354 lines
16 KiB
YAML
354 lines
16 KiB
YAML
2020-06-08:
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DeltaFire15:
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- bugfix: Delinging now properly removes their special role
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- balance: Keycard auth devices now require two seperate IDs with sufficient access
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to auth.
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Linzolle:
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- bugfix: shotguns no longer delete chambered shells while firing
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kevinz000:
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- rscadd: test
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- rscdel: test
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shellspeed1:
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- rscadd: Internal tanks are now printable at the engineering lathe.
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timothyteakettle:
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- bugfix: newly created areas using blueprints now maintain the previous areas noteleport
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value
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- bugfix: kudzu seeds now actually spawn vines
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2020-06-09:
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Anonymous:
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- rscadd: Added Orville-inspired clothing as a worthy alternative to Trek stuff.
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- tweak: Adds chaplain role allowance to the TMP Service Uniform loadout.
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- tweak: Adds paramedic in every medsci mentioned uniform loadout.
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DeltaFire15:
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- bugfix: Offstation AIs can once again only interact with their z-level
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Ghommie:
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- bugfix: Fixing IC material containers interaction with stacks, for real.
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Trilbyspaceclone:
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- tweak: Gasses like BZ and Masiam seem to just sell for less in cargo, markets
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seem to change it seems
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kevinz000:
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- balance: plantpeople should stop dying in the halls now
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- rscadd: Modifier-independent hotkey bindings have been added.
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2020-06-10:
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DeltaFire15:
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- bugfix: Golems / simillar now inherit the neutered antag datum if the creator
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is neutered.
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Ghommie:
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- bugfix: Fixing missing pill type buttons from the chem master UI.
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Naksu:
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- code_imp: Lighting corner updates are ever so slightly faster.
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Putnam for helping me code the contamination clearing on people:
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- rscadd: Lab made Zeolites have been remade anew and more affective now that they
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refined the best possable way to mix and make a supper Zeolite capable of clearing
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contamination form not only people but items!
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Trilbyspaceclone:
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- tweak: Tank Dispender has been moved into toxin storage from toxins
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kevinz000:
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- rscadd: traitor classes can now be poplocked. hijack/glorious death are now locked
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to 25/20 respectively.
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timothyteakettle:
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- rscadd: adds a new fermichem, used for creating sentient plushies!
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- rscadd: Mice can now breed using cheese wedges
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- rscadd: Royal cheese can be crafted to convert a mouse into king rat
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2020-06-11:
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Ghommie:
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- balance: Balanced vending machine prices to be generally more affordable, a minority
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has been priced up though.
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2020-06-12:
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EmeraldSundisk:
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- tweak: The Detective's Office has been commandeered in order to serve a Head of
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Security. Detectives will find their new office within starboard maintenance.
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- rscadd: Adds the Head of Security's standard equipment to their new office.
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- tweak: Slight adjustment/expansion to the main security department
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- rscadd: Additional maintenance work
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timothyteakettle:
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- rscadd: Crabs, cockroaches, slimes and crabs are now small enough to fit in pet
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carriers
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2020-06-14:
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Bhijn:
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- bugfix: raw HTML can no longer be used in flavortext
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- rscadd: Added Lesbian Visibility Day (April 26th)
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- rscadd: Added Bisexual Visibility Day (September 23rd)
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- rscadd: Added Coming Out Day! (October 11th)
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- rscadd: Added Intersex Awareness Day (October 26th)
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- rscadd: Added Transgender Awareness Week (November 13th - 19th)
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- rscadd: Added the Transgender Day of Remembrance (November 20th)
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- rscadd: Added Asexual Awareness Week (Last full week of October, this year it'll
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be Oct. 25-31)
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- rscadd: Added the Stonewall Riot Anniversary (June 28)
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- bugfix: Moth week is now *actually* the last full week of July, instead of the
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4th of every weekday + the 5th Sunday.
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Floof Ball / Kathrin Morrison / Floof Ball#0798:
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- rscadd: Improvised Pistol + 32 ACP ammo.
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- rscadd: Improvised Energy Gun. Fires 5 shots of 10 burn damage each. Can be upgraded
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with a lens made from glassworking and T4 parts for a minor buff.
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- rscadd: Ammo + gun part loot spawners for mappers.
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- rscadd: New sprites for Improvised Rifle, the ability to sling the rifle and a
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sprite for that.
