changelog again

and starts of the new tool thing skull asked for
This commit is contained in:
SoundScopes
2014-08-17 22:41:13 +01:00
parent 429a7b6c3b
commit f91d9f241e
2 changed files with 5 additions and 2 deletions
+3 -2
View File
@@ -28,7 +28,8 @@
//I secretly have no idea what I am doing with this stuff
//it could work
attack(var/obj/machinery/O as obj)
//Well what the donkey tail, of cause it won't
attack(var/obj/O as obj)
if(!setting)
return
if(!O.id)
@@ -38,4 +39,4 @@
usr << "\blue You alter the componants signal id"
O.id = setting
else
user << "\red The id's are the same"
usr << "\red The id's are the same"
+2
View File
@@ -68,6 +68,7 @@ should be listed in the changelog upon commit though. Thanks. -->
<li class='rscadd'>Burstfire x-ray laser</li>
<li class='rscadd'>Orderable Atmospheric machines. Freezers/Heaters/Airtanks</li>
<li class='rscadd'>Defibrillator</li>
<li class='rscdel'>Vox Leap</li>
<li class='bugfix'>Bolted down AI's no longer float</li>
<li class='bugfix'>Rolled up sleeves for Secutiry</li>
<li class='bugfix'>Vox no longer die to death as soon as they inhale any O2</li>
@@ -75,6 +76,7 @@ should be listed in the changelog upon commit though. Thanks. -->
<li class='tweak'>Space more dangerous<tweak>Vamipres - Screech shatters windows in a wider range</li>
<li class='tweak'>Hats, shoes, scrubs added to custom loadouts</li>
<li class='tweak'>Fried food nerfed</li>
<li class='tweak'>Low air pressure is deadly</li>
<li class='tweak'>Vampires - Many vamp abilities increased in cooldown</li>
<li class='tweak'>Vampires - Diseased touch costs 200 blood, unlocks at 200</li>
<li class='tweak'>Vampires - Screech shatters windows in a wider range. Cost bumped to 90. Cooldown doubled</li>