bugfix: wrestling should no longer have the ability to permanently rotate people
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- rscadd: you can now select to wear a snail shell as your backpack in the customization
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menu
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zeroisthebiggay:
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- tweak: martial arts twenty minpop
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- bugfix: records
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2020-07-20:
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lolman360:
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- tweak: Service borgs now have synthesizers instead of a violin and guitar.
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- bugfix: borg RSF
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2020-07-21:
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Arturlang:
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- bugfix: Decal painter ui now works, yay?
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CameronWoof:
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- rscadd: Adds aloe, a new growable plant
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- rscadd: Adds medicated sutures and advanced regenerative meshes
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- bugfix: Polypyrylium oligomers and liquid electricity now correctly populate
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Chiirno:
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- rscadd: Alt-click pill bottles places top-most pill into active hand.
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- tweak: Moved dice bags from pill_bottle/dice to box/dice to avoid dice bags being
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affected from medical specific pill bottle changes.
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DeltaFire15:
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- bugfix: Swarmers can once again eat items as long as there's nothing living in
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them.
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Funce:
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- bugfix: Genetics spiderwebs are no longer impassable walls
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Kraseo:
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- balance: Damp rags no longer instantly apply their chemicals onto someone.
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SiliconMain:
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- tweak: Geigers can no longer be contaminated
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TheSpaghetti:
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- rscadd: new snowflake trait
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kappa-sama:
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- balance: advanced surgery duffel bag no longer comes with a nukie medkit. it costs
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4 less telecrystals to make up for this colossal nerf.
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- tweak: quartered the weight of the stray cargo pod event from 2x normal to 1/2
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normal
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silicons:
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- tweak: survivalists (from summon guns/magic) are proper objective'd pseudoantagonists
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again
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- tweak: summon guns/magic can only be used once each
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- tweak: summon guns/magic now only cost one point each
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- imageadd: ':dsmile: :dfrown: :dhsmile: :dpog: :dneutral:'
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- bugfix: gravity should update for mobs a fair bit faster
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- rscadd: voting can now be done from the stat panel if the system is plurality
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and approval
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timothyteakettle:
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- rscadd: new fried component used for frying objects
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- bugfix: various frying bugs fixed such as being able to unfry items and frying
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turfs with cold cooking oil
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2020-07-22:
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Ludox:
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- rscdel: You can no longer be brainwashed into giving birth to a fake baby
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kappa-sama:
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- balance: brainwashing disk has lost its cost buffs (3->5) and is role restricted
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once more (medical doctor/roboticist)
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2020-07-23:
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DeltaFire15:
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- bugfix: Traits are no longer fucked
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Putnam3145:
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- tweak: Slight optimization in chat code.
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kappa-sama:
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- bugfix: tendril chests being empty
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zeroisthebiggay:
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- rscadd: fetish content
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2020-07-24:
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EmeraldSundisk:
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- rscadd: Adds a CMO office, along with Virology and Genetics labs to Omega Station
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- rscadd: Adds a second chemistry station to the chemistry lab
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- tweak: Adjusts the locations of some objects in medical to accommodate these new
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additions
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- tweak: Relocates the morgue
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- tweak: Relocates items in impacted areas of maintenance as well as the library
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- bugfix: Fixes an air line Bartholomew somehow knocked out
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Linzolle:
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- bugfix: wounds now have a description on examine
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Owai-Seek:
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- rscadd: Meatball Sub, Meatloaf + Meatloaf Slices, Bear Chili, Mashed Potatoes
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- rscadd: Buttered Potatoes, Fancy Cracker Pack, Spiral Soup, Sweet and Sour Chicken
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- tweak: Organised the Food DMI a bit.
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- tweak: Deleted some stray pixels on some sprites.
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- tweak: Nuggie boxes are now centered correctly.
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- imageadd: Icons for the the food items in this PR.
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Sneakyrat6:
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- bugfix: Fixes dressers not giving you undies
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- bugfix: Fixes Snaxi not loading properly because of typos
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- rscadd: You can now burn photos
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Zandario:
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- spellcheck: Murdered **tipes** and gave birth to **is**.
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silicons:
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- tweak: sanitization now doesn't cut off 15.7 or something million possible colors
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from character preferences (instead of only allowing 16 values for R G and B,
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it now allows 256 each)
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- balance: projectiles are by default 17.5 tiles per second instead of 12.5
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timothyteakettle:
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- rscadd: due to recent innovative research in the medical field, you now have bones
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- tweak: zombie claws are now sharp and do less damage, but can destroy non-lifeforms
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far faster
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- tweak: zombies now take less stamina damage
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- rscadd: beepsky can now wear hats
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zeroisthebiggay:
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- imageadd: rad and kravglove sprites
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2020-07-25:
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CameronWoof:
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- bugfix: Aloe now has an icon.
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timothyteakettle:
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- bugfix: beepsky replaces the word THREAT_LEVEL with the actual threat level
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2020-07-26:
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DeltaFire15:
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- bugfix: Organs now decay again.
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Iatots:
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- tweak: Licking wounds now may cause you to spit out a hairball once in a while!
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- rscadd: You can now craft a catgirl plushie with 3 of a new ingredient occasionally
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found in medbay!
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dapnee:
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- tweak: removed legacy public mining shuttle area and remade lounge
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2020-07-27:
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Hatterhat:
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- rscadd: Training bokkens! Make 'em from wood, use 'em in-hand to toggle between
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harmful and not-so-harmful, practice your parrying with them!
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- bugfix: Marker beacons should have a sprite again.
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silicons:
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- rscadd: clownops and clown mobs now share the same faction. HONK!