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- rscadd: New sprites for the Improvised Shotgun and its sling sprite.
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- balance: Improvised shotguns are now two-handed only.
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- balance: Improvised shotguns now only have a much less harsh 0.9* modifier, keeping
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them two hits to crit with slugs and buckshot. It can no longer be dual-wielded
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but can still be sawn off for w_class medium (can fit in backpacks).
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- bugfix: Missing handsaw icons added in.
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- tweak: Crafting table cleaned up into sections.
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Ghommie:
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- tweak: changed the weak attack message prefix from "inefficiently" to "limply",
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"feebly" and "saplessly" and lowered the threshold.
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- bugfix: Fixing old beserker hardsuits having the wrong helmet type.
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The0bserver and Stewydeadmike:
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- rscadd: Hey, there's a bit of dust in this recipe book! Recipes using peas? How
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many recipes does this book even have?
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- rscadd: Adds 6 new food items, and 1 new consumable reagent using all forms of
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the recently discovered peas. Ask your local botanist and chef for them today!
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YakumoChen:
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- tweak: Adds polychrome options to loadout
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- tweak: Adds risque polychrome options to Kinkmate vendors
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kevinz000:
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- bugfix: emissive blockers can no longer be radioactive.
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- rscadd: Ghosts can now scan air inside most objects that contain air by clicking
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on them.
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- rscadd: Directional blocking has been added, keybound to G. This will reduce a
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portion of incoming damage if done with eligible items at the cost of stamina
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damage incurred to the user based on damage blocked as well as while active,
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as well as in most cases preventing the user from doing any attacks while this
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is active.
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- rscadd: Parrying has been added, keybound to F. Timing-based counterattacks, effect
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heavily dependent on the item, WIP.
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- balance: Disks are now smaller.
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2020-06-15:
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Anturk, kevinz000:
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- bugfix: VV now properly allows access to datums in associative lists
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- rscadd: SDQL2 printout has been upgraded for the 5th time.
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kevinz000:
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- bugfix: plushies now work. credits to timothytea.
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- rscadd: You can now tape knives to cleanbots
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kevinz000 (port from VOREStation):
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- imageadd: Ported zoomba skins for cyborgs.
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2020-06-16:
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Ghommie:
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- bugfix: You can't blink nor use LOOC/AOOC as a petrified statue anymore.
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Trilbyspaceclone:
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- tweak: BEPIS decal painter has been moved to venders, replacing it being the flashdark
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kevinz000:
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- refactor: projectile ricochets now use a less hilariously terrible way of being
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handled and should be easier to w
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- bugfix: projectile runtime/ricocheting
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- balance: Lobotomy no longer has a 50% chance of giving you a nigh-unremovable
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trauma, but does 50 brain damage even on success. On failure, it will give you
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a lobotomy-class trauma.
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- balance: spinesnapping from tackling now only gives a lobotomy class trauma instead
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of magic.
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timothyteakettle:
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- bugfix: Food carts now function as intended, allowing the pouring and mixing of
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drinks.
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- rscadd: slimes can now change their color using alter form
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2020-06-17:
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SmArtKar:
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- rscadd: New ID icons
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- rscadd: Sutures and Meshes
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Trilbyspaceclone:
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- bugfix: Gin export takes gin now
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2020-06-18:
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Detective-Google:
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- tweak: cog is now less the suck
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- bugfix: couple little derpy bits
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- balance: malf disk and illegal tech disk moved from ashwalker base (guaranteed)
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to tendrils (chance based)
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SmArtKar:
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- rscadd: Ported shuttles from beestation
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timothyteakettle:
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- rscadd: embeds got reworked, sticky tape was added, more bullets that ricochet
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also added
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- rscadd: medbots can now be tipped over
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- soundadd: added more medbot sounds
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2020-06-19:
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Bhijn:
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- bugfix: Atmos can no longer become completely bricked
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Funce:
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- bugfix: Square root circuit should now actually work.
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SmArtKar:
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- bugfix: Fixed my runtimes
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TheSpaghetti:
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- rscadd: more insectoid insects
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kevinz000:
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- rscadd: bay/polaris style say_emphasis has been added. You can now |italicize|
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_underline_ and +bold+ your messages.
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timothyteakettle:
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- rscadd: Adds the brain trauma event, where one player gets a random brain trauma!
