skull132
a229fcc532
Other Config
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* Updated a few links and name things
* Lategame spawnpoints managed
2014-12-08 21:34:46 +02:00
SoundScopes
260207a450
Merge pull request #2 from runedog48/development
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Bugfixes
2014-12-08 12:19:43 +00:00
SoundScopes
61d59eec8b
Nicer looking player panel
2014-12-08 12:18:51 +00:00
SoundScopes
481ffb8a7b
Fried food doesn't come back and gives less reagents
2014-12-08 10:27:27 +00:00
SoundScopes
ab5d1d5f1b
Deleting Photos
2014-12-08 09:32:12 +00:00
SoundScopes
29775ff70d
Whisper snooping for ghosts
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Todo: Fix the double message when observing the character directly.
2014-12-08 07:55:56 +00:00
SoundScopes
c50177ff93
Event hosts change view range
2014-12-08 06:56:04 +00:00
SoundScopes
f4b2aef9ed
RD Console spits plasmsa at max
2014-12-08 06:52:41 +00:00
runedog48
d5e3a144ef
Hydroponics Table bucket fix
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Allows buckets to be used with Hydroponics Tables again.
2014-12-07 22:06:25 -05:00
SoundScopes
2401b72f42
pAI Unpack bug
2014-12-08 02:15:27 +00:00
SoundScopes
8a6adeb6d7
Say code for bst
2014-12-08 00:40:46 +00:00
SoundScopes
34cba3fb54
bst stuff and cleanup
2014-12-08 00:40:28 +00:00
SoundScopes
b0242bad18
Sign Language fix.
2014-12-08 00:32:41 +00:00
skull132
cbb5a9312f
Merge pull request #309 from skull132/development
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Skull's Fixes, 02DEC2014
2014-12-03 00:21:56 +02:00
SoundScopes
cb62829685
say_signlang
2014-12-02 21:27:22 +00:00
SoundScopes
f1a4dd823a
Signing revert
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Because BAY
2014-12-02 20:26:02 +00:00
skull132
a2f0dbab05
Flippers
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They flip. And have functioning icons.
2014-12-02 21:25:20 +02:00
SoundScopes
ac4d7ddc96
Luminol Hud
2014-12-02 14:06:47 +00:00
SoundScopes
ff4573cbc2
AI Centcomn announce
2014-12-02 11:21:25 +00:00
SoundScopes
eaf14288f0
Sign Language
2014-12-02 10:53:34 +00:00
SoundScopes
37d30127e2
NanoFix
2014-12-02 10:52:30 +00:00
SoundScopes
92e6201c1b
Merge pull request #306 from SoundScopes/development
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Sign Language
2014-12-01 23:27:23 +00:00
skull132
f03b2461af
Skull's Hotfix 3
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* Handcuffs no longer need a grab to hold
* Fixed the RnD console on the outpost
2014-12-02 01:26:18 +02:00
SoundScopes
a40a44f223
Sign Language
2014-12-01 23:25:52 +00:00
skull132
f5947b5f5a
Hotfix 2 01DEC2014
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* PDA Messanger/ID bug fix
* Emitter fix (amped up power, and modified how the fire-delay is
handled. It's a mix of old and new code)
2014-12-01 22:11:20 +02:00
SoundScopes
fec0d1b199
Admin stuff
2014-12-01 09:52:05 +00:00
SoundScopes
83435be04a
Faxes
2014-12-01 07:15:08 +00:00
SoundScopes
0482d59b24
bst stuff
2014-12-01 06:37:00 +00:00
SoundScopes
9a038a0ac7
Cancel Selection on alert level thing
2014-12-01 04:42:56 +00:00
SoundScopes
c88355432e
Admin Shuttle controls
2014-12-01 04:38:38 +00:00
SoundScopes
d400ab9843
Map fixes
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Announcer rename
2014-11-28 15:03:09 +00:00
SoundScopes
6ebb443568
How about now?
2014-11-24 15:23:28 +00:00
SoundScopes
03c89be83e
Merge pull request #8 from Zuhayr/Bayhydro
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Ports Bay xenohydro.
2014-11-24 12:04:16 +00:00
SoundScopes
223e452e8a
Merge pull request #10 from skull132/development
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Development
2014-11-23 15:54:57 +00:00
skull132
08291b6427
Converyor Layers
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Yes. May work, should.
2014-11-23 17:50:46 +02:00
SoundScopes
23c804d6c0
More log spam
2014-11-23 15:30:23 +00:00
SoundScopes
964daa0aee
Vampires can see blood
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Well their own levels
2014-11-21 12:51:50 +00:00
Zuhayr
6fc7a99617
Merge branch 'development' of https://github.com/Zuhayr/Aurora into dev
2014-11-21 18:44:03 +10:30
Zuhayr
a721eb3abb
Ports Xenobotany from Bay. Does not compile due to map faults; hence untested.
2014-11-21 18:29:35 +10:30
SoundScopes
aa18fdc9d8
Captains Laser gun nerf
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Also admins can break it with the damaged var
2014-11-18 00:08:15 +00:00
SoundScopes
9bf99dfeb9
Event Hosts
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+Fun has more fun.
2014-11-16 11:51:52 +00:00
SoundScopes
f25ee4ee9f
Yay Updates
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Needs fixing:
See how quickly the powernet drains at default load, I thought atmos
went to quickly so I upped the power cell by one level,
Shuttle Tags,
Graphical glitches involving some wires,
There is still some things missing with NanoUI but they are not game
breaking in any way I have seen so far.
Other than that we should be good to go.
2014-11-12 19:12:22 +00:00
SoundScopes
153123c9b7
Now
2014-11-06 12:46:38 +00:00
SoundScopes
318cb6603b
Merge pull request #1 from Duck-/master
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dupdates
2014-11-06 12:29:27 +00:00
SoundScopes
d58f613f69
Bay Merge
2014-11-06 12:27:05 +00:00
SoundScopes
4090f46636
Merge branch 'master' into development
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Conflicts:
code/game/machinery/cryopod.dm
code/game/objects/structures/stool_bed_chair_nest/bed.dm
code/modules/supermatter/supermatter.dm
2014-11-06 01:25:13 +00:00
skull132
3c04d7199d
Bay Merge 05NOV2014
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Known errors:
* A set of errors tied to updating the fire overlays.
* A single error related to a dischephency between new and old slime
code
* A set of errors related to the recharging of stun batons
* A single error due to old machinery code coming from your grav
generator file
* A single error error from your space cooler code, due to old
atmopsherics code
* A playerpanel warning
* An error tied to extinguishing and old atmos code.
2014-11-05 23:58:05 +02:00
SoundScopes
4cfd185ee3
Actually
2014-11-04 19:19:04 +00:00
SoundScopes
0bf39fc44d
Display name
2014-11-04 14:51:32 +00:00
SoundScopes
e36f821824
Weapon Lockbox
2014-11-04 14:35:00 +00:00