skull132
8153491412
Merge pull request #863 from skull132/ipc-tag
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IPC/Shell Tagging
2016-01-24 01:10:24 +02:00
skull132
fe4621e4dd
Implanting Tags
2016-01-24 00:39:25 +02:00
skull132
c0402a9e7a
Merge pull request #860 from skull132/bug-fixes-Jan2016
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Skull's Bug Fixes
2016-01-23 16:56:20 +02:00
skull132
f2afee905e
Merge pull request #856 from Serveris/development
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Custom Loadout Additions
2016-01-23 16:54:29 +02:00
skull132
5e63953c86
Law Computers spawning inside robot heads
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This makes the creation of cyborgs into the default result when making a robot chassis, as it's meant to be. This way, no more accidental IPC creation. To make an IPC, simply remove the law computer from the head before attaching the head to the robot torso.
2016-01-18 19:16:21 +02:00
skull132
022f050c2e
Fixes #853 & More Maglock Updates
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* Fixes #853
* Changes the multiple modifications of icon_state to run off of the update_icon() proc
2016-01-18 18:55:14 +02:00
Serveris
1b47dd5164
Custom Loadout Additions
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Adds a number of long-since forgotten custom loadout changes that were
made but never pulled.
2016-01-14 16:00:49 -05:00
Ryan784
58a4079954
Fixes #849
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Zippo lighter bug fixed, will no longer act as a limitless and endless
source of light.
2016-01-11 17:08:52 -05:00
skull132
2797ce8336
Merge pull request #819 from skull132/maglock-update
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Maglock update
2016-01-04 16:02:10 +02:00
skull132
212c4e433b
Merge pull request #820 from skull132/bug-fixes-Jan2016
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Bug fixes jan2016
2016-01-04 16:01:56 +02:00
skull132
8d165145f9
Adrenalin Implants For Syndies
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Traitors and syndies will now gain access to an adrenalin implant box. The implant is a one-use tool for getting yourself unstunned and off the ground.
Also makes the adrenalin implants work with the pain-based stuns.
2016-01-04 15:45:25 +02:00
skull132
01bececd55
Loyalty Implant Fixes
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Fixes the duplicate definition of the implanted() proc. Head revolutionaries can no longer be implanted, normal revolutionaries will actually lose their rev status when implanted, and lings will be informed of the fact that they can avoid the implant's effects.
2016-01-04 15:30:30 +02:00
skull132
dcd5e6d427
Vaurca Fixes
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* Should make their eyes get damaged with flases proper now
* Makes them actually resistant to electric shock and walking on glass
2016-01-01 18:20:54 +02:00
skull132
13181c38b1
Door Bracers to Magnetic Locks
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Renames the entire deal. Also gives a powercell to the maglocks, making them last about 16 minutes with a high capacity powercell. Cell can be replaced by unscrewing the front, and crowbarring it.
2016-01-01 18:09:39 +02:00
skull132
14b99501a1
Fixes Fuel Fires
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Code update courtesy of @mwerezak from Baystation12.
2015-12-22 12:44:50 +02:00
SoundScopes
092653287f
Vaurca
2015-12-08 09:46:19 +00:00
SoundScopes
a5fbdacda3
Merge pull request #778 from skull132/door-bracer
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Door bracer
2015-12-08 02:34:36 +00:00
skull132
ac53f18798
Door Bracers - Update
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- They can now be shot off/damaged with weapons
- Icon references were updated to match icons
2015-12-02 20:30:58 +02:00
skull132
05f78a97d7
Doorbrace - Initial Commit
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Adds a device that can lock doors externally.
2015-11-15 22:00:31 +02:00
jack-fractal
e7fbdf7286
Adding improvised signal jammers
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Adds improvised signal jammers, does a bit of light refactoring, makes
signal jammers stop radio signallers.
2015-11-07 12:39:41 -05:00
skull132
0d4df7dffc
Radio Jammers - Hotfix
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Fixes the logic for jamming a messaging server.
2015-11-05 14:50:50 +02:00
skull132
b135944733
Radio Jammers
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Adds handheld radio jammers, costing 2 TC, to the traitor uplinks. These jam all headsets within range, as well as PDAs. If dropped next to a messaging server, they will start jamming it as well.
2015-11-05 14:42:44 +02:00
skull132
5229c0ac16
PDA reset verb
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Ported from Baystation12 code.
2015-10-22 16:39:47 +03:00
skull132
da76d9b580
Space to \improper Space
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Fixes blueprints, primarily. Also adjusts some other safety-nets and checks to actually work.
