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GS13NG
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f5bc18bb5534f0bcd09992f704bee5e05fcf0505
GS13NG
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code
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game
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gamemodes
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clock_cult
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clock_structures
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History
LetterJay
35fba1933e
Merge pull request
#2063
from Citadel-Station-13/upstream-merge-29304
...
[MIRROR] Made some object lists less terrible to read
2017-07-31 03:43:03 -05:00
..
ark_of_the_clockwork_justicar.dm
BYPASSES THE DEEP FREEZE (
#2168
)
2017-07-28 23:51:24 -07:00
clock_shells.dm
Changes some 1s and 0s to TRUE and FALSE (
#1967
)
2017-07-10 16:13:16 -07:00
clockwork_obelisk.dm
Replaces ex_act and emp_act numbers with defines
2017-07-13 17:46:41 -05:00
geis_binding.dm
Removes now-unnecessary obj_integrity definitions
2017-07-09 19:44:48 -05:00
interdiction_lens.dm
Replaces ex_act and emp_act numbers with defines
2017-07-13 17:46:41 -05:00
mania_motor.dm
Removes now-unnecessary obj_integrity definitions
2017-07-09 19:44:48 -05:00
ocular_warden.dm
Merge pull request
#2063
from Citadel-Station-13/upstream-merge-29304
2017-07-31 03:43:03 -05:00
prolonging_prism.dm
Prolonging Prisms have a higher cost to delay, but no longer increase in cost based off of CV
2017-07-28 18:45:22 -05:00
ratvar_the_clockwork_justicar.dm
[MIRROR] Rename Bump to Collide (
#2002
)
2017-07-14 21:35:56 -07:00
taunting_trail.dm
Rename Bumped to CollidedWith (
#2017
)
2017-07-15 11:44:12 -07:00
tinkerers_cache.dm
Clockwork component icons for tgui will only be generated once (
#1995
)
2017-07-14 03:21:13 -07:00
tinkerers_daemon.dm
Clockwork component icons for tgui will only be generated once (
#1995
)
2017-07-14 03:21:13 -07:00
wall_gear.dm
Removes now-unnecessary obj_integrity definitions
2017-07-09 19:44:48 -05:00