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- rscadd: Adds the wisdom cow event, where the wisdom cow appears on the station!
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- rscadd: Adds the fake virus event, where people get fake virus symptoms.
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- rscadd: Adds the stray cargo pod event, where a cargo pod crashes into the station.
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- rscadd: Adds the fugitives event, where fugitives are loose on the station, and
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it's the hunters jobs to capture them.
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2020-06-20:
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LetterN:
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- rscadd: Asset cache from tg
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- tweak: Made the map viewer not look bad
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- bugfix: Admin matrix right-bracket
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bunny232:
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- rscdel: Removed unsavory things from the vent clog event
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2020-06-21:
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kevinz000:
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- balance: calculations for punch hit chance has been drastically buffed in favor
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of the attacker.
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2020-06-22:
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Ghommie (porting PRs by zxaber, Ryll-Ryll, AnturK):
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- tweak: Certain small items purchased through cargo now get grouped into a single
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box. They also are immune to the 10% private account fee.
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- rscadd: Added single-order options for several existing products in the Cargo
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Catalog.
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- tweak: Medkit listings are now single-pack items, and considered small items that
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get grouped into single boxes. Price for medkits is as close to unchanged as
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is reasonable.
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- rscadd: You can now beat on vending machines to try and knock loose free stuff!
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You can also almost kill yourself doing it, so it's your call if your life is
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worth ten bucks.
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- rscadd: Cigarette packets now have coupons on the back for small cargo items!
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Smoking DOES pay!
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- tweak: Some single/small items in cargo have been rebranded as goodies, come in
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lockboxes rather than crates, and can only be purchased with private accounts.
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kevinz000:
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- refactor: Life() is split into BiologicalLife() and PhysicalLife. A component
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signal has been added that can prevent either from ticking.
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shellspeed1:
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- rscadd: Adds IV bags.
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2020-06-24:
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DeltaFire15:
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- balance: Choosing a random item in your uplink will no longer sometimes reroll
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your contract.
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- rscdel: Syndicate crate event cannot fire as a random event anymore.
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Detective-Google:
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- bugfix: singulos no longer succ infinite rods out of the ice
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- bugfix: one of the directions for the diag hudpatch was blu instead of orang
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timothyteakettle:
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- bugfix: bonfires/grills no longer produce infinite quantities of food
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- bugfix: slime's alter form ability now updates their hair colour when changing
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their body colour
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2020-06-25:
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Anonymous:
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- rscadd: Added kepi and orvilike kepi. Available through loadout.
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Detective Google:
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- rscadd: Medigygax
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Detective-Google:
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- bugfix: malf AIs can no longer yeet the station while shunted
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- bugfix: SMESes can now properly use self charging cells
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- rscadd: ghosts now show up when the round ends
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- balance: away missions
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Funce:
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- bugfix: Mentor SQL queries are now deleted properly.
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Linzolle:
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- bugfix: analyze function on chem master is no longer broken
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- bugfix: organs now decay inside dead bodies again
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dapnee:
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- rscadd: wataur bottle item
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- imageadd: wataur bottle and overlay
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2020-06-26:
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Ghommie:
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- bugfix: Snore spam.
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- bugfix: Hostile mobs shouldn't hit their original spawner structures or thoses
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of the same faction.
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silicons:
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- bugfix: soap cleans blood again
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2020-06-27:
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Detective-Google:
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- tweak: Lying down is better
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timothyteakettle:
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- rscadd: felinids now nya when tabled
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2020-06-28:
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Detective-Google:
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- bugfix: cog is less the suck
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- tweak: piggybacking is no longer absolutely inferior
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Ghommie:
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- bugfix: Fixing windows interaction with spraycans.
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- bugfix: Fixing kinetic accelerator guns not working well with gun circuitries.
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- bugfix: Fixing Zoomba borgs lights overlays.
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- bugfix: Fixing the "absorb another ling" and "absorb the most dna" objectives
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rolling when no other changeling is around.
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- spellcheck: Clarified a pet peeve about the spread infestation ability.
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- bugfix: BEPIS nodes won't show up anymore in the expert mode ui of the r&d console
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anymore (good thing they weren't researchable).
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- bugfix: Hopefully fixing sound loop edge cases.
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- bugfix: Fixing pAI radios being permanently disabled by EMPs at times.
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- rscadd: Windoors can now be obscured with spraycans just like windows.
