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ec253c4e2853e375b2012b72a4fc7fc65ba3ad43
GS13NG/code/game/objects/items/stacks
History
LetterJay d3c2f5aee6 Merge pull request #1778 from Citadel-Station-13/upstream-merge-28766
[MIRROR] Robotic legs are not weak to glass shards
2017-06-26 06:26:46 -05:00
..
sheets
Merge pull request #1778 from Citadel-Station-13/upstream-merge-28766
2017-06-26 06:26:46 -05:00
tiles
cleanup
2017-06-08 03:39:13 -05:00
bscrystal.dm
[READY] Stacks will change item_states and w_class based on how full they are. (#1370)
2017-06-04 09:08:33 -07:00
cash.dm
Space cash descriptions are more descriptive (#1651)
2017-06-20 08:04:28 -07:00
medical.dm
[READY] Stacks will change item_states and w_class based on how full they are. (#1370)
2017-06-04 09:08:33 -07:00
rods.dm
[READY] Stacks will change item_states and w_class based on how full they are. (#1370)
2017-06-04 09:08:33 -07:00
stack.dm
Prevents cyborgs from extruding materials (#1463)
2017-06-17 13:32:44 -07:00
telecrystal.dm
Adds F.R.A.M.E. cartridge
2017-06-10 12:18:31 -05:00
wrap.dm
Bleeding edgy refresh (#303)
2017-03-21 11:44:10 -05:00
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