Commit Graph
985 Commits
Author SHA1 Message Date
skull132 a229fcc532 Other Config
* Updated a few links and name things
* Lategame spawnpoints managed
2014-12-08 21:34:46 +02:00
SoundScopes 260207a450 Merge pull request #2 from runedog48/development
Bugfixes
2014-12-08 12:19:43 +00:00
SoundScopes 61d59eec8b Nicer looking player panel 2014-12-08 12:18:51 +00:00
SoundScopes 481ffb8a7b Fried food doesn't come back and gives less reagents 2014-12-08 10:27:27 +00:00
SoundScopes ab5d1d5f1b Deleting Photos 2014-12-08 09:32:12 +00:00
SoundScopes 29775ff70d Whisper snooping for ghosts
Todo: Fix the double message when observing the character directly.
2014-12-08 07:55:56 +00:00
SoundScopes c50177ff93 Event hosts change view range 2014-12-08 06:56:04 +00:00
SoundScopes f4b2aef9ed RD Console spits plasmsa at max 2014-12-08 06:52:41 +00:00
runedog48 d5e3a144ef Hydroponics Table bucket fix
Allows buckets to be used with Hydroponics Tables again.
2014-12-07 22:06:25 -05:00
SoundScopes 2401b72f42 pAI Unpack bug 2014-12-08 02:15:27 +00:00
SoundScopes 8a6adeb6d7 Say code for bst 2014-12-08 00:40:46 +00:00
SoundScopes 34cba3fb54 bst stuff and cleanup 2014-12-08 00:40:28 +00:00
SoundScopes b0242bad18 Sign Language fix. 2014-12-08 00:32:41 +00:00
skull132 cbb5a9312f Merge pull request #309 from skull132/development
Skull's Fixes, 02DEC2014
2014-12-03 00:21:56 +02:00
SoundScopes cb62829685 say_signlang 2014-12-02 21:27:22 +00:00
SoundScopes f1a4dd823a Signing revert
Because BAY
2014-12-02 20:26:02 +00:00
skull132 a2f0dbab05 Flippers
They flip. And have functioning icons.
2014-12-02 21:25:20 +02:00
SoundScopes ac4d7ddc96 Luminol Hud 2014-12-02 14:06:47 +00:00
SoundScopes ff4573cbc2 AI Centcomn announce 2014-12-02 11:21:25 +00:00
SoundScopes eaf14288f0 Sign Language 2014-12-02 10:53:34 +00:00
SoundScopes 37d30127e2 NanoFix 2014-12-02 10:52:30 +00:00
SoundScopes 92e6201c1b Merge pull request #306 from SoundScopes/development
Sign Language
2014-12-01 23:27:23 +00:00
skull132 f03b2461af Skull's Hotfix 3
* Handcuffs no longer need a grab to hold
* Fixed the RnD console on the outpost
2014-12-02 01:26:18 +02:00
SoundScopes a40a44f223 Sign Language 2014-12-01 23:25:52 +00:00
skull132 f5947b5f5a Hotfix 2 01DEC2014
* PDA Messanger/ID bug fix
* Emitter fix (amped up power, and modified how the fire-delay is
handled. It's a mix of old and new code)
2014-12-01 22:11:20 +02:00
SoundScopes fec0d1b199 Admin stuff 2014-12-01 09:52:05 +00:00
SoundScopes 83435be04a Faxes 2014-12-01 07:15:08 +00:00
SoundScopes 0482d59b24 bst stuff 2014-12-01 06:37:00 +00:00
SoundScopes 9a038a0ac7 Cancel Selection on alert level thing 2014-12-01 04:42:56 +00:00
SoundScopes c88355432e Admin Shuttle controls 2014-12-01 04:38:38 +00:00
SoundScopes d400ab9843 Map fixes
Announcer rename
2014-11-28 15:03:09 +00:00
SoundScopes 6ebb443568 How about now? 2014-11-24 15:23:28 +00:00
SoundScopes 03c89be83e Merge pull request #8 from Zuhayr/Bayhydro
Ports Bay xenohydro.
2014-11-24 12:04:16 +00:00
SoundScopes 223e452e8a Merge pull request #10 from skull132/development
Development
2014-11-23 15:54:57 +00:00
skull132 08291b6427 Converyor Layers
Yes. May work, should.
2014-11-23 17:50:46 +02:00
SoundScopes 23c804d6c0 More log spam 2014-11-23 15:30:23 +00:00
SoundScopes 964daa0aee Vampires can see blood
Well their own levels
2014-11-21 12:51:50 +00:00
Zuhayr 6fc7a99617 Merge branch 'development' of https://github.com/Zuhayr/Aurora into dev 2014-11-21 18:44:03 +10:30
Zuhayr a721eb3abb Ports Xenobotany from Bay. Does not compile due to map faults; hence untested. 2014-11-21 18:29:35 +10:30
SoundScopes aa18fdc9d8 Captains Laser gun nerf
Also admins can break it with the damaged var
2014-11-18 00:08:15 +00:00
SoundScopes 9bf99dfeb9 Event Hosts
+Fun has more fun.
2014-11-16 11:51:52 +00:00
SoundScopes f25ee4ee9f Yay Updates
Needs fixing:
See how quickly the powernet drains at default load, I thought atmos
went to quickly so I upped the power cell by one level,
Shuttle Tags,
Graphical glitches involving some wires,
There is still some things missing with NanoUI but they are not game
breaking in any way I have seen so far.

Other than that we should be good to go.
2014-11-12 19:12:22 +00:00
SoundScopes 153123c9b7 Now 2014-11-06 12:46:38 +00:00
SoundScopes 318cb6603b Merge pull request #1 from Duck-/master
dupdates
2014-11-06 12:29:27 +00:00
SoundScopes d58f613f69 Bay Merge 2014-11-06 12:27:05 +00:00
SoundScopes 4090f46636 Merge branch 'master' into development
Conflicts:
	code/game/machinery/cryopod.dm
	code/game/objects/structures/stool_bed_chair_nest/bed.dm
	code/modules/supermatter/supermatter.dm
2014-11-06 01:25:13 +00:00
skull132 3c04d7199d Bay Merge 05NOV2014
Known errors:

* A set of errors tied to updating the fire overlays.
* A single error related to a dischephency between new and old slime
code
* A set of errors related to the recharging of stun batons
* A single error due to old machinery code coming from your grav
generator file
* A single error error from your space cooler code, due to old
atmopsherics code
* A playerpanel warning
* An error tied to extinguishing and old atmos code.
2014-11-05 23:58:05 +02:00
SoundScopes 4cfd185ee3 Actually 2014-11-04 19:19:04 +00:00
SoundScopes 0bf39fc44d Display name 2014-11-04 14:51:32 +00:00
SoundScopes e36f821824 Weapon Lockbox 2014-11-04 14:35:00 +00:00