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Ghommie porting PRs by Qustinnus/Floyd, Willow, cacogen, nemvar, Ghilker and EOBGames (Inept):
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- bugfix: Fixes a material duplication bug.
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- code_imp: unique combinations of custom_materials lists are now shared between
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objects
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- rscadd: meat material. yes.
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- rscadd: materials can now be used to build walls/floors. meat house
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- bugfix: edible component now does not try to attack if you eat something with
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it
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- rscadd: Texture support for mat datums with thanks to 4DPlanner!
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- bugfix: you no longer hit yourself with organs when eating
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- rscadd: A whole bunch of materials are now datumised! Check out bronze, runed
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metal, sand, sandstone, snow, paper, cardboard, bone and bamboo. Oh, and pizza.
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Yes, pizza.
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- balance: Buffs material floor tiles' throwforces from 1 to 10 (same as iron) to
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better showcase the effect of different materials (e.g. meat vs. titanium)
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- bugfix: Radioactive items no longer output a single . when examined at a distance
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MrJWhit:
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- rscdel: Removed air alarm in Snow Snaxi in Tcomms Sat
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- rscdel: Removed trash bins in genetics and mining
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- tweak: Gives cargo techs a cargolathe
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Putnam3145:
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- bugfix: lost my mind just a couple of times
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b1tt3r1n0:
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- rscadd: pouches, again, and and material pouches.
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timothyteakettle:
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- rscadd: support for custom blood colours implemented, slimes blood colour now
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equivalent to their body colour
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2020-06-29:
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b1tt3r1n0:
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- balance: Made teratomas from sdgf less powergame
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timothyteakettle:
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- bugfix: slimes no longer have white blood by default
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2020-06-30:
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Fikou:
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- rscadd: spray cans, airlock painters, and decal painters added to engineering/service/autolathe
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(where applicable)
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Ghommie:
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- bugfix: Fixed a gap on the male insect anthro torso sprite when facing south.
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- bugfix: Fixed mecha ID access not being removable.
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- bugfix: Fixed a peeve with the hypno trance status effect not sanitizing some
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heard hypnosis inputs (i.e. custom say messages like say"honks*clownem ipsum
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dolor")
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- bugfix: fixed an issue about using stacks with only 1 amount left.
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- bugfix: Fixed a peeve on attack messages against carbons/humans.
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- bugfix: Fixed missing hypnochair board.
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- bugfix: Fixed material walls and tiles. My bad on that port.
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Ghommie (inspired by MrDoomBringer's work on tgstation):
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- rscadd: New check skills UI.
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Ghommie (porting PRs by XTDM, coiax, MrDoomBringer):
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- tweak: Random Events now have a follow link for ghosts!
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- rscadd: Adds the Spontaneous Brain Trauma to the event pool. Sometimes your brain
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just goes a little wrong.
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- rscadd: Sometimes a low level cloning pod will make errors in replicating your
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brain, leaving you with a mild brain trauma.
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- rscadd: When a person is cloned, any mental traumas are cloned as well.
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- rscadd: The wizard federation announces that the Curse of Madness is out of beta
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and is now available for purchase for 4 points. It causes long-lasting brain
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traumas to all inhabitants of a target space station.
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- rscadd: The wizard federation declines responsibility for any self-harm caused
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by curses cast while inside the targeted station.
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- rscadd: Due to the extensive testing of the Curse of Madness some unique new trauma
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types have appeared across Nanotrasen-controlled space.
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- rscadd: Curse of Madness can now be triggered by a wizard's Summon Events, at
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the same chance as Summon Guns or Summon Magic.
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- admin: When an admin triggers Curse of Madness manually, they can specify their
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own dark truth to horrify the station with.
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nightred:
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- code_imp: Created two_handed component
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- refactor: Updated all existing two handed items to use the new component
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silicons:
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- bugfix: typing indicators no longer generates duplicate message boxes.
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- rscadd: config errors now have line numbers.
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- tweak: outgoing mentorpms are now blue instead of green for the sender.
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- soundadd: '*squish'
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timothyteakettle:
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- rscadd: you can now select your tongue and speech verb in the character customization
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menu!
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- rscadd: skeleton is now split into two more types, greater and lesser
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- bugfix: non-carbon blood is now not white
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- spellcheck: fixed a bunch of grammar/spelling mistakes
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