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f6e8f7397dcdb7746a348eb2ba92d3ef36611f33
GS13NG/code/game/objects
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LetterJay d8806cacc7 Merge pull request #4638 from Citadel-Station-13/upstream-merge-33967
[MIRROR] Makes the decal component handle updating inventory icons
2018-01-02 19:15:46 -06:00
..
effects
Merge pull request #4454 from Citadel-Station-13/upstream-merge-33621
2018-01-02 04:52:57 -06:00
items
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-33829
2018-01-01 14:09:07 -06:00
structures
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-33829
2018-01-01 14:09:07 -06:00
buckling.dm
[READY]VEHICLE REFACTOR - Riding datums --> Components, Vehicles --> /obj/vehicle, staging for mech overhaul later on
2017-12-03 15:33:29 -06:00
empulse.dm
[MIRROR] Does some code standardization/consistency. (#3161)
2017-10-21 06:10:22 -05:00
items.dm
Makes the decal component handle updating inventory icons
2018-01-02 15:18:31 -06:00
obj_defense.dm
Defines math, take 2
2017-12-17 10:02:43 -06:00
objs.dm
Fixes bartender suit having an adjust state
2017-11-22 12:40:32 -06:00
radiation.dm
[MIRROR] Does some code standardization/consistency. (#3161)
2017-10-21 06:10:22 -05:00
structures.dm
…
weapons.dm
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