Removes leap. Triples pressure damage from space.

Space is supposed to kill you really fast, but because ZAS is
consistently broken, no one ever takes the compound burn damage with the
brute.  So, to compensate, because I hate fun, space is going to become
deadlier.  Until ZAS fixes, I suppose.
This commit is contained in:
Duck-
2014-08-15 18:53:51 -04:00
parent e3e1160214
commit cc6dc9348a
3 changed files with 6 additions and 6 deletions
+2 -2
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@@ -232,12 +232,12 @@
"feet" = 'icons/mob/species/vox/feet.dmi',
"gloves" = 'icons/mob/species/vox/gloves.dmi'
)
/* NO MORE LEAPS. NO MORE.
/datum/species/vox/handle_post_spawn(var/mob/living/carbon/human/H)
H.verbs += /mob/living/carbon/human/proc/leap
..()
*/
/datum/species/vox/armalis/handle_post_spawn(var/mob/living/carbon/human/H)
H.verbs += /mob/living/carbon/human/proc/gut
+2 -2
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@@ -62,8 +62,8 @@
#define PRESSURE_DAMAGE_COEFFICIENT 4 //The amount of pressure damage someone takes is equal to (pressure / HAZARD_HIGH_PRESSURE)*PRESSURE_DAMAGE_COEFFICIENT, with the maximum of MAX_PRESSURE_DAMAGE
#define MAX_HIGH_PRESSURE_DAMAGE 4 //This used to be 20... I got this much random rage for some retarded decision by polymorph?! Polymorph now lies in a pool of blood with a katana jammed in his spleen. ~Errorage --PS: The katana did less than 20 damage to him :(
#define LOW_PRESSURE_DAMAGE 2 //The amounb of damage someone takes when in a low pressure area (The pressure threshold is so low that it doesn't make sense to do any calculations, so it just applies this flat value).
#define LOW_PRESSURE_DAMAGE 6 //The amount of damage someone takes when in a low pressure area (The pressure threshold is so low that it doesn't make sense to do any calculations, so it just applies this flat value).
//low pressure damage bumped to 6 because current ZAS means cold does not proc half the time. You can waltz in space and be totally fine.
#define PRESSURE_SUIT_REDUCTION_COEFFICIENT 0.8 //This is how much (percentual) a suit with the flag STOPSPRESSUREDMAGE reduces pressure.
#define PRESSURE_HEAD_REDUCTION_COEFFICIENT 0.4 //This is how much (percentual) a helmet/hat with the flag STOPSPRESSUREDMAGE reduces pressure.
+2 -2
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@@ -1,2 +1,2 @@
<small>17:31 [0x20077d3] (92,152,1)</small> || the gravitational generator has regained power.<br>
<small>17:31 [0x20077d3] (92,152,1)</small> || the gravitational generator is now charging.<br>
<small>18:35 [0x2007758] (92,152,1)</small> || the gravitational generator has regained power.<br>
<small>18:35 [0x2007758] (92,152,1)</small> || the gravitational generator is now charging.<br>