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timothyteakettle:
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- bugfix: modern pickle technology now allows people who have been turned into pickles,
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to be retrieved through the medical course of dying
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2020-07-28:
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Cacogen:
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- rscadd: OSHA has more pull than anyone could have expected. All armor provided
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by Nanotrasen and the syndicate now have tags that accurately lists defenses
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and resistances of a piece of clothing.
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CameronWoof:
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- tweak: Exotic seed crates now contain a spaceman's trumpet seed packet.
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EmeraldSundisk:
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- rscadd: Renovates Snow Taxi's northeast bathroom to have multiple non-urinal toilets
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and showers
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- rscadd: Adds signage/labeling to improve map readability
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- rscadd: Adds a bathroom to the northwest station
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- rscadd: Adds a filing cabinet to the cargo department
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- tweak: Area designation adjustments to account for the above changes
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- bugfix: Adds a missing airlock cyclelink near medical
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Ludox235:
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- tweak: Makes the flavour text that appears when you become a zombie tell you to
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act like one.
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MrJWhit:
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- tweak: Decluttered toxins and hid the yellow mix line in atmos, for metastation
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SiliconMain:
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- tweak: Paramedic heirloom is now a zippo
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- tweak: Durathread belts now protect their contents from radiation, and can hold
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full sized extinguishers
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Sishen1542:
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- rscdel: removed zoomba
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dapnee:
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- tweak: added a fan to the listening outpost
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- bugfix: added two missing r-walls near the SM, removed random light and wire node
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below the engine, and fixed the missing cable in the courtroom on Kilo
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kappa-sama:
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- balance: Stimpaks cost 5tc once more, up from 3tc.
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silicons:
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- rscadd: polychromatic cloaks to loadout
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- rscdel: no more self healing with medibeam guns
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- balance: oh no, taser buff. alt fire delay dropped to 0.4 seconds.
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- rscadd: you can now shoot yourself by disarm-intenting yourself with a gun.
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timothyteakettle:
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- tweak: species code is now slightly less messy
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- bugfix: slight tweak to how material crafting works
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- bugfix: changed up pet carriers / bluespace jars a bit so you can't fit certain
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things inside them and also the text shown for resist times is accurate
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zeroisthebiggay:
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- rscadd: Black Box theft objective
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2020-07-29:
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DeltaFire15:
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- bugfix: The 'Naked' outfit is no longer broken.
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Ghommie:
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- bugfix: fixed cremator trays, paleness examination strings, chat message for stamping
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paper, looping sounds, load away missions/VR admin verb, access requirements
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for using the sechuds.
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- tweak: Alt-Clicking a cigarette packet should pull the lighter out first if present,
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then cigarettes.
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Hatterhat:
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- bugfix: Directional windows can now be rotated counterclockwise properly again.
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NecromancerAnne, Sirich96:
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- rscadd: Stunbaton sprites by Sirich96.
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- rscadd: New sprites for the stunsword.
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necromanceranne:
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- rscadd: Adds some in-hands for the rapier sheath.
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timothyteakettle:
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- bugfix: tail wagging should work in all cases now
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- bugfix: bluespace jars work as intended now
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- bugfix: aliens can remove embeds now
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- bugfix: bloodsuckers are not affected by bloodloss
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zeroisthebiggay:
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- rscadd: Flannel jackets and bartender winter coat
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2020-07-30:
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Adelphon:
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- rscadd: Created a Cosmetic version of the camo.
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Arturlang:
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- code_imp: Bloodsucker LifeTick runs from BiologicalLife now
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Ryll-Ryll ported by silicons:
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- rscadd: Shoelaces are now a thing. You can untie them by laying down next to someone.
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- tweak: shoes now have lace delays and some can't be laced at all
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- refactor: do after now tracks who's interacting with who, meaning some actions
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now break when the target moves away.
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SiliconMain:
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- rscadd: Ported the long range atmos analyzer from sk*rat, credit to NotRanged
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silicons:
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- rscadd: energy sword perfect parries now reflect projectiles back at their shooters.
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- balance: any mob can now parry if they have the right item
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- rscadd: beam rifles now go into emitters properly
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- refactor: clickdelay has been refactored into an experimental hybrid system. Check
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code/modules/mob/clickdelay.dm for more information.
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- balance: Resisting no longer checks clickdelay, but is standardized to a 2 second
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per resist system for most forms of resisting. It still sets clickdelay, though.
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- rscadd: 'Meters have been added for estimating time until next attack/resist.
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Won''t be that useful due to our clickdelay currently being very short, though.
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They''re visible from your hand and resist HUD elements. experimental: Most
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attacks and forms of attacking (minus unarmed because it''s too much of a pain
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to refactor how hugs/gloves of the north star works) now check for time-since-last-attack
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rather than making it so you can''t attack for said time. This means you can
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very quickly switch to a gun from a melee weapon, whereas in the old system
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a melee weapon would put you on lockout for 0.8 seconds, in the new system all
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the gun cares about is that you did not attack for at least 0.4 seconds.'
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- code_imp: All clickdelay setting/reading are now procs, so it should be trivial
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to implement another system where drawing/switching to a weapon requires you
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to have it out for x seconds before using it. I am not personally doing it at
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this point in time though because it will likely just annoy everyone with no
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real gain unless we do something like putting a 0.8 second switch-to cooldown
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for guns (which I did not, yet)
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- refactor: 'attack_hand has been refactored to on_attack_hand remove: sexchems
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no longer impact click delay'
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- rscadd: turrets now automatically stagger their shots. Happy parrying/blocking.
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- bugfix: turrets now speed_process, they were shooting slower than they should
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be
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- balance: anything can now block with the right items
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timothyteakettle:
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- bugfix: some crafted crates won't contain items now, and thus have stopped breaking
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the laws of physics
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- tweak: beepskys hats now follow the laws of gravity and move up/down when he bobs
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up and down
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