2015-10-22 16:36:15 +03:00
GlamourChariot
0f8dd68226
Duffel bags, Op and Wizard speshul bags, oh my!
2015-09-07 12:16:43 +10:00
SoundScopes
0edb6f1cb6
Fixes #523 again properly
2015-09-06 00:23:17 +01:00
SoundScopes
0cc2f38b07
Merge branch 'master' of https://github.com/SoundScopes/Aurora
2015-09-02 22:13:30 +01:00
SoundScopes
bd223a9a2c
Merge pull request #51 from Aurorastation/development
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Codecatch
2015-09-02 18:54:02 +01:00
SoundScopes
808a97d828
Fixes #702
2015-09-02 16:40:03 +01:00
SoundScopes
d375398fc7
Merge pull request #692 from jack-fractal/click_and_drag_medical_machinery
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Click and drag medical machinery
2015-08-24 14:04:30 +01:00
SoundScopes
9693d48be4
Merge pull request #690 from jack-fractal/emag_syndicate_radio
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Emag syndicate radio
2015-08-24 14:04:19 +01:00
SoundScopes
02baa11e81
Merge pull request #665 from MagmaRam/book
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Updates atmos and EVA manuals to Bay's, plus info on suit coolers.
2015-08-24 13:13:42 +01:00
SoundScopes
9ef33c3849
Syndi bundle gives stealth packs instead of an empty box.
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Turns out it was a bug
2015-08-22 21:18:54 +01:00
jack-fractal
836be278ac
Reversing control over the external speakers.
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Now, only emagged cyborgs get control of their speakers.
2015-08-15 17:30:58 -04:00
SoundScopes
5386cb5a66
Changed the way the posibrain is checked.
2015-08-15 22:22:09 +01:00
jack-fractal
44b53851ef
Dones don't get to put people in or on things
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Poor drones.
2015-08-15 16:17:42 -04:00
jack-fractal
f59c8141d0
Emagged Cyborgs Get Access To The Syndicate Channel
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This also gives cyborgs the ability to control their broadcast radius
for normal radio channels.
2015-08-14 17:48:09 -04:00
jack-fractal
83631a2c28
Lets robots use tables
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This allows for surgery.
2015-08-14 16:03:23 -04:00
SoundScopes
5e4c0b7186
Fixes #523
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Lost the icons, apparently they were never uploaded.
2015-08-11 14:24:40 +01:00
SoundScopes
dfdb06ad97
Remove SSF that turns out it was a compile error
2015-08-11 11:27:30 +01:00
SoundScopes
5b158bc7f8
IPC's are whitelisted and taking apart robots
2015-07-29 13:36:56 +01:00
MagmaRam
542463c0e7
Updates atmos and EVA manuals to Bay's, plus info on suit coolers.
2015-07-14 19:39:24 -05:00
jack-fractal
8eed422a10
Bugfixes
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* fixing hair style preview bug
* fixing unathi and tajaran preview bug
2015-07-08 19:50:16 -04:00
jack-fractal
14ca784bf5
Bugfixes. Lots and Lots of Bugfixes
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Mostly to surgery and brain extraction.
2015-07-02 18:45:08 -04:00
jack-fractal
b44e03a2a4
Merging Development
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Merging the development branch.
2015-06-30 22:11:33 -04:00
jack-fractal
ecca3dfc38
IPC to Shells
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* lots of changes
* synthetic skin items
* update_body modified
* preview_image updated
* savefile updated
* surgery tools cleaned
* IPC constructed added
* machine_brain_type added
2015-06-30 21:27:38 -04:00
skull132
f760e3710c
Makeshift Weaponry Update
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Imports the following weapons from Baystation's set of makeshift
weapons:
* Cattelprod (a DIY stunbaton)
* Spear (a DIY spear)
Updates the baseball bats to be twohanded weapons, instead of one
handed. Also removes the plassteel bat.
2015-06-28 17:06:40 +03:00
jack-fractal
bdcfaa71ef
Initial Commit
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- adds synth-skin
- modifies update_icons extensively
- allows for customized limbs
- makes update_icons very slow
2015-06-24 15:40:55 -04:00
skull132
d6b539c9d2
SQL Backend Update 2
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Updating all table names referenced in the code to match a more suitable
structure.
2015-06-21 20:57:40 +03:00
skull132
b602579f2b
Merge pull request #621 from skull132/master
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Skull's Things, 15JUN2015
2015-06-16 20:36:39 +03:00